Don't you swim up when you jump?
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Don't you swim up when you jump?
That's why you stop following.Quote:
Originally Posted by Xzin
Not that it's ever been a problem for me.. I usually pull my chars to the first boss in Gnomer a bunch of times once they can enter (the staff).
There was a bug where the character on follow would disconnect if you stopped moving, and he was still "on follow". I don't get that problem anymore, maybe they fixed that.
However, the stat "increasing memory usage" goes sky high when I'm in a fight, even with one mob. As soon as combat is over, it drops back to normal.
Not sure if this has anything to do with the same issue. Anyone else getting this?
Yeah that's a Mob Info or Damage Meter -type addon, and depending on your definition of "sky high" it's either bugged like hell or perfectly normal.
Well, anything tracking damage done and taken.
Good tip:) Will give it a try, thx.