I am uploading a little video for you guys... keep an eye on my video list. :)
http://www.gamevee.com/user/Stabface
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I am uploading a little video for you guys... keep an eye on my video list. :)
http://www.gamevee.com/user/Stabface
thanks stabface. I guess the question is do you need blizzards permission to stand 21 yards away from a npc that does ranged attacks?Quote:
Originally Posted by 'Stabface',index.php?page=Thread&postID=106938#pos t106938
Er, that's a question?
Depends.Quote:
Originally Posted by 'Schwarz',index.php?page=Thread&postID=107465#post 107465
If you stand somewhere where a melee mob is unable to hit you with melee attacks (ZF raptor), then yes.
If you stand out of line of sight such that a caster walks into line of sight to continue to cast all of their standard abilities on you, then no.
What you've described denies a mob from being able to cast all of their standard abilities on you -- however they are still able to shoot you. So, like I've said earlier, it's "gray area" -- it doesn't cleanly fall into either category. The only person who can answer your question is Blizzard and Blizzard alone.
Like I said earlier in this thread -- if you want to ask Blizzard you are welcome to do so. Being snarky in a thread isn't exactly going to get you the answers that you seek, nor my respect. I'm very, VERY happy to admit "Hey, I'm wrong" if you can get Blizzard to confirm what you've described is NOT an exploit nor bannable.
EDIT: I've done it for you -- http://forums.worldofwarcraft.com/th...799776&sid=1#0
Vyndree automatically assuming that I am doing something wrong isn't going to gain my respect either.
Quote:
Evade bugging mobs to gain some sort of in-game advantage is typically considered an exploit.
The dynamics of the instance is that shadowhunters can and will try to hex you. Evade bugging them so they don't hex you isn't exactly a smart move.
When you make comments like this you are in a round about way call me a cheater. So stabface explains that if you stand past 20 yards then you won't get hexed. So it could be the case that I found a pull/spot where the hunters don't come within 20 yards of me. This sounds like it makes sense to me because when I move away from my spot toward them I get hexed.
Well if this is what makes sense to Blizzard, then I will owe you an apology (though I still fail to see how I was attacking you in particular -- I just don't agree with questionable strats).Quote:
Originally Posted by 'Schwarz',index.php?page=Thread&postID=107489#post 107489
The way it sounds TO ME is that anything that prevents a mob from executing its INTENDED attack mechanic is an exploit. It's up to Blizzard to say whether or not your method is intended.
In my OPINION your pull strat is much like the exploit for prince -- there is, indeed, a particular place where you can stand where you will NEVER get hit by infernals. Sure, the infernals still drop in their normal places, but you're completely avoiding the mechanics of the encounter through the use of "creative" positioning. No, they don't evade. They still do their normal abilities. But, in essence, thanks to positioning -- you completely avoid the consequences of their abilties. That's the similarity I pull between an exploit and your strat -- and the similarity, in my opinion, is why it would not be smart to utilize it before you get confirmation from Blizzard that it's ok.
At least I put my money where my mouth is. If Blizzard says it's ok -- I will "man up" and apologize.
If Blizzard says it's not -- will you? Or will you continue with this hissy fit? Nothing will come from "I think", "You think" -- at least I stepped up to the plate and asked what Blizzard thinks. Which is the only resolution to our differing opinions.
Sure. I am sorry Vyndree ;-)Quote:
Originally Posted by 'Vyndree',index.php?page=Thread&postID=107491#post 107491
http://forums.worldofwarcraft.com/th...geNo=1&sid=1#1
There, was that so hard? You take a questionable strat, you get Blizzard's opinion, and then you can feel safe using it.Quote:
Originally Posted by Belfaire
I apologize for any hostility that came off from my posts. Like I said, my intention is only to make sure nobody gets banned over questionable activities. Now that Blizzard has confirmed it's OK, it's no longer questionable.
So there ya go. Next time do your own investigative work -- if something is even remotely "gray area" all you have to do is ticket a GM or ask on the CS forum. ;)
Ever fought Aran and stood outside his silence effect while he shoots you with his other (longer range) spells?
Exactly what's happening here. The mob in question (Sandfury Shadowhunter) has 2 ranged abilities:
Shoot: 8-30 yard range
Hex: 20 yard range
If you stand beyond 20 yards they'll only use their Shoot ability. If you stand inside of 8 yards then they will only use their Hex (along with meleeing you of course). If you stand between 8 and 20 yards away they will use both Hex and Shoot, but not melee you.
So no matter where you stand, certain abilities will not be able to be used by the mob in question.
It's not an hexploit... it is the way the mob -- and almost every mob with ranged abilities as a matter of fact - works.
[quote='Stabface',index.php?page=Thread&postID=1075 12#post107512]It's not an hexploit... it is the way the mob -- and almost every mob with ranged abilities as a matter of fact - works. [/quote]
I never said it was -- I said it was gray area. ;) Gray area that was recently clarified by our friend Belfaire.
There's very clear definition of exploitation by evading mobs. That's not the case here.
There's also very clear definition of exploitation by avoiding the repurcussion of certain mobs spells (i.e. the infernals in prince). There's also acceptable things -- like line of sight and out-ranging spells. The question in my mind -- was the "hex" portion of the shadowhunters an intended game mechanic that was purposely being avoided in a way that wasn't intended?
Hunter spells are a bit different. For one -- hunters aren't necesssarily supposed to have "spells". They're supposed to have ranged and melee attacks (and in the case of NPCs, a dead zone). Now, at the time of my post, it was [i]unclear[/i] whether or not purposefully putting the hunter mob in a position where it was unable to use a certain "zone" (dead zone, melee zone, ranged zone) was an exploit. All I was pointing out was that it WAS unclear and had marked resemblance to things that ARE exploits. Of course, it resembles things that aren't exploits too, but the unclearness of the situation was the worry.
That's been clarified (at least for this situation). So there's really no argument. ;)
EDIT: I watched Stabface's how-to video and THIS makes more sense than "stand next to a certain box on a certain side because they evade on one side and won't hex you on the other". Stabface stepping through the mechanics, OUT IN THE OPEN without special positioning (besides outranging) makes the whole situation much more clear. Sadly I wasn't able to watch it earlier (I was at work) but his [url='http://www.gamevee.com/viewVideo/World_of_Warcraft/PC/ZF__Avoiding_Hex_and_Totems/646936']guide[/url] sheds alot more light on the how and why.
So, in fact, it's not just a specific box and a specific place. This behavior can be repeated out in the open without the use of special locations.