http://www.justin.tv/mosg2/b/278353687
I don't have the energy to post a Table of Contents for it--You'll have to skip through it if you want one particular explanation or wait until when I'm not bone-dead tired :)
So... Thoughts?
Printable View
http://www.justin.tv/mosg2/b/278353687
I don't have the energy to post a Table of Contents for it--You'll have to skip through it if you want one particular explanation or wait until when I'm not bone-dead tired :)
So... Thoughts?
ooOOOoooOOOhhhhh.....
a new thread for all of us to tear up :)
cant' wait to see the vid.
Great vid.
Good explanation of everything. It sorta puts some life back into me for the team. I'm in a really odd place right now where the three people i played with just quit... so the whole idea of even single boxing isn't really a good idea for me.
With school being as hectic as it is for me, most of my playtime for this team is going to be on weekends it seems so the ques shouldn't be TOO bad.
So do you pop your burst key up front so you can put IBF up when you start your advance?
I agree that dark sim is a place for improvement but iirc you cast dark sim's spell by using dark sim and not by using the spell itself so it should be easy to macro. But seeing what spell is being cast by whom etc isn't going to be easy to react to most of the time.
Who's that sexy gnome warlock party! they look skilled.
WTB Text Version PST.
Tony, you made a mistake not being human... ;) for secret reasons... dun dun dun!
Also, are you engineering yet? The rocket gloves is another 25k up front minimum.
I'm probably going to drop JC and level Engineering... again. Sigh. It's ~5k for 5 toons, less ~30% for resilience. You're still looking at ~17k damage with most people having a health pool of ~120k or so. That's pretty significant.
Damn you tooltip errors!
lol toned i concur! I've got a wierd setup for my dks as i prefer to have the hotkeys all over the place, one question i'd be worried about, and the reason i dont have it set up like you is the "up press" portion of your dps spam which calls all those modified keys... wont that get us in trouble via the 1 action rule? i would argue against it that i could do the same thing with my face and my keyboard lol but still
I've only just been leveling my dks/pally but i cant wait to implement some of the goodies you've shown 8) much more efficient than my way lol GO GO MOSG!!! :D /3cheers
well the tazik shocker is a good addition to melees, free nuke is free. Too bad my paladins had no spell pen, and my natural shocks got resisted a lot. 30k G wasted on paladins to level those.
It makes more sense for the DKs.
I misremember where the post is but having one button actually send multiple keypresses is legitimate. It went something along the lines of, you could just glue a piece of tongue depressor onto two keys so that when you hit either one it would send both keypresses so there's no way for us to monitor it.
Anyone had any magic ideas about Dark Simulacrum?
The whole one key = one action, has been horribly misquoted a thousand times or so.
The point the GM was making was every action is a direct result of an input that occurs now.
Specifically, not the result of an input from 3 seconds or 9 seconds in the past; they don't want you to push one key now, have it Frost Nova, back up for a GCD, Cone of Cold, while you back up for another GCD, then Presence of Mind + Pyroblast... all as a result of the single initial push.
The game has this thing called the Global Cooldown, which specifically prevents you from initiating more actions at a given time, than they want you to use in that window of time.
You can push Scorch, Fireball, Cone of Cold and Blizzard, but they will not all fire off.
And even if you were to push all four hotkeys, whichever one fires off is a direct result of an input you made at the time the ability went off.
Taken from our Wiki:
"Here's the thing - that's not 5 actions. It's one action, per character.
It would not be okay, if, for example, you had those macros set up so that you had one button to cast frost nova, wait out the global cooldown, blink, delay for global cooldown, then cast blizzard all in a single button press. That is, of course, several button presses.
So, to expand your definition: 'safe' multi-boxing commands are one button press = one action per character."
Malkorix, Blizzard Poster
http://forums.worldofwarcraft.com/thread.html?topicId=9879768787&pageNo=1&sid=1#9
I haven't used DS at all yet. I generally pick the healer as my first focus target though so wouldn't it make sense just to hit that target with 4 DS at the outset also? Worst case scenario I would pick up a heal, best case scenario I would pick up some sort of defensive cooldown like pain suppression, bubble etc. Even better would be something like a fear. Either way if you use it up front on your first mana using target which you are unloading on, hopefully you scare them into using something big which you can then replicate.
