Heroic Bosses that are multiboxing intensive discussion
Looking for your ideas on some bosses that are just downright nutty for Multiboxing. I've killed a few but it doesn't mean they were easy.
Gundrak -
Snake Boss,
AoE is overwhelming, the Fire Ele's or Earth Eke's took care of the snake adds but if you die, you gotta hope the other cooldown is up.
The Elemental Mojo, I'm not sure exactly how to handle this boss easily, since he constantly spams out a chunk of spit /ooze that does an aoe dot on the ground.
Halls of Lightning -
The guy that throws out the static discharge, and then forces you to run away from the little balls of lightning :)
Last boss in Azjol Nerub, I've got the plan down it's just execution on that one.
RE: Heroic Bosses that are multiboxing intensive discussion
Quote:
Originally Posted by 'Ellay',index.php?page=Thread&postID=151146#post15 1146
Looking for your ideas on some bosses that are just downright nutty for Multiboxing. I've killed a few but it doesn't mean they were easy.
Gundrak -
Snake Boss,
AoE is overwhelming, the Fire Ele's or Earth Eke's took care of the snake adds but if you die, you gotta hope the other cooldown is up.
The Elemental Mojo, I'm not sure exactly how to handle this boss easily, since he constantly spams out a chunk of spit /ooze that does an aoe dot on the ground.
Halls of Lightning -
The guy that throws out the static discharge, and then forces you to run away from the little balls of lightning :)
Last boss in Azjol Nerub, I've got the plan down it's just execution on that one.
Snake boss is not movement intensive (at least for 4x shammy). I just stand on top of the stairs and tank the boss in the middle of the circle. I usually TS or drop elementals for the adds. I DPS thru the snake wrap.
As for the Elemental Mojo, I drop NR totem and 4x healing stream and ignore the puddles. I only spread out when he starts to surge. You don't have to move/turn as after his surge, he will go back to the tank.