Been leveling a melee team in BG's and weapon/defense skill ups don't seem to occur. Mid 60's now and lagging enough to make a dent in my survivability and offense. Any thoughts on easy quick ways to raise both defense and weapon skills?
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Been leveling a melee team in BG's and weapon/defense skill ups don't seem to occur. Mid 60's now and lagging enough to make a dent in my survivability and offense. Any thoughts on easy quick ways to raise both defense and weapon skills?
Yeah, just going to hit a level appropriate zone and pick a reg mob and have my druid heal my melee while they work it up.
Skill levels don't happen in PvP. you need to attack pve mobs to level up
Note however that skill levels are not taken into account when in PVP. it only works for PVE
also note that target dummies dont work to level up weapon skills either
Good spots to level weapons skills:
- inside Auchindoun, Shadow Lab - endless flow of mobs running out of the portal, and getting killed by NPCs
- inside Violet hold, pretty much the same thing
- not sure the immortal mobs in blasted lands (servants of ..) still work, but if they do then that's the best spot
if you have a high end tank, i'd just grab a High-HP, mid level mob (~fel reaver maybe for your level) and get a crap ton of threat on tank, and then let the skill-levelers wack at it.
Your high level tank will avoid 99.9 of the mob, and with the early threat the little dps will never catch up.
Start the fight, and go watch tv :-)
Weapon skill doesn't affect your hit chance in PvP? I didn't know that.
Just ridiculous amounts of crit....
Well that I checked at least been awhile since I swapped out a weapon that I had no skill in on a toon that mattered.
I just went to the Kings champer in Dire Maul. Before you kill the King there are some ghosts along the wall. You can't kill them and they cant hit you. I just bought along a lot of white (no BoP weapons) and had all my toons attacking one. Whenever they maxed their skill they just traded weapons. Even my mage has maxed all her weapon skills that way.
I dont know if Blizzard stopped this but its easy and can be done afk. The main thing is DONT kill the king. Just enter the chamber and head along the wall
I'm somewhat 100% convinced wep skill does affect your melee damage/hits. I bought the boa axe for my 4 paladin with an axe skill of 1 and they hardly did any melee damage. Leveled the axe skill up and the damage was what it should be. Don't got any numbers.
Raising defense: masspull a lowlvl instance and keep yourself alive untill you hit your max defense level. I just pulled half Deadmines on my ally shaman. Main took most of the aggro, healed with slave2. He got aggro, because of the healing and he got skillups. Cycling through the characters you can adjust their aggro by spamhealing. Takes a couple of mins once you're inside the instance.
To lvl wep skill i suggest to just farm some mobs that are at your level and bring a healer along if needed. (depends on the skill, if it's ridiculously low, then that's helpfull.
I believe that intellect no longer affects the rate at which your weapon skills increment. Just grab the weapon(s) you want to use (or faster versions of the same type), head to some low level zone, and slaughter everything that moves. You will get skill increases for using the weapon, and it doesn't matter if the target is near your level or not. I'm pretty sure you can even get skill-ups from critters. The closer you get to your max, the slower the rate of skill-ups.
Do the banished mobs in ShadowMoon Valley still work? I haven't tried them in a while.
Yeah, unless someone provides evidence to the contrary I'm assuming that weapon and defense skill are factored into your PvP mechanics. It sure "feels" like I hit more and get critted less when my skills are near max for my level than when not.
I raised my weapon skills in Strathomle. In one of the chambers at the end there are trash mobs that will spawn into magic-based NPCs (at low health, don't one-shot them) that are immune to melee. As long as you don't use magic on them you can just keep wacking away. Be careful, if you are in armor - the duribility will decrease during combat (even if not being hit). I just made everyone nekkid, threw down HP regen totems, and judged seal of light. If you don't mind a repair bill, can keep the armor on.
I'm under the impression that in the next expansion weapon skills won't matter anymore.