Blue forum annoucement today:
http://forums.worldofwarcraft.com/th...30154175&sid=1
This is a great change for us multiboxers starting new groups. :thumbsup: I can't wait for 3.2 now.
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Blue forum annoucement today:
http://forums.worldofwarcraft.com/th...30154175&sid=1
This is a great change for us multiboxers starting new groups. :thumbsup: I can't wait for 3.2 now.
Yep, very cool change. Especially the epic land mounts at 40. I also do like the change to normal flying from 60% to 150%.
unless they increases 1-60 exp gains by 100% i don't think this is worth leveling another grp unless i'm just that bored. awesome change for lowbies, sucks that i still have to pay 24k gold for lv 77 flight training (combined with the 5000g)
That's the thing though, I don't see there being a need to go with epic flying for all members of the group any more. Yes, having epic on a miner or herbalist is a good thing but the difference between 150% and 280% won't make enough difference imo to warrant spending 24kg on a team any more.
Yeah, I doubt I will bother buying the epic flyers for my next group. 150% is much more tolerable in northrend compared to 60% when it will save me 25k. :thumbup:
It will also be awesome getting the new 150% flying mounts at level 60 for the whole outlands journey. 8o
Wow big change indeed... now the question is "when is 3.2" ? I already
started buying epic flying on my team (1/5) now I sort of wish I didn't
and kept the 5k gold to gear them instead...
Yeah, i see no need to get 5x epic flyers. I might get 2, so i can fly to stones and summon, and for mining/herbing runs, but thats it
Does this mean druids get flight form at 60? or 58?
I'd imagine 3.2 is still a ways off since it hasn't hit the test servers yet. My guess would be late July.
this might be the thing that makes me quit
i've always loved vanilla more than the others, the quality of models and the number items using the same model has highly increased
making it easier to level, having achievements for wiping your ass succesfully, making DKs tanking spells with no CDs whatsoever, making raid anything but ulduar as easy as wiping your ass.
making it so easy to get gold that anyone and their mother has epic flying, the mammoth and the chopper.
sorry for the rant...
but that's just how i feel
Why?Quote:
this might be the thing that makes me quit
Did you never learn to share the bounties of this wonderful world? You sound like a warlock who gets nerfed.Quote:
Originally Posted by 'MaltheMM',index.php?page=Thread&postID=207969#pos t207969
I am in the same boat as MaltheMM. I've been playing since the day the game went retail on the shelves of BestBuy and I've been disappointed by Blizzard a lot lately. Everything from 1-79 means absolutely nothing...the game doesn't start until level 80. I believe vanilla WoW [1-60] is the best part of this game. The lore and the zones and the way the quests can feel epic...all that seems lost now. Legendary items used to have epic quest lines and were difficult to obtain...kinda made them...oh, I don't know...Legendary? Thunderfury anyone? Blizzard completely abandons their old content and kicks it to the curb. Now-a-days they hand things out for free to anyone that whines about not having it. I honestly can't believe they didn't cave and drop the epic flying price...that's amazing. This is just the WoW old schooler in me talking out of my ass at 5AM though :)
I take the ass part for the truth then, i mean thunderfury was farming some crystals and being lucky in obtaining 2 low drop rate items. How much difference is there compared to the current legendary mace?
i dunno but this. is good news.
Count me in to the "w00t!" side of the arguments on this one. Just this week I had two hunters hit 60 and two shamen hit 58. I was not looking forward to picking up their epic land mounts, not to mention flyers.
My 73 DK has epic flight and my 70 druid has basic flight. If they tweak this change to get druids their standard flight forms at 58 (as somebody else pondered), I'll get right back on that pair of Ally druids that's been sitting at 14 for a couple weeks now. :)
Wow. Thunderfury consisted of a little bit more than that but...I think what I was getting at was that the Baron's mount [or his sword for that matter] had a lower droprate [before it went up] than the Warglaives off Illidan.Quote:
Originally Posted by 'Los',index.php?page=Thread&postID=207995#post2079 95
I agree here. It's not hard to make armor models and they really should make more. Using the same model but changing the color 10 times is really just lazy.Quote:
Originally Posted by 'MaltheMM',index.php?page=Thread&postID=207969#pos t207969
The game is meant to be played with other people. Making it faster to level just lets you start doing that sooner. And it's not like you snap you fingers and have a level 80.Quote:
Originally Posted by 'MaltheMM',index.php?page=Thread&postID=207969#pos t207969
Complaining about easy achievements to me is like if grocery stores started giving out free pencil shavings and you complaining about it. If you don't want them, don't get them.
All the original WotLK raids were meant to be easy and people still fail at them. There's meant to be progression in raiding. Ulduar is only level 2 in probably 4 this expansion. This patch will have new raids and even new 5 mans. This might be a valid complaint if you just said that the hard raids weren't put out with the initial xpac release. But I kind of like a constant flow of content.