The alternative would be to just pick a dps mana user. That way you are more likely to replicate a dps spell, although from what I've read this isn't great as what you actually produce is the base damage of the spell altered using your spell coefficients. For this reason I like the idea of trying to evoke a utility spell of some sort rather than a weak dps spell.
I hate leveling engineering... already did it on my shamans, but when My dks hit 85 I'm going to do it again /wrists.
When I'm not raiding im tearing up BGs or WOTLK dungeons with my Dk's and it is hilarious. The Howling Blast nerf is going to make 1 - 2 shotting a mass pack of people in AV a little harder, but we'll manage :)
Wasn't expecting the Gnome race change, lol...
Anyway, great video and a LOT of great information.
My only question is about the setup for the Hungering Cold bar spam.....
Couldn't you leave the other spells hotkeys the same, and only create a new one for the Obliterate button?
IE: "X" sends IWT, Assist, DPS 1,2,3,4,5,6 + Mind Freeze
"Y" sends IWT, Assist, 7,8,9,4,5,6 + Mind Freeze
Or am I missing something?
you are missing the fact that it doesn't move to next action for a bit.
Yeah. The whole point of the separate button for Hungering Cold spam is so that you get one every 3-5 seconds while everyone is still DPS'ing single target.
i think the question refers to the extra bar for hungering cold, which also includes the other spells you have in your HB bar, ie: necrotic strike and blood strike
Yeah, that's what I was referring too.
I changed a little bit with the pally healing setup.
I didn't like having to use 5 keys for setting the focus, since it's a personal preference. I just set up 2 Repeater Regions and have a Set Focus on Scroll Up & Clear on Scroll down, while having a few of the other abilities set.
Still getting used to the auto healing macro setup, but man it really does dish out some massive heals. Holy cow.
Yeah, I'm pretty happy with the mindless healing that it puts out.
I levelled my DKs as gnomes and have loved the automatic snare dispel since the start. Would probably prefer the autmotaic nature for it over the reduction from 1.75mins to 1.5mins but I can understand the need to remove this aspect.
I initially thought the small size would be handy for click targeters but given all of the means for targeting with arena bars, tab etc. this doesn't really seem to be a bonus any more.
My priest is a dwarf (back from the days when the guild needed a dorf priest for fear ward on Ony and Mags :P) and stoneform is quite a neat defensive cooldown for him also. With the new patch, as well as dispelling diseases and poisons the AR bonus will be 10% flat DR which is a nice skill for my healer.
My five DK's were/are gnomes.
I'm still considering transferring them to the horde, for Blood Elves.
But they're so far behind the pvp curve, they probably won't be fun to honor grind now.
I might go 5x DK's and then trade the Priest back to the mixed PvE heroic team.
Five DK's will be easier to manage than four plus a healer; the team would be far less competitive at higher end pvp, but still fun to mess around with in non-rated battlegrounds.
Has anyone toyed with a macro to grip arena1-5 into you right before you Hungering Cold? Granted you just put one of your best abilities for maintaining pressure on cooldown x4, but you just landed a lot of CC, and if the other team trinkets drop another HC on them.
It's just random theorycrafting... my Dk's are almost to Cata content :)
Instead of a master macro for DarkSim what about something like this:
IsBoxer Sends a macro like this on DK1: /target[nodead,exists] arena5 /target[nodead,exists] arena1 DK2-4 also have the macros going to them with the appropriate targets.
Then sends your Keybind where you have the DarkSim bound.
This way you just cast back whatever you steal on all enemies and hope for something good. Instead of having a hardcoded list. If you don't cast back the spell does darksim not go on cooldown? If that's the case
then a hardcoded list would be best. That way you only use it for the spells you want, but from what I remember from beta it goes on CD if you use the reflect portion or not.
I'm experiencing this right now. My DKs don't have any resil (all pve gear) and my priest has one piece. Of course the priest gets focused down, but I manage to kill a few. What did surprise me is that I kill more people as unholy, guess all the pets running around confuses people. I imagine frost gets better as my pvp gear improves.
The important thing is to cap out on Conquest points each week, if possible.
It is pretty impossible to win in arena, without resilience gear.
So if possible, run each of your team in 3's (as one toon + two other players).
To get your wins and points for the week.
And then run as many battlegrounds as you can stomach.
Picking up the honor gear as you go.
