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  1. #1

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    Quote Originally Posted by Flekkie View Post
    Can't think of anything else to try for now, hope it helps.
    This helps so much, I don't know how to tell you. I'm afraid I sound like an idiot when I gush like this, but this kind of feedback is amazingly helpful. Microsoft and Google only wish they could buy this quality of feedback!

    If you keep telling me stuff like this, and I keep implementing it, this is going to be a great program.

    I'm going to answer in mixed-up order.

    I thought the "Mojo's actions on this PC" pane displayed actions in a slightly non-intuitive way. Here is an example...I'm sure a bit of tweaking here could make it much easier for a non-savvy user to understand, but I might be jumping the gun mentioning it at this stage?
    Then please, help me tweak it!

    Actually I think this is one of the most important things that people can give me feedback about. Supporting HotkeyNet has been a huge headache because people constantly assume incorrect things about how it works based on the info that the program shows them. This is totally my fault. It happens because the program displays info in a misleading or unclear way. I'd like to design this better in Mojo, so people can understand what the program is doing and how it works.

    Here's what I was trying to help people understand.

    Everything Mojo does consists of three main parts. That's the fundamental thing about the program.

    1. The input. That's when the the user presses a key with a finger, moves the mouse physically, etc.

    2. Message. The local copy of Mojo reacts to the input by sending info to all copies of itself that tells each copy what to do. I called this a "message" in the current display but (like everything) it can be changed.

    3. Action. Each copy of Mojo does stuff that affects other programs on its own computer. The action is the reason people use Mojo (or any other boxing program). They want it to do stuff to other programs. In the current display I called the actions "commands."

    In this case (key broadcasting) here's how these three things happen.

    1. Input: You press or release a key. The local Mojo shows this in "Your last action."

    2. Message: The local copy of Mojo sends messages to all the Mojos (including itself) telling them that the user wants them to inject the key event into all WoWs that are running on their computer.

    3. Action: Every copy of Mojo injects a simulation of the physical input into every WoW that is running on its computer. There is only one exception. The local Mojo doesn't inject into the foreground WoW because that copy of WoW received the physical event.

    If you disagree about the importance of making people understand these things, or you have a better idea of how to show them, or any other reaction, please, let me know. This is a good time.

    Only 4 window handles are displayed, but key down would have been sent to 5 windows.
    No, actually Mojo only sent the signal to four windows. Mojo did nothing to the foreground WoW on the local machine. That WoW received the physical event from the OS when you moved the key with your finger.

    Lastly, if I had more than one computer, I think I would prefer to see my computer's name instead of 'this computer' (guessing).
    Well, maybe, but let me tell you why I did that. I think it's extremely important for people to understand the concept of the local computer. That's whichever computer happens to be connected to the keyboard they are pressing at that instant.

    One of the major misunderstandings with HotkeyNet is that practically every user jumps to the mistaken conclusion that there is something special about the server copy of HotkeyNet. I don't want people making that mistake with Mojo. The local computer can be any computer. It's whichever computer they happen to touch at that instant.

    I think maybe the program can help people understand this if it always refers to the local computer as "this computer" instead of by name. I'm trying to make them realize that there's nothing special about the local computer. Every computer is local whenever you touch its keyboards or mouse. There's nothing special about any of them. (This is also why I removed any mention of "server" or "client" from Mojo's screens.)

    It prompted me with that Windows Security Alery again: Do I want to allow Open Source Multiboxing Program to communicate over Public or Private networks? ... Would be great if you could teach it to only ask this once, not on every update.
    Your security software (probably your firewall) is probably asking that because the updated Mojo is a different program that you haven't approved yet. I don't think I can do anything about that -- if I could, it would be a pretty big security hole in your firewall -- but I just changed a security setting in ClickOnce to see what effect it may have.

    Also, to change "Open Source Multiboxing Program" to Mojo
    Okay, thanks, I just did that in build 3. (At least I think it's done ... I'm not sure where the installer is picking up those words from.)

    Launched five WoWs and logged in - worked great, the problem I had with HKN did not need solving; I can hold down shift while typing and it correctly types all the letters shifted.
    That works on the local but (as people will soon discover) not on remotes. But I'll get it working on remotes soon.

    The same went for in-game broadcasting - all 5 windows correctly echoed everything I tried.
    Good.

    When holding down a modifier (eg shift), the 'Mojo's actions on this PC' screen flickers repeatedly, indicating some unwanted behaviour I suspect. It only happens when a WoW window is focused.
    Thanks, I'll try to fix that.

    Even though Mojo reports that caps lock is pressed down and up in all windows, it toggles correctly (eg with 2 windows I worried it might be seen as pressed twice so on and off again at once, but in fact it toggled correctly when I tried it like that.)
    Good.

    Similar (correct) behaviour for windows button, scroll lock, etc.
    Good.