I don't have a single epic flyer and never have. I don't have a mammoth. I don't have a chopper. I'm not saying it's hard to get gold but it takes time.Quote:
Originally Posted by 'MaltheMM',index.php?page=Thread&postID=207969#pos t207969
I read through the entire thread on the WoW forum, the responses here, and the responses on my own guild forum and I genuinely don't understand why anyone can be unhappy about this change.
I've been playing since Beta, boxing for over two years and know some people who have just recently joined the game.
I don't see these changes as a bad thing for anybody.
The most common argument is that the game becomes even easier. Does it though? Does it really? Especially bearing in mind that WoW is an easy game, and entirely caters for the casual player? That's why it's so successful.
I used to play Ultima Online (pre-Trammel). In that game you could travel directly to any spot you wanted with a simple spell that anybody could learn. It didn't make it an easy game. Not at all. It was a harsh cut-throat environment.
Travel is a tiny, tiny, tiny part of what makes a game easy. In fact, I don't really believe it's even a tiny part. I don't really think it plays any part in making a game easier or more difficult.
Slow point-to-point transport just increases the gap between doing interesting things. Travel time is down time, plain and simple.
The other argument is that it somehow cheapens "our" achievements. I don't buy that either. I sulked for months and took a break from raiding when TBC came out, because THAT cheapened my achievements pre-TBC. Throwing away all my tier 1 and 2 stuff that I'd taken so long to gather was painful.
But it was a necessary part of the game development, and so is this.
I think people who are getting especially emotional about this change need a quick reality check to set things back in perspective.
Being able to travel from one place to another faster isn't going to do you any harm, you know.
The only slight pang I felt is when I realised that my 29 twink hunter won't be as much fun as he used to be. I love fights where you couldn't just mount up and be anwyhere in the BG within seconds. Time to join the terrible ranks of the 19s perhaps...
Travel is a pain in the arse in this game.
Especially when your going from an epic flyer, back down to an alt with the lvl 30 land mount. Terrible.
Who cares. There is still plenty of "hard" stuff in the game for mine atm....hell, I'm still struggling with my 5 box in heroics...
I welcome this change. 1-30 is mind numbing to travel through.
Content is too easy? How's Algalon going for your guild?
I am so glad they have Algalon in Ulduar...something difficult in this game. Just wait until he gets nerfed after all servers have Celestial Defenders.Quote:
Originally Posted by 'Svpernova09',index.php?page=Thread&postID=208038# post208038
Thank God mounts I can actually afford without hours of farming
Well.. this is good and all.. but its another case of blizz screwing over long time customers who had to wait til 40 and pay 100g you didnt have by than, than pay 1000g at 60 which back than was hard to come by (no dailys back than) so that they can please new customers. Like RAF, all though great for boxers, i remember putting in a ton of time and energy to level (while also forcingyou to learn your class). Just like with current raids, they made them so easy for new players that they are boring for long time players. This game is going down hill just because blizz is more worried about pleasing new customers than caring about anything long time customers have to say. While they're at it they should start toons off with enough money to at least by your first few spells from trainers lol.
150% flyers are great, no need to spend 30k now. Kind of sad this is announced now though, just bought epic ground/regular flyers a few weeks ago.
I don't see this a screwing over anyone. The game is aging and if they don't make changes like this to keep it accessible to potentially new customers then the atrophy of customers will increase, life isnt fair but you dont see me complaining that kids in Jr. High have cell phones when they didnt exist when I went. Makeing it quicker for people to get around as well as level through 4 year old content is in everyone's best interest. No established customer outside of just doing it because they can would want to slog through the old school grind to 60 when the running average was about 10 days played time before all the XP changes. Speed levelers could do it faster, but everyone I played with 10 days is about what it took. That's about how long it takes now to get to 80.
What they need to offer is flight point training for vanilla wow. A new DK magicaly gets every FP in the game, yet if you want to make a new Hunter or other class, you have to spend hours getting your flight points, Hell I dont even have like a 1/3 of them on my guys.
I would like to see a pair of new starting zones for each faction that is quest chained like the DK starting area, but this one is for all other classes so you can just start a new guy at 55 like the DK's and start retooling some of vanilla wow to the level 80 game. Why is it we can defeat old gods, Aspects, and Epic evil, but we cant take back Gnomeron from a bunch of Troggs?
Just in case anyone missed the philosophy they are trying to adhere to, about 2 years ago now they stated that they wanted to slowly accelerate the lower content over time so as to keep the general time it takes to hit max level roughly the same even with the release of new expansions. This means these types of updates will continue to roll in as long as new content is being rolled out. Reducing the xps needed for levels 1-60 was the start, then 61-70, and I expect to see a similar change for 71-80 around the time the next major expansion is set to hit store shelves. Same goes for mounts. I won't be surprised if they get tweaked again another year from now or so.
