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Don't know if it has been requested... but I would love to have an easy way to sync certain settings between profiles ... I basically want everything to be identical between teams except the team definition itself. This would be really helpful when I have teams on different servers etc.
I created these macro groups:
General (all use these)
Movement (for formations)
then 1 for each class.
Then within each class macro group I only define macros that are class specific.
Each class may have a macro called "DPSSpam" but the Warlock one is different than the Mage one.
This means that I would love to just simply copy my whole Jamba setup from one team to the next (which works great day 1) but then once I write a killer warlock macro on my Horde team... I can't just sync those macro's over to one of my alliance teams.
So, I guess to simplify... I would love to be able to copy macros (or entire macro sections) between "profiles"
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I run a single profile with all possible toons in it and per-class macros (selected via tags) for this
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i would like to see a multi-bar item bar.
so instead of 1 long bar you can split it into something like a 2x4 bar.
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Something to lighten the drain on slower computers by adjusting the display settings
• turn down settings for high population cities
• turn down settings when a toon becomes a slave
• turn up settings when a toon becomes a master
something that manipulates some or all all of the following
/console ffx 0 Disable all pixel shaders
/console hwPCF 1 *???*
/console shadowlod 0 Disables Blob Shadows
/console timingmethod 1 There were some improvements made to better support Dual-Core CPU's
/console showshadow 0 *???*
/console showfootprints 0 Disable footprints
/console showfootprintparticles 0 *???*
/console overridefarclip 0 farclipoverride??? - Allows overriding of preset limit for farclip (WoW 3.0)
/console farclip 177 Set detailed draw distance; sets the fog distance. Only terrain will be visible past this distance.
/console horizonfarclip 1305 Set draw distance for the horizon (terrain). When larger than farclip, will show 'shadows' of terrain in the distance.
/console detailDoodadAlpha 0 *???*
/console groundeffectdensity 16 *???*
/console groundeffectdist 1 *???*
/console smallcull 1 Affects the hiding ('culling') of small objects. Setting to 0 disables.
/console skycloudlod 1 Level of detail for Sky
/console characterAmbient 1 Set the ambient value for characters.
/console extshadowquality 0 Enables Dynamic Shadows (WoW 3.0)
/console environmentDetail 0.5 Controls model draw distance for doodads (WoW 3.0)
/console m2Faster 1 M2Faster can improve performance in crowded scenes when "Vertex Animation Shaders" is turned on.