Quote:
Currently, using pre-recorded x,y coordinates (a function not supported by the default UI at all), to target or cast a spell is functionality outside of our Terms of Use.
I would strongly advise shying away from this program, if it is causing mouse moves (even simulated mouse moves) to occur in response to user inputs.
Mouse moves are the purview of the user, not a program
Here are a few things I think we can take from this post (feel free to correct me/put in your input), because more is at stake here than mousecloners current method of operation. This post has set a precedent referring to mouse movement. My ''points'' are highly generalized.