Originally Posted by
Kalros
I think that there are ways to make new content that is challenging, even for those who have decent gear. I think Heroic Halls of Reflection is a perfect example of that. My guys were in full EoT/EoF gear (my Paladin in ICC 10/25 gear) and that place was STILL hard as hell for me.
Yes, with the gear that is available now, you can sleep through 95% of the Heroics, but when I first started running heroics with a fresh team of 80s, it was challenging, and at times, downright impossible. I can recall many a nights yelling and cursing at my screen because I couldnt kill one boss or another, or kept wiping on trash in Old Kingdom. But over time, as I started grinding out Emblems of Heroism and getting better gear, it got a little easier, but still fun as hell.
Then after I was able to clear all the Heroics, there was 'Glory of the Hero' staring me in the face, which took me several more months.
So basically, I think the challenge should be in the content, not making classes weaker.
Even with raids. In the beginning we had Naxx, but then came Ulduar. So we had a raid that could be PUG'ed, and then a raid that was hard as f**k! Though I never set foot into Ulduar myself until after ICC was already out, I didnt mind the fact that they created raid content for the hardcore nerds. I was more than happy to continue hitting Naxx and running Heroics.
Basically, I think they may be catering towards the hardcore audience a little too much. But like everyone has been saying, we wont really know until the content is actually out.
And I'm sure if they do something drastic that alienates a majority of players, they'll be quick to go back and fix it.