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  1. #11

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    Quote Originally Posted by Maxion View Post
    Nicely done, despite being a bit high level (and geared) for the content
    Cheers, though these dungeons are only for warming up the team for more difficult encounters
    However, cloth tanking is not so easy than it may look like on the video. Amount of Jeeves's used: a few
    Last edited by beeq : 12-17-2010 at 08:12 PM

  2. #12

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    wow, that's just insane.

  3. #13

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    So...we were all saying that Cata was going to be hard....from my point of view its easier then WoTLK quests are easier, less collection quests and dougeons are faceroll :P....HiGH! 5 to them mages smashing then bosses!


  4. #14

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    so cute and yet i would nerver wont to meet them in a dark ally, am starting to think maybe i sould of tryed harder on my warlocks then shammys,

  5. #15

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    Dude, that is off the F)(#!^& CHAIN!!!! Now take down a Heroic boss! You can do it!
    "Twilight is upon me. And soon, night must fall". My days in WoW are over, but I'm back to where it all started, EverQuest!

  6. #16

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    That's nuts how much DPS you can put out.... nice job on all those bosses.
    Sweet* teams - <unGankable> - Kil'Jaeden US Alliance - 10x Shamans, 9x DKs 1x Pally, 10x Drews

  7. #17

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    I watched this and was like "OMFG" and then I realized that these are not heroics. Le sigh.
    "Tact is for those that lack the wit for sarcasm."
    _________________________________________

  8. #18
    U JELLY?! Toned's Avatar
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    He's doing lvl 81 dungeons at 85... Step into a heroic before you say cata is ZOMG EZMODE


  9. #19

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    I have stepped in to a Heroic and its just more healing intense then anything else bosses dont change that much and give it a few month the Heroics will be nerfed like they did in WotLK I say WotLK was harder then cata anyday


  10. #20

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    despite the dissing, I'm quite happy to take down bosses in 81-84 instances without any healing or proper tanking.

    moved to heroics now for trash farming, bop sharding, tiger skinning and so on. The Lost City of the Tol'Vir trash around 2 bosses are quite easy to burst with proper cc, last run earned the team around 10k gold and some rep required for head and shoulder stuff.

    In theory it could be possible to ping pong the threat, and whichever mage has it, pops up mirror images so the team can dps all out "without threat". Certainly in current gear there is and will be mana issues, and the images, when popped x5 at once, are up only for 30 seconds, so the bosses better be dead in 30 seconds without rotating the images.

    That is quite easily in non-heroics, as you can see, though I can nuke heroic bosses only to 50% when the 30 seconds is gone, there's no way to finish them at the moment.

    Perfect Mirror Image rotation would hold the boss 150 seconds, but I think that'd be impossible to handle when the threats changes between mages.

    So no orbs for me, however I'm happy with the team and what it can achieve.

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