I tried to build up a team with 5 durid, but i figured out the survival ability is sux, therefore im think about a 5 Disc priest team, any one has a same set? plz give me some suggestion. thx
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I tried to build up a team with 5 durid, but i figured out the survival ability is sux, therefore im think about a 5 Disc priest team, any one has a same set? plz give me some suggestion. thx
I´m running a dual priest/priest team and i´m finding it insanely good. Both are disc/holy and i can easily take on elite mobs and 2/3 guys in pvp. "/castsequence reset=8/combat/target holy fire, mind blast " is the only macro needed for leveling, cause it has huge mana efficience and will tale mobs down to 5-10% health at the most (without critting). I usually end up a battle with holy fire on cooldown. Holy nova can be used for aoe farming, even without bubble, but once your mana is gone, you´ll be also gone. Looking forward to BC content to see how better they will get (pre-bc is terrible for caster items)
I thought of doing this as 5 shadow priests, but never did it...
I have a team of mages (which I spent 200 shards on the BoA shoulders for--bleh) that absolutely suck in the level 19 WSG bracket. My main "solo" character in TBC was a mage, so it was home sweet home for me. It just sucked.
Cloth + standing right on top of each other + AoE + no ability to heal = dead quick.
As far as priests, I would imagine the squisability would be the absolute same, but you'd be able to throw yourself some heals. Anyway, as a boxer you just run into a lot of AoE and cloth won't put up with it.
Ellusionist, priests are much more durable than mages, specially when multiboxing. Our AoE heals multiplied can get everyone to full health at any time. I´ve tanked 10 mobs same with two priests, aoeing them to death with holy nova. Now Imagine five!
I´m sure people won´t play priests cause they don´t have that high burst damage and definately won´t be able to run heroics, but in terms of survivability, they´re definately awesome. Fear bomb teams are also nothing, specially if you´re undead. Fear ward + Wotf ownz.
Haha, I forgot about fear ward! Sounds like I have a new project tonight! Hell, I already have the BoA "level 1-80" shoulders, might as well utilize them.Quote:
Originally Posted by 'Ejercito de un hombre',index.php?page=Thread&postID=188569#post18 8569
I have been long tempted to try a 5x priest group. They would have an insane instant cast full health Circle of Healing as holy. I can't imagine that it wouldn't be better to go shadow though. Now that dots will be able to crit and the fact they already tick for over 2K you might be looking at the strongest fire and forget PvP team around. Throw out vamp embrace + a dot or 2 on as many targets as you can before just spamming 5x holy nova and fear on round robin with 5x fear ward.
And instant AoE purge with 5x mass dispel if you feel comfortable using ground target AoE.
As for burst capability theres nothing that 5x mind blast followed by 5x Shadow Word: Death wouldn't kill in pvp.
Thinking about vampiric embrace though. I believe full talented it's 25% of your damage heals you and 5% heals party. That x5 could be enough to keep you going for a long time.
Providing all 5 are doing equal DPS thats about 45% of your DPS back as heals. That could easily be over 1500 HPS for each priest.
Could be a LOT of fun except for gearing em. Hope you can arena or raid because it would be very rough to do heroics with a priest tank. Even with 15% dmg reduction on shadow form and 6k + armor
Well for the gearing part, there is always wg, arena and bgs. Just like you would do for a shammy team .. sounds like an interesting team, my give it a try and lvl them on rested xp.
My mages kinda sucked at 19. Sure 4 fireballs would kill people, but I rarely got a chance to cast em all. My 5 druid team was much better, because of 10x HoTs, so I could immortalize my teammates, root the enemy, and spam wrath/moonfire.
Mages will probably do better later though, but for the 19 bracket, id skipt it.
I have 3 priests, so I might try doing something with them someday, if I ever get around to leveling the other 2...
I've got 5 NE shadow priests, currently at lvl 65. 80's with resil gear can still take me, but only because I get too many resists when trying to DOT them. Anything less than an 80 is dead fairly quick, as 15 my dots (pain, VT, and VE) burn fairly good ... I've got about 400 spell pwr mostly from quest gear and my DOTS alone will do about 30k damage in 20 seconds or so ... Both MB & SW-death hit for about 850-900 each and MF ticks for about 230 x5.
I chose +dmg gear from quests rather than +stam or +int, so they only have about 5.3k hp I took them into BG's (2-3 games of AV and 2-3 of AB) and got waxed pretty bad - mostly because I don't think I was used to the mechanics - but in world pvp, they are simply amazing - burst damage is huge. I rarely lose a single toon, even against multiples. DOTS + fear = game over. Occasionally i'll have to throw a 5xrenew on one of the guys, or hit 5x holy nova once, but am surpised at how I hardly ever need to heal, which is great.
