Thanks for reporting this. I'll have to add a note about that behavior to the final docs.
I have come across that before during development. I'm not sure why WoW does that. The only fix I have had so far is to reload the UI. Does that work for you?
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Along with Fur I keep having it ask me for the channel password every time I log in (I haven't changed from the default). In addition, if I do try to change to a different channel, such as "Owtloid Team" it just goes right back to the default channel name.
Sorry if I missed it, but I don't see my team list anywhere. I have all my team added, and my master/slaves set correctly, but I don't have the team list as I do with regular Jamba. That may be under development, but it's the biggest reason I use Jamba. It makes it tough to test out the other functions of Jamba since I rely on that team list and have to enable 0.4, which causes all sorts of LUA errors with the development version.
In my experience, to get 0.5 working properly the following procedure is required:
- Change master and alts to something other than the default channel name/password.
- /console reloadui (on all chars)
- Add master to all alts and set as master.
- Add all to master's team list and push to alts.
Once you do all this, everything should work fine from there on out (aside from the few bugs that have been reported).
All of my alts that haven't yet had the new jamba channel/password set will prompt for the team password and not function correctly until it has been changed and the UI reloaded.
Hope that helps.
hey Jafula - think this has been asked before, but not sure if it's in the new version - is it possible to have the team accept the initial party invite in a specific order? My party frames (xperl) and many others don't order the party the same way each time, so having toons accept in a specific order would be very helpful! Is that already in the works? awesome addon btw :)
Yes, the test version available does this. It invites the toons in the order specified in the team list. You can move the toons up and down the team list by selecting them and clicking the up/down buttons.
If you wouldn't mind; could you test this and see if it works. The invites are all sent in the correct order, but due to lag, one of the toons could accept before the other and get out of sequence. If this happens, I will have to code a delay into the invites.
I only have 2 accounts now, so cannot test this behaviour easily; so its up to you to let me know if it works or not (please do let me know if it works).
As an interim workaround, you can add the following to your "accept all" button:
First alt: /script AcceptGroup();
Second alt: /in 1 /script AcceptGroup();
Third alt: /in 2 /script AcceptGroup();
Fourth alt: /in 3 /script AcceptGroup();
And after those lines, add:
/in 5 /script StaticPopup_Hide("PARTY_INVITE")
/in 5 /script StaticPopup_Hide("QUEST_ACCEPT")
/in 5 /script StaticPopup_Hide("CONFIRM_SUMMON")
That allows you to do your accept stuff and then close all the leftover dialogs after the "work" is done. ;)
Doh! Defending Wyrmrest Temple still won't click the gossip option to mount the dragon on my alts. Using 0.5 dev update 1.
[edit] Did I miss it, or is there no longer an option for "Quest Silently?" Or do I need to clean out my old jamba.lua from SavedVariables?
I have yet to test 0.5u1 but the screen shots you posted look like your going to make a lot of us very happy! Thank you for such a great job!