RE: New strategy for Arena
Quote:
Originally Posted by 'Ellay',index.php?page=Thread&postID=109407#post10 9407
Focused Targeting, they can't heal what they can't see and the person getting focused has no idea he's about to take damage since it doesn't show up on target of target.
I've switched my macro's around so that I'm using straight up /assist Main /cast Spell. This does consume a lot of bars and space if the main dies I have to replicate another 2 rows of bars and be able to switch to it smoothly. But opens up the ability to set a focus target on all of my characters that allow me to cast spells at a target they can't see. I will target something else, throw damage at it and then switch to the new target. Success rate is very high with this method as well, but with anything I can still improve on it.
Just giving a heads up on new techniques I'm putting into the matches.
Happy this is working out for you :) It's quite amazing to see a pally targettarget healing the wrong person before they realize their mistake.
My thoughts on why this new strategy works.
Caster Heavy Opponents
A) They don't have a chance to assign roles.
I.e., "Mage you sheep the pally and silence the shaman out in front.
Lock, you fear the shamans and cast curse of tongues on the pally.
Warrior, you stomp them and then fear. Huntard, set your pet to auto-kill the totems
using that macro you made.
Same with you mage, use that macro you made to kill their totems with your water pet."
And so on...
B) (A leads to B) Their CC is not coordinated.
They still have CC but it's going to be haphazard.
This negates their biggest strength, which is massive amounts of coordinated and timed CC,
in order to lock us down.
C)) They don't have a chance to set up a list of priority DPS targets.
"Ok --everyone DPS shaman on the left in the back, then quickly do a switch to the one in the front
when I give the command on vent.
We've got to get his main shaman down.
Oh yea, mage, keep sheeping the paladin to keep him from healing."
Good against melee too?
I think these same advantages would also be present against melee heavy
teams, but because we have a BOP, and we wear mail armor, and melee aren't as
good at CC as casters are, so we really don't gain as much advantage .
At least that's how I see it.
How I see this strat panning out in the first 10 seconds- Ride in and dismount 20 yards away.
- Quickly drop two sets of totems.
- Throw a set of lightning bolts at the mage.
- Hammer of Justice the healer.
- Mage panics and iceblocks.
- Throw down another set of totems.
- Shoot the healer with a frostshock just to get his attention.
- NS + Frostshock the mage to kill him now that he's out of ice block.
- Mage dies and the match becomes so much eaiser. :thumbsup:
My NO FOCUS, NO LEADER solution - repost kinda
Quote:
Originally Posted by 'SuS',index.php?page=Thread&postID=111782#post1117 82
Quote:
Originally Posted by 'Icetech',index.php?page=Thread&postID=110876#post 110876
/assist [target=toon1,nodead,exists,help] [target=toon2,nodead,exists,help] [etc..]
/cast spell
thats the setup i use kinda.. is there a way to add if they are outa range? nothing worse than hitting follow or attack in AV and my main is alive at a gY 50 miles away.. and nothing happens
To fix that problem
I was using that method until recently then I saw this thread about a no focus no leader system using Keymaps? (cant find link atm thought it got a sticky?)
Then I realised I was either to tired or drunk to figure it out and there were problems with /castsequence??
So I took the concept and changed it to suit me, I downloaded Trinity bars started to config it gave up (drunk) came back figured it out.
I hot key PiP to Shift 1 through 5 the same as bar Pages 1-5, I made my follow macro on each bar for each toon (in Trinitys macros) to reflect the main screen.
So Shift 1 follow macro read’s
/focus Toon1
/follow Focus
If I hit Shift 2 PiP moves to my 2nd toon as my main display all toons follow and assist the new leader as PiP shifts so does the all toons bars to page2.
/focus Toon2
/follow Focus
Then ofc for my DPS spells I have /assist focus
This works well for me in PVP I can swap main toon anytime even on death and all follow and assist the new leader and it really does confuse the feck out of people.
Granted it’s a PVP only option in PVE I use the old Key bound assist toon1.
Works well for me, Im sure it could be adapted to use Ellays nuke focus?
I have achieved a no follow no leader set up. I use the keys I used to use that pointed to the focus (ie. keypress 1 = toon1, keypress 2 = toon2, etc...).
Instead of binding the keypress to a button with the macro "/focus toon#"
I have bound the keypress to the page action bar keybinding. Now to execute this properly with my quadbox I need 4 seperate bars.
Toon 1
1 bar = when that toon is the main (theres is no follow button and his focus key is "/focus target"
2 bar = when Toon2 is the main (my follow button is now "/target toon2 /follow toon2")
3 bar = when toon 3 is the main (my follow button is now "/target toon3 /follow toon3")
4 bar = same thing....
This allows me to also use "/focus [target=targettarget]" when that toon isnt the lead also. Using this approach I am limited to only using the first bar for binding keys that need to be targeted. Things like Totems, trinkets, ghost wolf, bloodlust can be placed on one of the remaining three bars. The focus spell dont need to go on the paging bar either... "/cast [target=focus] spell" remains the same regardless of who is leader.
At first I though this would be impossible but it turns out theres plenty of room for all your spells. I have also moved away from using "lshift" modifiers in my macros and instead keybinding them to the actual bar. I like the way it works out, hold shift to fire at focus, hit the unmodified key to nuke target.
I cant believe I have done so well without using this focus stuff. Now that teams dont have a clue who I am targetting, mana is not an issue. People die much faster and anyone willing to stand and have a dps fight is getting smoked.
Feedback welcome and I hope this helped. Really looking forward to using this with my 3xLock + Spriest team and setting 4 focus...mana burn and 3 different fears, although I dont think there will be a need with all the DoT power...hehe!