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  1. #1

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    Tried as you suggested and got this working on a small scale.

    FTL template part 1
    Code:
    //----------------------------------------------------------------
    // BEGIN: FTL Engine(Focusless Leaderless Targetless engine)
    //----------------------------------------------------------------
    //Added FTL Templates
    //%1% : Master Key
    // %2% : Slave Key
    // %3% : Modifier
    // %4% : SlavesToSend
    <Template SendMasterAndSlave>
             <SendFocusWin>
                      <Key %1%>
             <Sendlabel %4%>
                      <Key %3% %2%>
    
    // PRIORITY VERSION
    
        <DoHotkey Hotkey RAlt F10>
    
    <EndTemplate>
    HotKey specifier with spells and original templates

    Code:
    <Hotkey RAlt F10>
        <SendLabel w1>
            <Key Q>
            <Key F>
        <SendLabel w2>
            <Key Q>
            <Key F>
    
    //----------------------------------------------------------------
    // FTL Key assignments
    // Create a new <ApplyTemplate FTL "x" "y">
    // x = Key pressed in the current window
    // y = Key to be sent to background windows.
    //----------------------------------------------------------------
    
    <ApplyTemplate FTL "H" "H">
    <ApplyTemplate FTL "F" "F">
    <ApplyTemplate FTL "E" "E">
    <ApplyTemplate FTL "Q" "Q">
    <ApplyTemplate FTL "Shift F" "1">
    <ApplyTemplate FTL "Shift Q" "2">
    <ApplyTemplate FTL "Shift E" "3">
    Some parts might not be required if I try this further. But fairly certain I tried skipping some parts of the code and then it stopped working.
    Right now using this, Pressing F will usually start with a Earth shock cast and then followed by a lightning bolt. I think the spell queuing might bug it sometimes because Earth Shock might take a while, but it's not non existant so I believe it's working as intended anyway.

    Tomorrow I will start removing some code and swapping keybinds and include more spells as I level. Really nice that I can use this way to keybind shift(I think/hope ) and have HKN translate it into some other spell. Would be really hard to get used to someting else.

    Many thanks
    Last edited by bluelol : 03-11-2013 at 05:14 PM Reason: Repost

  2. #2

    Default

    Quote Originally Posted by bluelol View Post
    Pressing F will usually start with a Earth shock cast and then followed by a lightning bolt. I think the spell queuing might bug it sometimes because Earth Shock might take a while, but it's not non existant so I believe it's working as intended anyway.
    All shocks have a ~6second cooldown, so that might be the delay you're seeing. If it's combined with the in-game "Lag Tolerance", that delay can be further exaggerated as the spell queueing keeps dropping down to the spell that's not on cooldown {in this case, Lightning Bolt which has no cooldown and a cast time}. You can try either disabling that in Interface > Game > Combat > Custom Lag Tolerance or adjusting the tolerance up or down. Mine is set at a little less than double my latency.
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  3. #3

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    Yeah I expect it's a combination of delay and spell queuing, I already excluded spell on cd as a cause. If i move and press the button it will always cast Earth shock. So the scripting within HKN is sound. It will also cast Earth shock when it's off cd, it's just I noticed at times it will start casting a lightning bolt even if the ES is off cd.

    It might also be some parts of my script where different binds take president. For one I already have a FTL bind for F which is only for casting Lightning bolts. I think the thing we tried now is scripted on top of this bind, it's kind of hitching a ride. This is what I'm aiming to remove when i dig into it and test further, but I'm also completely fine with it as it is now, unless it starts behaving odd once i add more spells to the priority casting list.

    The swapping between main still works with this solution. Haven't made any macro adjustments to get this working. Good news as this doesn't add limitations to the current setup, but instead broadens the alternatives.

    When I'm off work I'll post my whole script with macros as well.
    Last edited by bluelol : 03-12-2013 at 04:59 AM Reason: Added

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