PTR 4.2 Keep all topics here please
According to the latest changes in the interface files of the Patch 4.2 PTR client, it seems that Blizzard is finally getting ready to release a 64-bit version of the WoW client.
Quote:
GlueStrings.lua if ( IsWindowsClient() ) then if ( Is64BitClient() ) then dllURL = SCANDLL_URL_WIN64_SCAN_DLL; else dllURL = SCANDLL_URL_WIN32_SCAN_DLL; end end AccountLogin.lua SCANDLL_URL_WIN32_SCAN_DLL = "http://us.scan.worldofwarcraft.com/update/Scan.dll"; SCANDLL_URL_WIN64_SCAN_DLL = "http://us.scan.worldofwarcraft.com/update/Scan-64.dll";
Well, this change means two things:
- People with 64-bit Operating Systems (= anyone with more than 3gb of Memory, most likely) will see a slight increase in performance.
- People who regularly experiences crashes when World of Warcraft uses too much memory will finally be able to play WoW without crashing every x hours/minutes. (People playing in super high resolution, or with a boatload of addons)
Of course nothing is official yet, but there's a glimmer of hope for the increasing number of people with 64-bit systems. However, I'd like to point out that we're only seeing a couple of strings in .lua files and not real changes so I wouldn't expect it for Patch 4.2.