    Pressing a button repeatedly very fast, or typing nonsense at super-speed, did not seem to cause any errors or unexpected behaviour.
    When you consider how much time Mojo is wasting with that huge number of scrolling text messages, this is great news. (The main reason for the messages is so we know what's going on during development, but they also act like a stress test, slowing down Mojo.)

    Holding a button down auto-repeats on every window as expexted with the key down and key up events being sent. I think I remember you said you will end up having a choice of sending mode in case this is not wanted for some keys.
    Yeah.

    I even managed to kill a bunny rabbit very thoroughly in-game, which proves it is working well so far!
    Woot, you are a master!

    Broadcasting stops correctly when switching to the Firefox window and Mojo window and just plain desktop, couldn't think of other ways to test that bit.
    Good. It may get confused about some windows because I'm using the name of WoW's window class to identify WoW. It may turn out that other programs use the same name.

    I've written code that identifies WoW in a more reliable way (by checking the name of the executable file that launched the program) but I disabled that code in the test builds because it requires Mojo to obtain a handle to WoW's process. This action is completely harmless but I'm afraid it may put Warden on the alert. I'm going to keep testing it with my own WoW account and see if Blizzard minds.

    Mouse clicks were no longer displayed in the 'Your Last Action' pane...
    That's a bug. Are they absent from the first moment you start Mojo or do they stop getting displayed later on?

    Mouse clicks were no longer ... broadcast..
    Right, I haven't done that yet. I'll probably get keybroadcasting working 100% before I start on mouse stuff.
    �Author of HotkeyNet and Mojo

  2. #2

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    Hmm, tried again, and the mouse info is showing again. I'll watch out for it and try to spot if/when it happens again.

    Sorry, I added a bit to my original post, It looked like you started replying before I edited. could you re-read this paragraph to make sure I communicated it OK? Sorry.
    Quote Originally Posted by Flekkie View Post
    When holding down a modifier (eg shift), the 'Mojo's actions on this PC' pane flickers repeatedly. Does this indicate some unwanted behaviour? It only happens when a WoW window is focused.
    **[Edit: sorry, the flickering happens with all keys when you hold them down, not just modifiers. It is filling up the 'Mojo's actions on this PC' pane with the same message over and over, that whatever key it is is being pressed down.
    At least it isn't spamming key ups as well as downs, since that would be a problem with the WoW T's and C's (ie I would get banned, possibly on a permanent basis, and cry). No idea if spamming key downs only is a problem with them or not, but would very strongly want to be safe and not see it happen unless I tell it to.
    ]
    About the way messages are displayed: I'll sleep on it and try to understand what might be important to you and a random user and make any suggestions I can.
    Last edited by Flekkie : 11-30-2009 at 04:09 PM
    Coming out of nowhere drivin' like rain, Stormbringer dance on the thunder again
    Dark cloud gathering breaking the day, no point running cause its coming your way

    Rainbow shaker on a stallion twister, bareback rider on the eye of the sky
    Stormbringer coming down meaning to stay, thunder and lightning heading your way

    Ride the rainbow crack the sky, Stormbringer coming time to die

    ~ Deep Purple, Stormbringer

  3. #3

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    Is WoW in the foreground while you hold the key down?

    (Edit: Oops, sorry, you said it was.)

    If so, Mojo is broadcasting the key's autorepeats.

    Those autorepeats are generated by the keyboard. (The real name believe it or not is "typematic" not "autorepeat." IBM made up the name "typematic" back around 1960.)

    Each time Mojo broadcasts, it adds some messages to that window and the window scrolls. After the window scrolls, it readjusts itself to put the newest text one or two lines up from the bottom. This makes the text appear to bounce every time a message gets added to it. Is this what you're describing?

    If the bounce is disconcerting I can try to remove it. I kinda like it because it shows that stuff is getting added to the window. Without the bounce, the window may appear to be frozen when identical messages get added.

    Edit: Mojo is only making every copy of WoW receive the signals that they'd receive if they had the focus. The keyboard sends repeated down signals. Mojo makes all the WoWs think they are receiving them.

    I didn't know Blizzard is concerned about repeated up signals. Could you tell me more about that? (Like you said, Mojo doesn't do it.)

    About the way messages are displayed: I'll sleep on it and try to understand what might be important to you and a random user and make any suggestions I can.
    Thanks, there's no rush. I'm willing to spend a lot of time on that.
    Last edited by Freddie : 11-30-2009 at 05:11 PM
    �Author of HotkeyNet and Mojo

  4. #4

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    I was worried about these auto repeats because the mantra with blizzard is one keypress for one action. They strictly do not allow automation, and one type of automation would be to hold down a button on your keyboard and see spell after spell be cast by your in-game character.

