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3rd boss in Ramparts is still giving me problems. My team is 3x Mage, 2x Paladin (Healer/Tank). Except for Ramparts i've full cleared all the main alliance instances at the average recommended level.
When I hit 58 I went to outlands so I skipped Scholo/Strat
DM - lvl 19
Stockades - lvl 27 (-ish, kind of vague on when I was in here since this is a gimmick instance anyway :P)
Gnomeregan - lvl 28
SM (Library) - lvl 31
SM (Armory) - lvl 32
Uldaman - (Vague on this one, it's been a while, was after the 2.3 patch that tightened level ranges, I THINK 34 or 35)
SM (Cath) - lvl 36 or 37
ZF - lvl 45 (Pyramid event was pretty easy with a pally cons tank and plenty of AoE)
Maraudon - lvl 48 (Noxxion lvl 49 or 50 since I did the rear part of the instance until the nature resist plate legs dropped)
BRD - lvl 49-54 (Most of my play sessions were too short during this time frame due to raids, etc. with my guild and this instance is still the largest in the game outside of AQ20/AQ40)
Quested from 55-58
Ramparts: Omor/Garg down at 60. Nazan still giving me issues at 62 and I refuse to twink my guys with gear they haven't acquired themselves (FR gear would be nice since it seems to be what's killing my tank. Moving out of the fire bursts isn't too big of a deal)
Blood Furnace: Full cleared at 61
Slave Pens: 1st boss down at 62, 2nd boss still eats my tank alive (On top of his mcspam water bolts :P)
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Well i dont normally post on this part as its pretty trivial for lower level instances, but ive finally cleared SM GY so im posting it here.
its not been an easy instance theres a pretty big window between the levels of mobs in RFK to the levels of SM GY, its gotten alot harder since 2.3
SM GY 2.3 trashed my 1 priest 4 lock team at 30, devistated my 1 shaman 4 priest team at 30-32, but im very happy to say that my 1 shamn 2 lock 2 priest team is now clearing SM GY so happy as its been the worst learning curve ive had so far with multiboxing.
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At 17, my priest/4locks group downed Rhahk'Zor, Sneed and his Shredder, Glinid, and Smite. The priest and 1 lock died on Smite, and by that time the beginning of the instance had respawned (I was AFK for a while), so I hearthed out.
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Tonight's update: cleared Deadmines up to Van Cleef, but wiped on him and his adds. My 18 priest drew aggro, and the voidwalkers were not able to yank it back. Once the priest went down, the voidies and level 18 warlocks were toast.
I'm very close to 19, and all of the characters should level on the way through the instance tomorrow.
Has anyone here taken out Van Cleef with a 1 priest/4 warlock group? If so, what tactics should I be using?
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Lvl 32-33
Scarlet Monastery: Graveyard
Too easy. Cleared then went across to Library
Lvl 33-34
Scarlet Monastery: Library
1st run was alright. Complete wiped at the last group of mobs before the final boss. Had to reclear everything so called it a night
2nd run. Went better. 3x Sheeps helped a lot. At the final boss, kept all toons as far out of range as possible while my Paladin tanked him. Went down pretty easy.
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(Last update 4/10/08 )
Levels per instance (if I am remembering correctly):
DM: 18 or so
BFD & SK: 24 or so
RFK some where in the late 20s
SM: 35-38
RFD some where in the late 30s
Ulda: 44 but not last boss Pre 2.3
Ulda: Speed run at 47 (last boss nerfed big time) Post 2.3
ZF: 47 or so
Maur: 50
ST: 53
BRD: 55
LBRS: 59 (first 3)
DireM East: 60
Stratholme Dead: 60
AQ20: 60, part of pug raid cleared first 2 bosses just for fun
Scholo and Strat on farm at 61-62
Ramparts cleared at 63
Blood Furnace clear at 64
Slave Pens clear at 65
Underbog clear at 65
Mana Tombs clear at 67
Ring of blood and Dum Dum the Hungerer complete at 67
UBRS clear at 69 (my team only), instance was simple but Drakk was a pain, Tank got flamed, hint max DPS on Drakk off the bat and clean up the other two.
At 70 I did a number of things of note. Cleared in ZG, got Ony to 75%, did a bunch of party chains then respec'd the all but the tank.
In Feb 08 I got bored with the game, again, and have stopped playing until Wrath comes. When it does I may come back if Conan and Warhammer turn out to be a waste. If I do come back I will go for a speed run to 80 just for fun (take time off and such). Looking back the group makeup I chose turned out to be excellent for parts of the game and not so hot for other parts. I see that the 4 shammys and a pally tank build makes a lot of sense for PvE. I think the new multi hunter builds look fun, however this was only feasible after the dead zone removal of 2.3. I wonder what other changes Blizzard is going to make will alter the multi-box community play style.
Resting team spec- Prot Warrior, Arcane/Frost Mages, Ele Shaman, Holy/Disc Priest. Profs are fairly high if not maxed on most, should be dirt cheap to level profs up when the expansion hits.
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Deadmines,
Up to last boss without whipes:
1x lvl 20 Prot pally
3x lvl 19 Hunter
1x lvl 22 priest
Stockades,
Up to last boss without whipes:
1x lvl 22 Prot pally
3x lvl 21 Hunter
1x lvl 24 priest
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Cleared the Deadmines today after improving my macros to allow me to better use my voidwalkers. Killed all of the bosses, including (finally!) Van Cleef.
Characters: 1 holy priest, 4 affliction warlocks
Level: 18 at start, 19 at finish
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Cleared WC tonight - all bosses including Mutanus. It was a cakewalk; the only difficulty was with a patrolling druid that evaded, despawned, and then respawned in a wall or something and attacked me while being invulnerable. Luckily I was able to run out of range, and it actually dropped aggro.
I probably should have done this instance before Deadmines, but Deadmines was more convenient as an Alliance character.
Characters: 1 holy priest, 4 affliction warlocks
Level: 21 at start, 22 at finish
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Cleared SFK today. It had been ages (2 years?) since I ran the instance, and accidentally pulled an entire room at one point, causing a wipe. Thank goodness for soulstones. Aside from this error in judgement, it was at least as easy as WC. I probably should have done this one before Deadmines as well.
Characters: 1 holy priest, 4 affliction warlocks
Level: 22 at start, 23 at finish