Finished up with SM, I hit L40 in 5 hours /played, not bad. Updated my 1st post with times.
No time to play the next few days unfortunately, but I'll be hitting ZF this weekend.
http://img156.imageshack.us/img156/7...oursyu8.th.jpg
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Finished up with SM, I hit L40 in 5 hours /played, not bad. Updated my 1st post with times.
No time to play the next few days unfortunately, but I'll be hitting ZF this weekend.
http://img156.imageshack.us/img156/7...oursyu8.th.jpg
To give you some perspective on how this compares to questing.
I rolled some alliance characters (with no ability to boost them).
I thought my levelling was going pretty quickly. I was solely questing.
In 4 hours I got 11.5 on all 3 of them. Getting the gnome starting area done was relatively easy. The collection quests outside the starting area really hurt my levelling.
I also hit issue with not having money to buy training (basically I was saving every bit of copper and silver from quests and picking up key offensive abilities).
I bought the accounts online - it takes up to 72 hours for a trial upgrade to be registered as a full account, so I can't trade with the alts. I can send a bit of seed money to my veteran lowbie though so will do that.
I think i will start a horde side group of 3 shammys. Boost them like mad and gift levels to a paladin to have a nice 4 shaman 1 pally group for outlands.
LOL guess that answers my question then. 5 hours, jeeeeeeezus.Quote:
Originally Posted by 'Stabface',index.php?page=Thread&postID=99970#post 99970
572,000XP per hour? I'll buy that for a dollar.
I'm just running regular questing and very little instances so am probably leveling a lot slower than most here. I jump around zone to zone a lot lately. Anyways, it only took me 2 days to pass my previous toons' levels. 26 now! This weekend I'll try and stay more focused. Wouldn't mind hitting 40 this weekend.
Blizz finally upgraded my trial accounts so now I feel normal again. That is probably part of the reason it is taking me so long. Had no gold and no bags. My gear was HORRID! Yes, I even had some level 3 stuff I was using until yesterday afternoon! YIKES!
5 hours /played to 40!! wow wow wow. I have over 2 hours played on my little group of 4 warlocks and another group of 4 mages just to get them to lvl 6! I already have 5 paid accounts, I think i'll be using some of the RAF 10 day accounts to try and boost half of those groups each, i.e. 2 RAF 2 veteran and just run more groups, still sounds a lot faster than old school.
Has anyone made it to 60 using this RAF yet? Anyone seen the times to get there, I'm hoping under 1 day /played.
Yup the trial upgrade thing totally f'd me too. Was sooooo annoying but they finally got upgraded last night. My new team is lvl 20 now, not sure what the /played is. About to enter deadmines, will also do a boosting team too to see how they compare to the normal team.
I am doing this with my daughter and we have two teams to 20. She has been starting them during the day (next generation boxer woohoo!) and getting to 10 or so. We then quest a bit and hit SFK. First group was about 8 hours but she was screwing around a bunch, not trying for time. Second group was about 4. Still some poking around. I also boosted both through SFK on my Pally and we hit SFK a little earlier on the second group. The big hurt is the running around is so slow while questing. At 30 it should pick up some with mounts. I usually level through STV 30-40+. I think now it will be crazy fast, LOTS of great kill quests and the chance to level weapon skills and earn some Golds. There are also quests horde side that double up, 2 quests for the same mobs, so almost 16k XP plus kill XP for killing 15 raptors, um you can't beat that with a stick. Basically ~21k in 10 minutes and there a bunch that string together very well down there.
I really think if you pick your spots questing will be faster then instance boosting. But you need to be picky and do good quest hubs, bail on stupiud fedex and bad drop quests (which I am normally a fan of because it is just forced grinding).
Our current goal is 4 teams of 2 to 60 for 2 more free 60s. Spread them around the accounts to make Pally +4 teams. Let them sit at 60 until WoTLK and the nerf 60-70 get the Pally a druid and rogue we have to 80. Then boost the teams or maybe do a little boosting on the way to let the new starting zones clear out a bit. Then have fun. Only thing that can really slow us down is stupid school starting.
Also have another daughter and my wife that plays. Thinking of going from 7 to 10 accounts to do 10 mans with just the 4 of us. But the wife and other kid are way too casual.
Ignore the XP/hour this level number, it's high because I dinged mid-pull and got another 9386 XP in 59 seconds from the remaining mobs. What is accurate is the XP/hour per session, showing 205K/hour over the 30 min session.Quote:
Originally Posted by 'Stormweasel',index.php?page=Thread&postID=99992#p ost99992
I'm just a 3boxer. I setup a boosting with my mage last night, but suspect I got the wrong setup. My 70 is the referrer. I've been running through the instarting instances, with the 2 follower types. It appears they are leveling at the same rate as I always got. I have 4 hours to 17, but I've always had 4 hours to 17. Do I need to have a different toon refer (as was listed in the above post)?
I also started regular quest leveling, and that's working fantastically. 1-10 in maybe 1:45 straight questing.
If EITHER the referrer, or the referree, sees GRAY (non-exp) mobs, the 3x experience bonus is lost.Quote:
Originally Posted by 'dquill',index.php?page=Thread&postID=100504#post1 00504
In order to boost with the 3x experience bonus, the level 70 "booster" needs to not be involved in the refer-a-friend with the lowbies.