    If an in-game spell or macro could be configured to be cast just by registering a key down event (which I think it can, but am very hazy about), then any software which sends repeated key downs would cause this illegal behaviour (or at least this is my concern).
    [Edit: Threads like this one indicate that it could indeed possible.. http://forums.worldofwarcraft.com/th...00873657&sid=1 ]

    My comments about key ups was because sending key down / key uip / key down / key up / ... repeatedly just by holding down a button would be a clear breach. It would be mashing the button for me = automation.

    As it is, I am not comfortable myself even with it sending key down / key down / key down /... repeatedly just by holding down a button. My understanding is that, to be 'legal' I have to press the button down for it to send one key down (one per window that is), and physically lift it up to send key up.

    A lot of this is based of what I think I remember reading on these forums, so I would welcome confirmation or corrections from someone else.


    Perhaps you could interpret this to help me understand it better; is Mojo trying to tell the window I am repeatedly pressing the key (albeit impossible, without releasing it), or is it all quite normal, and I just didn't know that it did it anyway (even with a single window and no Mojo)? Your last line seems to say its not a problem I think? So my keyboard sends these repeated key downs anyway, not just the first key down then wait?

    Sorry to be so picky!
    Last edited by Flekkie : 11-30-2009 at 06:44 PM
    Coming out of nowhere drivin' like rain, Stormbringer dance on the thunder again
    Dark cloud gathering breaking the day, no point running cause its coming your way

    Rainbow shaker on a stallion twister, bareback rider on the eye of the sky
    Stormbringer coming down meaning to stay, thunder and lightning heading your way

    Ride the rainbow crack the sky, Stormbringer coming time to die

    ~ Deep Purple, Stormbringer

  5. #5

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    Quote Originally Posted by Flekkie View Post
    ...then any software which sends repeated key downs would cause this illegal behaviour (or at least this is my concern).
    Keyboards generate repeated downs. You're worried about software doing something that every keyboard does constantly.

    If you open Notepad and hold down the X key, you'll get a stream of X's because the keyboard automatically repeats X down, X down, X down, X down for a long as you hold the key.

    When you see Mojo sending repeated key downs, the source is the keyboard. Mojo is seeing your keyboard generate repeats, so Mojo broadcasts the repeats to the non-focused windows.

    The result is simply that the non-focused WoW's see the same thing that they would have seen if they had the focus and you were using only the keyboard.

    Perhaps you could interpret this to help me understand it better; is Mojo trying to tell the window I am repeatedly pressing the key (albeit impossible, without releasing it), or is it all quite normal, and I just didn't know that it did it anyway (even with a single window and no Mojo)? Your last line seems to say its not a problem I think? So my keyboard sends these repeated key downs anyway, not just the first key down then wait?
    Sorry, I only saw this after I posted the above. Maybe my post crossed with your edit, I don't know.

    Yes, your last sentence is correct. Your keyboard sends these repeated downs all the time.

    Like I said above, if you open a word processor and hold a key down, you'll see the automatic repeats happen. (I know you've seen this a zillion times, but maybe you didn't connect it with what happens when you play WoW.)
    Last edited by Freddie : 11-30-2009 at 07:08 PM
    �Author of HotkeyNet and Mojo

  6. #6

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    Quote Originally Posted by Freddie View Post
    I didn't know Blizzard is concerned about repeated up signals. Could you tell me more about that? (Like you said, Mojo doesn't do it.)
    I think it is that if the key was repeated like if it was multiple keystrokes, it would count/function as getting more than one action per keystroke. Like an autofire function on some game console controllers, where you can hold down a button and it will treat it as multiple rapid presses of the button.
    I'm going to live forever, or die trying.
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  7. #7

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    Quote Originally Posted by Maxion View Post
    I think it is that if the key was repeated like if it was multiple keystrokes, it would count/function as getting more than one action per keystroke. Like an autofire function on some game console controllers, where you can hold down a button and it will treat it as multiple rapid presses of the button.
    If you could hold down a single key and repeatedly trigger an action from the left side of WoW's key binding screen, that would break the rules.

    But you can't do that this way. (Or if you can, you can also do it with an ordinary keyboard.)
    Last edited by Freddie : 11-30-2009 at 07:18 PM
    �Author of HotkeyNet and Mojo

  8. #8

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    My name is Flekkie, and I am an editaholic. It started with just one edit in the evenings, but now it's getting out of control.

    Ahem.. thanks for the confirmation.
    Coming out of nowhere drivin' like rain, Stormbringer dance on the thunder again
    Dark cloud gathering breaking the day, no point running cause its coming your way

    Rainbow shaker on a stallion twister, bareback rider on the eye of the sky
    Stormbringer coming down meaning to stay, thunder and lightning heading your way

    Ride the rainbow crack the sky, Stormbringer coming time to die

    ~ Deep Purple, Stormbringer

  9. #9

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    Quote Originally Posted by Flekkie View Post
    My name is Flekkie, and I am an editaholic. It started with just one edit in the evenings, but now it's getting out of control.
    I'm the same way.
    �Author of HotkeyNet and Mojo

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