The majority of people leveling up are not spending the time to actually enjoy all the original world storylines like people did at release. I'm kinda glad that Blizzard is adapting the game to how people play today, rather than how they did 4 years ago. If they hadn't made all these changes up until now, I would absolutely dread trying to start any new character in this game. RAF would be the only thing that would come close to saving it for me. The game has enough new time sinks being added in that help offset removing some of the older ones.
I'm glad they are making changes like this. It helps keep this game interesting to me. I don't intend to be the 80 year old guy sitting on my porch yelling at kids to get off my lawn.
i'd still buy the epic fliers, buts that me because i'm retardedly rich. Also like starbuck said it is good idea to keep the game easier for newbies to level considering blizzard just lost about ~5 million subscribers from The9 no longer hosting servers in china.
You guys both make great points but my point that long time players had to spend a ton of time doing stuff new players get to basically skip is also valid. A way to correct this would be if blizzard made achievement points useful. Like being able to get a mount with them or something.
True. I've always felt they should add some sort of non-game impacting rewards to the game for achievement points to make old content hold at least SOME value, even just for novelty. New mount models, pets, fun gadgets, titles, or whatever. It at least gives a little incentive to go and look at the older content, even if people still don't really even pay attention to the story behind it all.Quote:
Originally Posted by 'Enndoh',index.php?page=Thread&postID=208059#post2 08059
blablabla, this is just new content. What came in the past or how things used to be don't matter at all. I think it's great that they lower the cost and level requirements of mounts. Many of you sound like those retarded MC raiders back in the day. I'd rather have new content, less time leveling alts then denying some lowbies their cheap mounts. Wow is evolving into a casual game more and more, and I think it's a great thing. Remember when you had to farm hours and hours just to have gold for repairs and consumables? and in those days there were no battle and defense limits....it was expected that you showed up with all the buff available.
I just feel like this is turning into more of a real game now then it was in the beginning. It's maturing and one of the highest wish from all players whilst leveling up is to get a mount sooner and cheaper. Great work blizz :)
I still wouldnt consider this a casual game, in order to raid or pvp(decently) you still have to spend hours raiding, spend lots of gold, and grind bg's and arena's constantly, if you miss a couple weeks of that you fall behind, thats not very casual.
No real gear check to start raiding, unless you're a tank really. Gear doesn't help you not stand in stuff. PvP is accurate though.Quote:
Originally Posted by 'Enndoh',index.php?page=Thread&postID=208068#post2 08068
I think this change is good.
Don't know how it is in your guild, but where I'm now we raid ulduar 3 times a week, real laid back. Most of the members are old raiders and we're at the General with almost no effort. The new naxx is stupid easy, most of ulduar aswell. Now I can raid with alts in new content if I wish. That was more or less impossible before.Quote:
Originally Posted by 'Enndoh',index.php?page=Thread&postID=208068#post2 08068
Then play at hard mode, its like beeing a experienced fps player trying out a new fps and choosing easy difficulty and complaining about its to easy.Quote:
Originally Posted by 'Turenn',index.php?page=Thread&postID=208076#post2 08076
Come back when you killed Algalon the Observer in Uludar 25 and tell me it was easy, then i will belive you! :)
I disagree with your point. We didn't have 80 levels to go through to reach the end game that new players to WoW face today. Without the XP nerfs and other changes to the old world, new players would probably take around 20+ days played to reach 80. :thumbdown: Keeping WoW friendly for new players keeps this game going and brings new blood to the game. Plus, I may have done the original grind numerous times and i'm glad my next trip 1-60 will be much more fun by eliminating my least favorite part of the game. Travel on Foot after having numerous chars with epic flyers.Quote:
Originally Posted by 'Enndoh',index.php?page=Thread&postID=208059#post2 08059
What kills me is the people looking for refunds for already having bought the training and mounts at current prices.
Announcing these changes yesterday means that the changes likely aren't even going to see the light of day for another month, if not longer. They have ample time to save their money now if they haven't bought it yet, and if they have, then they are getting to use the skill at least a month longer than those that are waiting for the discount. Even for the epic flyer, you're talking about a rep discount equivalent to only a few days of solid dailies, which I'd gladly pay for questing that much faster so I can hit 80 and make that kind of money pocket change. If they announced the price changes only a couple days before it went into effect, I guess I could understand, but they are still in the process of announcing planned changes in a patch that still has a lot more work to do.
Blizzard announces future changes to lower the levels on mounts AND makes them cheaper. And people demand that they ALSO give them money back?
*bangs head against the wall*
Comment removed. No longer relevent. :)
I'm not complaining that it is easy, far from it. I think it is cool that players gets to see 99% of the game without too much effort. And the Hard Modes adds nothing to the game at all save getting to algalon. The encounters are more or less the same only on speed :)Quote:
Originally Posted by 'Dominian',index.php?page=Thread&postID=208078#pos t208078
Sweet! My Doomhammer toons are about 100g shy of land epic each, at level 66 :(
Sorry Taliesin. I meant to quote someone else. I fixed my other post.