Basically the same functionality Syngery has with the hotkey switching to different Pc's, appreciate all your hard work Micah :)
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Basically the same functionality Syngery has with the hotkey switching to different Pc's, appreciate all your hard work Micah :)
What buruan describes is exactly what I meant :) And an echo of all the thanks to you, this is great software :)
A couple more suggestions for features:
* Mouse broadcast with absolute positioning rather than relative (e.g. mouse in same place on screen on both boxes. Bonus points for multi resolution support
* If not the ability to not broadcast keystrokes based on a user-specified set, perhaps just a tickbox to not broadcast the qweasd keys(standard movement keys) .
* The option to filter out the broadcast and mouse toggle hotkeys so that they don't interfere with the game (e.g. you decided you want to chat, started typing then realised halfway you want to turn off broadcast and now you have a ` in the middle :P )
If you don't mind and you can post the latest source I can help with the coding of some of these.
to not broadcast the qweasd keys
just go to key binding on 2nd ( -> 5th computers) and unbind qweasd keys :)
I tried using multibox for the first time today and I encountered an issue with my Num Lock key.
I tested multibox while in windows and found that the num locks key worked on the server computer, but not the clients.
The other issue is while in WoW, my num locks key was not recognized at all for auto run, but it does change the state of my keypad. So, by pressing num lock, it changes the '8' key to the 'up arrow' key on the server computer only, but auto run doesn't work.
This just adds a bit of confusion in my control setup, is there a work around for this issue, or shall I just change my keyboard setup?
I always hated the default of NumLock for auto-run. I've had it as `(~) almost since I started playing. It was annoying to have to check my NumLock state to use the numberpad to enter prices in the AH, or use it for anything after quitting WoW. It was a REAL pain if I played on my laptop and forgot to check it before locking my desktop; passwords are difficult when the center of your keyboard is a numberpad and you don't realize it. :lol:
The problem with that is when you mouse to the other screen you then can't move (or have to use different keys which "wastes" a set of keybindings).Quote:
Originally Posted by Qcybershop
well i multibox differently :(
i use keyboard boardcast box and mouse for each of the computer :wink:
i move my 2nd to 5th computer with mouse :shock:
Unfortunately I haven't really been maintaining the software of late. When I get home tonight I'll try to zip up the latest source code package so others can work on it and make changes if they like. One day I will probably get back into it but I don't know when that will be so don't hold your breath. Sorry. :(
Just something I noticed about the numlock key on clients that the server isn't running. Just for fun try pressing the Pause/Break key and see what that does. In WoW this does Auto-run even though it's bound to the numlock key. I'm thinking it's back to the original problem with passing scancodes in some form or another. USB scancodes are different then ps'2 scancodes. Even without WoW running you can try this out. open notepad on the server machine and a client machine. Now type some numbers in using the numpad. On the server computer Numlock will function as it's supposed to, on the clients though you'll have to use Pause/Break as your numlock key. Now if you have broadcast enabled you'll have to press Pause/Break as your numlock key.
I'm guessing you're using USB keyboard as well. If you are you media keys probably don't work either I'm guessing. These are problems I've encountered with multibox myself and have looked Micah's code over and tried figuring out how to fix it, but haven't found a solution yet as I haven't had the time really to rebuild his source and test any of my theories. Since it all goes awry when you either 1) have broadcast enabled, or 2) are on a comptuer the keyboard is not directly connected to I believe it has to do with how Multibox passes the keyboard input, which it does VIA scancodes. I posted before about the a possiblity of changing the flag to use with scancodes that may fix it, but I'll have to wait for Micah to post the updated source before I can even get the chance to test it.
On a final note, my whole input freezing problem I beleive was inexperience with Multibox and beleive it's from holding keys down when mousing over to other clients. I've not been able to get input frozen for sometime now that I reconize when ALT, CTRL, or SHIFT is being pressed.