CONS: They are not viable for instances (unless my strategy is wrong) and will run OOM quickly (regen is fast tho with hymn of hope, dispersion, and replenishment).
I've considered switching to disc, but survivability has only been an issue in BG's, and only because i've been vastly outnumbered. I think I could consistently beat a group of 5 within 6-8 lvls of me in world pvp.
I've got a few short videos vs group-quest elite mobs, and a few pvp ganking videos, but nothing much ... anything you would like me to record & post?
Everytime i turn around i see something like this and my mouth starts watering...NEED MORE TOONS!!
I think I may just make one team of each class. I can tell I will never stop leveling. I'll probably have them all at 80 and then a new xpac will get released. :)
Priests may seem good on paper...but for PvP I would not reccommend them. Rogues, Warriors & DK's will destroy you.
in PvPQuote:
Priests may seem good on paper...but for PvP I would not reccommend them. Rogues, Warriors & DK's will destroy you.
one priest = nothing
but 5 priests..
while one char gets attacked 4 others can heal him while the DOTs are ticking. Not that bad, especially with things like holy nova
which is instant, heals and kills your enemies :-)
theres this crazy thing now called aoe, everyone gets smashed in seconds and die. as for dots ticking, theres so many ppl avoiding it...Quote:
Originally Posted by 'beyond-tec',index.php?page=Thread&postID=189135#post18913 5
Fixed that for you :PQuote:
Originally Posted by 'merujo',index.php?page=Thread&postID=189157#post1 89157
every class gets the same damage in an AOE.Quote:
Originally Posted by 'merujo',index.php?page=Thread&postID=189157#post1 89157
so it doesn't matter which class you play,
except for one thing:
if each class can heal you'll be able to heal more than the AOE damages you
and with holy nova you can AOE heal yourself (5x at once) and damage the other one (5x at once)
instant cast, no chance to counterspell or silence you.
holy nova is very mana expensive but hey.. it's for fun =)
and btw, you got 5 instant aoe fears so you should be able to keep ppl out of your group to prevent AOEs :)
something tells me u haven't pvp much in wow
i also love ur theorycraft
hey guys, thx for ur messages, ill think about them. in my opinion, the 5 priests in a team is kinda tricky: it's not only a simplely rule in math: 5 > 1, it's similar with the term which is named in cost accounting "fixed cost". For example if you have 10 druid you can kill anything at frond of you in sec by typhoon no matter they have 1 or 20. In mainland china we dont have lv80 yet, so everything im thinking is based on lv70. The reason i choose Disc priest beacuse they have the best survive ability. Sheild + holy nova makes Disc priest almost undead. (holy nova 400-600 per hit x 5 & heal 700-800 per hit) . :)
in TBC healing was more "powerful" than DPS, in that you could outheal every classes DPS up to a certain point (running oom). This is why druids were the kings of arenas in TBC, since their mana regen and HOTs were so powerful that you could never drive them OOM. Its also why top arena matches sometimes took 30-90 minutes.
Blizzard didn't want this in WOTLK so they made dps "more powerful". You can no longer outlast DPS by healing, you will always die first. Healing is more a survival tool to last long enough for your side to take out someone before they take out someone.
5 priests will lose every single game because there are too many tools to "shut you down". DKs with grip/silence/amz, ret pallies with stuns and bubbles, mages with CS, warrios with stuns, etc will almost always kill one of your guys before you can do too much. Once its 5 v 4 its game over. Things like holy nova and COH and POH aren't powerful enough to let you survive long enough. Yes, Guardian Spirit, Penance, etc will help in survivability for a while but you are then in defensive mode and not killing anything, when those cooldowns are all blown you are dead.
It's not PVP, and it's not much of a fight, but there's no other videos I can see of 5xpriests so I put a short video up of me completing the quest to kill teribus in terrokar . It's only meant to show burst DPS from 5x lvl 65 shadow priests in quest greens (about 400 +dmg) - not much else.
If I hit some BG's, i'll post that too
thx for the share gitcho
I've done much PvP in WoW but I don't have a single lvl 80 yet and I haven't done any PvP in WOTLK (take a look at my signature)Quote:
Originally Posted by 'merujo',index.php?page=Thread&postID=189195#post1 89195
so my knowledge is based on BC where imho 5x priests can take down nearly every opponent in pvp combat while spamming
renews, shields, poms and holy novas.
if these changes had been made in WOTLK so that damage can no longer be outhealed then I'd understandQuote:
5 priests will lose every single game because there are too many tools to "shut you down". DKs with grip/silence/amz, ret pallies with stuns and bubbles, mages with CS, warrios with stuns, etc will almost always kill one of your guys before you can do too much. Once its 5 v 4 its game over. Things like holy nova and COH and POH aren't powerful enough to let you survive long enough. Yes, Guardian Spirit, Penance, etc will help in survivability for a while but you are then in defensive mode and not killing anything, when those cooldowns are all blown you are dead.
the point of Merujo that priests are crap and I'd suggest shamans. Druids got the serious issue that they
need to be in caster-form to heal which is nearly an instant death for the druid especially in the arena.
