[quote='Leyuna',index.php?page=Thread&postID=108241 #post108241]i love being able to hit higher lvl mobs without so many resist[/quote]
Shaman [url='http://www.wowwiki.com/Spell_hit#Increasing_spell_hit']already get a uber high +hit rate from talents alone[/url], and much of the mail elemental gear is littered with hit as well (which is pretty dumb, imo). Shaman (especially draenei) have the highest +spellhit available IN THE GAME -- and that's not even COUNTING it stacking.
For example:
Elemental Precision (which you always take for PvE for threat) - 6% (I see the +hit was nerfed to 3% but threat component increased)
Nature's Guidance - 3% (none in WoTLK)
One single pre-WoTLK ToW: 3%
In Burning Crusade:
40/0/21 Ele Shaman +hit: 9%
41/0/20 Ele Shaman +hit: 12%
41/0/20 Ele Shaman stacked x4: 21%
41/0/20 Ele Shaman stacked x5: 24%
(Add 1% for draenei)
Add
In WoTLK:
Single Ele shaman (min level for Elem Precision): 3%
(Add 1% for draenei)
+hit required to hit a mob 3 levels above you (i.e. RAID) 99% of the time: 14%
+hit required to hit a mob 2 levels above you 99% of the time: 5%
+hit required to hit a mob 1 level above you 99% of the time: 3%
So sure, we have a raid nerf here. But, at the same time, you will now *gasp!* make USE of all that +hit rating on your gear (that is, if you plan on fighting mobs more than 1 level higher than you and can't kill it with over 1% miss -- which is the lowest you can possibly get). Even as a lowbie you can find gear with +hit as low as level 17 and starting zone quests. Sure, why would you EVER take it over straight +damage when you're LEVELING, but if your argument was honestly that you intended to regularly kill mobs 2+ levels above you and missing once or twice is deal-breaking....
And to put things into perspective... How much +hit do you need as a level 60 to get 1% +hit? 8 +hit rating = 1% hit. That's all.