Originally Posted by keyclone
g'afternoon,
i created keyclone originally for Shadowbane. My guild was facing certain defeat against an enemy with 5x our population. My first thought was that we needed a force multiplier... and since the game had just gone free, keyclone was born.
the only reason i decided to make it for sale was to limit the whining from the other guilds. if i did not make it available, complaints about cheating would have errupted (which happened anyhow). players had been multi-boxing for years, but keyclone made it far too efficient... and so.. the dead spoke.
anyways, the reason i tied it to the cpu was to limit the number of enemies i would have to face using the it. a side bonus was that it helps with beer money. in order to properly tie it to the cpu, i had to verify the license.. which is done in open text (well, the response code is encrypted, but that's inbound)
if you can think of another solution, please let me know.
oh yea, and if you guys care... i usually use it with 4 machines, running 1-6 accounts per box each with a keyclone. i then type in the main keyclone ip:port and they all connect as one. its not tied to any one game, and works VERY well with WoW (I was surprised how well it worked compared to SB).
in one test, i had 3 members of my guild tie into my keyclone (forwarded a port off my firewall)... and i was running 24+ characters on noobie island in SB.
if you guys want something more added to keyclone, just let me know. and if you have any cool video using it, send me the youtube link and i'll reference it on the keyclone page.
have fun,
kc