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Originally Posted by 'Catamer',index.php?page=Thread&postID=42511#post4 2511
maybe they decide to put their foot down on sync casting, one button = 5 attacks. doesn't matter if it's keyclone or hardware. we might get past this with either the keyclone round robin on all buttons, or cast sequences that only let a single toon fire at any one button press. it probably doesn't it matters if that is what they have decided to crack down on. it would be nice if they let us all move to multiboxing servers and let us all kill each other there and leave the cry babies alone. I kind of tried of the cry babies myself.
Well, at least we got a solid response on whether or not "sync casting" is against the rules.
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Multiboxing is the art of playing multiple characters on multiple accounts simultaneously. Multiboxing is typically played via a single user interface (i.e. one keyboard) connected to multiple instances of the game (on one or more computers) and are controlled via actions available in the in-game /macro feature.
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Q u o t e:
Semantics issue #1:
Is using one keyboard to send signals to multiple instances of WoW automation? In other words, what is the definition of automation as it applies to WoW?
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Using a keyboard setup like what you're describing? Not automation.
Setting up a macro with said keyboard that would, for example, automatically press Fireball each time it was available? Automation.
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Q u o t e:
Semantics issue #2:
Software (such as Keyclone, Octopus, etc) to emulate a keyboard multiboxing solution is, by nature, "3rd party". Is "3rd party software" synonymous with "bot" or "automation"? Are all types of "3rd party software" bannable?
Likewise, hardware, by nature, is "3rd party". What kinds (or uses) of 3rd party hardware are bannable?
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Is it sending an identical signal to all client windows or switching between them to send commands? Not automation.
Is it playing the game for you, or rather, for one of your client windows? Automation.
All hardware is considered neutral as long as its commands and features are not being used to automate gameplay.
Currently, we're well within our rights to play with our keypresses sync'ed across multiple instances of WoW, whether it be via software or hardware.