Follow does work in pvp in the classic beta so far (see my thread/video)
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This is what I decided on as well. Get bird for screech go BM throw thorns on pet and he can tank like crazy and hold agro. Hunter is easy to remote control and I can do macros for the rotation.
Was going to 5 box but decided against it. Can do dungeons with this comp as well even with other people.
Messed around on a good private server which doesn't have any isboxer support. Was a clunky setup and using 2 hunters killing stuff. Easily out kill mages grinding not sure how much fun that would be. Went one BM one Marks need the distance marks gives at 20. Single target health bars melt away and these where mobs 2 to 5 levels higher. Kiting was funny with 2 pets attacking while mob was chasing me.
Make sure your main hunter has Spirit going to need the mana regen... Also get some mana plus food for no downtime.
Also did hunter with druid which is a good combo as well. A lot of synergy. I was just using druid as heal bot and buff bot. Still going through mobs pretty well. Never any downtime either. Druid was adding dot, healing and the occasional wrath.
I would do skinning and alchemy for professions while your grinding to 60 and both setups benefit from it.
Main reason I mentioned hunter/druid was for stealth runs. You can stealth the druid through and then run to a safe spot with your hunter and feign death. This way you can skip trash in most dungeons and farm bosses. Makes for pretty quick gearing.
You also don't really need to go full BM. 8 Points into BM for thick hide is all you really need to make your pet tanky enough to farm just about any dungeon boss. Get yourself an owl with screech, growl and natural armor. Owls have more balanced tanking stats than any other beast that can learn screech -- which is the best TPS ability your pets have access to after growl.
https://classic.wowhead.com/talent-c...A6wwMAQ_TNzQAA
If you like you could take a couple of points out of hawk eye and put them into improved mend pet to dispel fear and disease effects that your druid can't remove.
At launch me and a buddy did Shaman/Warrior. Keep in mind that I was the 2nd shaman to hit the cap world wide, and he was like the third or fourth warrior world wide to cap.
It was a terrible combination. Neither of us had great DPS, anything that involved a lot of killing was quite slow. For classic I would not recommend a warrior + healer duo unless you're dedicating yourself to a lot of instancing and picking up DPS to pug.
Duo picks I'd put as top tier, would be, any combination of, Hunter, Shadow Priest, Warlock, Mage, and maybe rogue (rogues start off slow, and then become absurdly fast as they start to round out their abilities and talent points in an ambush build). To be fair, I never played my shaman as elemental, I was using a 2h'r and windfury to help my warrior bro get the most out of his abilities, and elemental shamans were objectively better DPS back then.
Duo shadowpriests can do things like, just run dotting everything and psychic screaming whenever the mobs pile up too much. Can do what are essentially enormous AOE pulls like this, even though you're not really using any AOE abilities.
(edit) Disregard what I said about warriors, I was under the assumption classic was going to be an early version of vanilla, not august 2006. I have no clue about the state of warriors in that patch, though my suspicion is that they are strong.
This seems to be a contradictory statement. If you were both top 5 in your respective classes worldwide to hit the level cap as a duo I don't understand how it could have been a terrible combination.
Warriors are killing machines that can grind through a ton of mobs non stop as well as tanking elites and dungeons in any spec. The only limiting factor is their HP, which having a class that can throw a heal every now and then, as well as provide useful buffs and DPS of their own will counteract. The more damage you take, the faster you can spam cleave and whirlwind. You don't want to go elemental on the shaman because you need your mana to top the warrior up. OOMing yourself every second mob casting lightning bolt defeats the purpose.
Anyway, when I refer to top tier leveling picks I don't really care about leveling speed. I'm talking about complimentary buffs, efficiency, the ability to do elite quests and dungeons easily and so on. Rushing to 60 is wasting the classic experience IMO. Though I think a warrior and paladin/shaman are still a lot faster than shadow priests or rogues. I don't see a reason to duo with warlocks, mages or hunters. They level faster solo.