(had been in BC that way, dunno if it's still so)
During RAF, I got 5x Druids, Hunters, Shamans and Priests, each to 60th.
The priests are/were Discipline primarily, with a little Shadow.
Shaman's leveled easier, with 5x mana totem and water shields.
Priests were faster then Druids or 5x BM Hunters, although solo the hunter is my fastest leveling class.
With pretty crappy gear, 5x Holy Nova is enough to kill just about any mob before mana goes.
Shadow was only deep enough for Mind Flay, and I believe in Holy only took the talent to improve Renew; everything else Discipline.
The castsequence for PW: Shield was a pain to set up, they need to be in your party/raid for the spell to land, which made me think it was a broken macro for a while.
Instant AoE fear on a castsequence is strong, PvE, but it seems everyone has fear immunity for PvP.
I used a cast sequence to sequentially give Fear Warding to my current leader, who can very quickly cast Mass Dispel on the group vs a fear bomb.
5x Mana Drain will be strong against players.
5x Prayer of Mending will help a bit, and priests have good aoe heals.
Have not actually PvP'd with them yet.
I should have probably been a bit more specific in how they will destroy you as a multiboxed priest group... :)Quote:
Originally Posted by 'beyond-tec',index.php?page=Thread&postID=189135#post18913 5
Rogue - pop cold blood & trinket, stealth to middle of the group, pop cloak of skillz, spam fan of knives (up to 8K on cloth). If a fear gets through cloak, trinket out.
Warrior - pop spell reflect, reckelssness, charge / intercept, bladestorm (gives fear immunity)
Death Knight - unholy presence, pop AMS, then AMZ, and proceed to beat on priests. Strangulate / mind freeze as required.
I'd put rogues as the worst of the 3, fan of knives is annyoing even to my shaman's...and they have mail & shields...
Cheers,
S.
It would definitely be fun at first, but overall I think it's going to be another gimmick team.
Though I haven't done 5 priests, my original time was 2x affliction warlock and 2x shadow priest. On paper, 12-15 dots, most instant cast, sounded absolutely amazing. In the real world, we had several issues:
1. Multiboxers don't have true mobility required of most cloth classes (especially mages). Melee will rip you in half.
2. Millions of dots != burst damage. I'd watch geared druids heal and HoT right through 12 dots + 4x lasers. Mind blast + shadow word death is nice, but long cooldowns mean you're probably only going to nuke one person before your group gets wiped
3. Lack of healing (unless you just want a bunch of disc priests) makes it hard to survive, especially for your main. Again : cloth + stationary = dead
These reasons, and more, are why quad shaman are the typical pvp setup. Reasons are:
1. Only stationary ranged caster. heavy armor + totems = you don't really need to kite, but you can if you want. And with magma totems hitting so far, you probably don't want to kite - these days i let magma and fire nova totems eat through the melee while I nuke ranged 1 by 1
2. Totems that enhance the party - fear breaks,
3. Able to heal if things get nasty
All that being said, it would still be fun. Viable? As in, actually being as good or better than 5 individual players and what they'd bring to the BG? Doubtful. Even quad ele shaman, before they get a ton of gear and some skill, generally hurt your team in BGs because 4 players can just accomplish more (especially when those four players are likely DKs and ret paladins, or huntards with explosive shot and 5000 attack power).
On the other hand, I'm very intrigued by a 5 disc priest setup. Not even to nuke, just to annoy people to death. 5x prayer of mending, aoe heals, all kinds of stuff. I supposed you could do the same with shaman (I'm debating respeccing them all resto for a few days and just chain healing and riptiding pepole to death :)... that or healing the entier bg myself
8| 8|Quote:
Originally Posted by 'Stealthy',index.php?page=Thread&postID=189473#pos t189473
I didn't even know there were things like bladestorm or fan of knives.
rogue got an AOE ability now? holy sh*t...
looks like I need to read a lot of forums to get up to date again.... damn.
*grabs his outdated priest theory and walks out of this thread*
Quote:
Originally Posted by 'Stealthy',index.php?page=Thread&postID=189473#pos t189473
Fan Of Knives is annyoing even on my shams (i.e. mail +shield)...although usually quickly fixed by a TS. :-)Quote:
Originally Posted by 'beyond-tec',index.php?page=Thread&postID=189512#post18951 2
It's enough to make you want to roll a rogue team. *waves at Blast3r* :P