I capped my points by doing 2v2 with my guys. Now they are all grown up with over 3k resil and I am looking forward to trying 5v5. The pally healer is the way to go. If you are using a priest prepare yourself for tons of frustration. Just capping my points with my priest healer drives me up the wall. When I use the pally its so much easier to win.
I have not had this much fun pvping since BC with my 5 shamans. It will wear off once I get all the upgrades but its fun for now. I need to setup my guys for the 4 sec round robin ice cc. That would be great in arenas.
Make the player made resilience plate and get honor offslots + either a decent 346 weapon on each through heroics or spend the cash on the crafted 346 weapons.
So what professions are worth it for this team?
I would go Alchemy to 485, for the Volatile transmute.
That transmute, will make you gold and get your Alchemy to the 525 cap.
Beyond that, Engineering is probably best for PvP.
If you'll do heroics with the team, one toon should have Enchanting for disenchanting.
Mining is more health, but DPS is probably worth more.
Similar idea with Skinning, you get some Crit but Jewelcrafting for superior gems or Blacksmithing for more sockets is probably a bigger bang for the buck, if you don't want to do the Engineering.
Not sure that Alchemy is #2 for PvP play.
But you get the free Flask which is nice.
Or double duration on anything you can make yourself, which is a nice profession bonus.
I finally had the time to watch the whole thing. Lots of thinking going on, I like it!
How has arenas been going? I know lots of people have been complaining about the queue times.
So Horde Whats better rase for DeathKngihts am thinking goblins they got a blink kinda spell?
Think am going to try the DeathKnight road as well
Blood Elf for horde.
Because the racial silence is off of the GCD.
Which essentially lets you lock out any casters (AoE) in the kill zone.
With a relatively short refresh.
Go the same set up as Mind Freeze.
Create a mapped key with a step for each Blood Elf on the team.
Set them to not advance for 3-4 seconds.
Give it an extra step, at the end and set that to not advance for 5 mins or so.
But set the entire mapped key to reset to step 1, 'x' seconds after the first press (which allows the silence to refresh).
Then imbed that as a Do Mapped Key action, in your main dps sequence.
I went with an extra step early.
That doesn't do anything, but won't advance for 4 seconds.
So when I'm killing crap mobs.
The ones that die in 2-3 seconds or even instantly from one attack.
Well, they don't have me waste the silence.
But any combat that lasts more then three moves...
And the silence starts.
If you like Goblins, go with them.
They'll be a fun race.
But I would bet Blood Elves are mechanically better.
I wish that worgen's had a better racial. They look so damn cool as a DK. In love with them. But man they suck racially compared to a human.
And as far as a BE goes, they seem amazing. I'd even think better than a human for the soul purpose of facerolling any and all casters.
Did the Necrotic strike get a stealth nerf?
I know it should be nerfed in 4.0.6 but it seems it already is affected by resillience? anyone know?
Yeah they stealth nerfed it like, a month ago to be affected by resilience.
This is my 4th week in arenas now and I am finally seeing the light. My DKs and priest all have just shy of 3k resil now and the DKs buffed have 10k AP with 13% mastery. Most importantly I took the advice of everyone and grabbed 170 spell pen (WTB a 25SP/20Str purple gem :P).
My results this week are 6-1. Prior to that I had been losing approximately 75% of my games. Now this wasn't through cycling against the same nub team, I queued at several different times and got 20-50 points from each game. It feels like I have just broken through this threshold where my priest is tough enough that the other team can spend up to 30s trying to kill him whilst my DKs are relatively free to take them apart. By the time my priest dies (if he does) I still get 12s of spammed PoH to take out the 1-2 players that survived the initial onslaught.
So for those that are finding it a tough grind still, follow Ualaa's advice. Get all the crafted res gear to start with then grind BGs to get your honour gear. Go for 2 piece bonus initially for the 400 res. Do the Crucible of Carnage quest line to get the 333lvl weapons (not sure 346 lvl ones are worth it considering you will upgrade to 359 after 3 weeks). Beg, steal or borrow to get your conquest cap each week and then get your epic weps and you are home free.
Now just can't wait to see what 4.0.6 throws up in its final form and I am quite keen to try an unholy build as an alternative. Tbh the nerf to howling blast doesn't really seem to bad to me now though considering the buffs we got in return, but I am looking forward to playing a pet class again and if the anti-snare talent goes through untouched, I have to try it before it gets nerfed :P
Cheers