lol, go repair maybe? Get a vendor with an Anvil icon.Quote:
Originally Posted by 'Sam DeathWalker',index.php?page=Thread&postID=121869#p ost121869
They will repair your armor for 2silver 49copper ;)
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lol, go repair maybe? Get a vendor with an Anvil icon.Quote:
Originally Posted by 'Sam DeathWalker',index.php?page=Thread&postID=121869#p ost121869
They will repair your armor for 2silver 49copper ;)
No the stupid icon thats part of the mini map display, that looks like some guy in armor.
:D that means your armor is broken and you do need to go repair, once you repair it will go away 8)
If you're talking about this:Quote:
Originally Posted by 'Sam DeathWalker',index.php?page=Thread&postID=121878#p ost121878
http://tonicturtle.free.fr/wow/armordetail.JPG
Then it will disappear when you go and repair your armor, which, according to your screenshot, will cost you 2s 49c.
The yellow bits all have 5 or less durability, the red bits have 0 durability.
Zero durability is like being naked basically, you lose all the stats of that item; Not that it matters much with your current gear.
you lose durability little by little while you are in combat.
If you die to a game character (NPC) you will lose 10% durability on all items.
If you accept to be rezzed by the spirit Rezzer at the graveyard, you will lose another 25% durability. (although i think it doesn't happen at very low levels)
If you get killed in pvp by another player, you do not lose the 10% durability. Same thing if you manage to kill yourself (some classes have abilities that allow that, Priests' Shadow Word: Death, or Warlock aoe fire spell come to mind)
Jumping down a cliff to your death will cost you 10% durability as well as drowning or fatigue.
At higher levels, if you fight with zero durability (all red items) you won't go far. It will be like having a paper armor and hitting with a wet noodle, but less powerful.
[Edit] added some info on durability loss.
Exactly. How do I get it to go away without fixing my stuffs? I mean most everything else on the UI can be eliminated if needed. But ya the repair cost is minimal I guess.
Bribe some Paladin to boost you from 1 to 60 in 26 hours per team.
Level 1 to 10, questing without collection/repair is maybe 2 hours at most.
Level 10-20 in SFK is another 2-3 hours maybe.
Level 20-40 in SM, you could be at 12 hours /played at level 40.
Sam,
Having come myself from MB'ing EQ for years, understand that WoW is totally different. In EQ, you set up camps and had a puller grab mobs. In WoW, you basically are mobile almost 100% of the time, otherwise the mobs in a given area are all dead and pulling from far away without having the mob reset on the way becomes problematic.
If you haven't already figured it out, quests get you FAR MORE XP for the effort than just grinding mobs. And, given the RAF thing that I assume you are doing, you can avoid most, if not all, the collection quests (I shudder to even think of doing a collection quest x26 with a 15% drop rate item that is typical of those type of quests). Quests are where it's at with WoW, as the efficiency of time spent vs. XP gained is astronomically superior than EQ's "quest" feature. Ironic, given the name of the game.
WIth RAF, I collcet maybe 5-8 "kill" quests on a given area and do it all, then head back to town and turn them in. I have gained up to 2 levels per 8 quest hand-in that way with RAF. Also, since all kills count for a group, you'd only have to do the quest 5-6 times with your groups. The only issue I see is getting each group to "tag" the mob first and therefore get credit for the kill from that group. If you roll a hunter, you can "tag" the mob with a missile weapon, or heck, even a warrior or rogue can do it. Or, control a shaman within the group on that particular quest. Lots of options.
Ya its seems that Ill be moving all the time, setting up a camp dosnt seem to good. Gonna get my shock spells so I can cast on the move ... not sure about quests but Ill be looking into it asap.
I have a neet way to tag now. I have 6 groups (1X4, 1X2 and 4X5), and show one group leader on each of my screens. I bind a key to the action bar and drag the attack macro on just one of the leaders (easy to change on the fly) to that action bar slot. Hit that key and only he tags, then hit the attack key that goes to all 25 a 1/2 second later and volla a spicific group of my choice get all the exp.
Yeah, I agree with the other sentiments. Save yourself hours upon hours but doing kill quests(You can't complete them if you are in a raid) and collect this one item quests. This will save you tons of time. GL.
I guess some people aren't realising that Sam is learning WoW, plus playing 26 characters! That would SUCK. If it were me, and I was new to an MMO, I would not multibox until I hit max level and exeperience most of the game. So I can't imagine learning a new MMO and playing 26 chars too. My head would explode.