Originally Posted by
Ualaa
I think if you're pushing to win via objectives, the map favors the alliance.
You only get into the alliance base, via the bridge... which is easy to defend and has the npc archers supporting it.
Far more of the npc's in the horde base can by bypassed compared to alliance npc's, and you can capture the flag in a tower without killing any of the npc's.
However, if you want to force a long drawn out battle, where reinforcements will be the determining factor...
The alliance's best chokes are either the bridge (giving the horde two bunkers) or the area around Stonehearth Graveyard / The bunker a little north of there (giving the horde one bunker).
The horde can turtle at Icewing Tower / Icewing Graveyard, which is a closer graveyard to the choke point and no towers surrendered.
So the horde has the advantage in choke point defense - reinforcements type game.