Fall is still a long damn time for this patch cycle..how long was Ice Crown patch cycle? i know it was long as well.
Printable View
Fall is still a long damn time for this patch cycle..how long was Ice Crown patch cycle? i know it was long as well.
So yea i need one 70 dollar key and 5 50 dollar keys grand total = 320 hmmm then if i want my other three upgraded that will cost 30 for panda and 150 more for wod so 180. Wow 500 dollars please lol.
I'm never buying 90s. Just like I'm never going to pay for a char transfer, faction change, etc. I get bored after gearing up my toons in latest pvp gear so why pay when I got time to level up other toons.
This will be the longest expansion drought ever, even if they launch on the first day of fall (Sept 21). I have to say I nerd raged a little considering they made some bullshit PR spin about bringing content out faster. Cancelling at least half my accounts now until the expansion and I won't buy the expansion until it's almost launch day. Voting with my dollars this time.
Yea.. its got to be costing them a ton in subscription cancellations. But i think its the item squish thing and new char models that are taking longer than they anticipated? I mean they have to go through every NPC..all armor and weapons..all to make sure it fits on the new models ( im guessing ) And then change every mob/boss to the new stat system..makes my head hurt thinking what a pain in the ass that must be lol.
I think that was sarcasm.
maybe it's a FAQ I didn't see but why pay $60 for a boost when you can get the expansion and a boost for $49.99 ?
You can only add an expansion to your account once; otherwise, you're purchasing the base game, any past expansions, the current expansion, and a transfer -- And even my math is off in that thread since MoP is actually $20 right now if you don't buy it together with WoD and WoD is actually $50 (I had just assumed it was $40 at the time).
I may be missing it somewhere but is Ashran going to be instanced or something like the TI where you fly to and boom in the action?
It will use some new tech. It is instanced but you won't feel the transition (no load screen). (holinka)
Oh God I see this as multiple phasing boundaries and general suckiness for boxers. I might just stop boxing wow, there tech just seems to have unfortunate side effects for us.
From a previous post...
- If the character is level 60 or higher, a boost to 600 for professions
Does anyone know if this is also included in the Pre-Purchase WoD release or only as the "purchase in-game" boost for $60 bucks
Nice quest chain pre-expansion, possible to pvp own faction http://www.mmo-champion.com/content/...Betrayal-Quest
Alpha is here, but from the sound of it there's much more content which is ready for testing compared to a typical alpha.
http://us.battle.net/wow/en/blog/136...egins-4-3-2014
http://www.mmo-champion.com/content/...Testing-Begins
Bumping for more information:
Warlords of Draenor Perks - http://www.mmo-champion.com/content/3879
Warlords of Draenor Talent Calculator and Talents - http://www.mmo-champion.com/content/3878
Warlords of Draenor: Alpha Patch Notes - http://us.battle.net/wow/en/blog/134...notes-4-3-2014
I know someone who ain't gonna be happy ...
- Arcane Explosion is now available only to Arcane Mages.
I'm just blown away that they are only at Alpha, I expected beta any moment. Just... wow (no pun intended.)
Unless Blizzard was trolling us, they've already mentioned that WoD is expected to be a fall release after people lost their shit over the December 20th release date listed in the Blizzard Shop; but as seen on MMO-C, Ion Hazzikostas said that they've got much more content to test than a typical alpha.
im not sure what to think about all the removal of insta casts.. casting on the run type stuff.. I thought ele shams were in a fun place, being able to cast lightningbolt on the run was one reason for that.
Wildstar is going to put the nail in the coffin for WoW being the King of american MMOs ( yea i said it.. watch and see!! note i didn't say kill )
Here we go with the predictions of doom again. No one ever learns.
What is all this talk of stopping /follow? Pure scare mongering, or based on something?
cheers
with instant casts reduced and cc nerfed I just hope we get a kind of throwback to TBC
Latest alpha patch notes:
http://us.battle.net/wow/en/blog/134...2014-4-18-2014
"Ascendance for the Enhancement specialization now changes the Shaman's auto attacks and Stormstrike to deal Wind-based physical damage that bypasses armor."
someone please tell me its still 30y range
http://beta.wowdb.com/spells/114049-ascendance
Quote:
While in the form of an Air Ascendant, auto-attacks and Stormstrike become Wind attacks, bypassing armor, and having a 30 yard range.
It takes mastery out of the equation. So no more one shotting, but I dont know how dmg will play out.
However, when reading about all the dr changes,defensive changes, cc changes and if they dont mess with tremor too much. I invision Ellay sitting in the shadowsight cubby hole lobbing out meatballs once again.
Thanks god ;)
Static Shock has been removed.
- Stormstrike and Stormblast now deal 30% more damage when Lightning Shield is active.
will see how it works out, we lose the lightning shield damage but the loss of mastery should be compensated to some degree, not sure if multistrike will affect it but its not like it would kill us if sb wont be able to 100% oneshot something, with the amount of cc reduced we're actually able to do something aside form dying right away at the beginning if we don't trinket+ascendance within 5 seconds of the game to have a chance.
We can start doing some serious dps train with freedom totems and no longer requiring to have our searing totem down to have that 100% extra damage on lava lash and with the storm elemental totems doing damage while healing us.
It will force them to deal with elementals first and eventually we have 5 stacks of maelstorm which also means 100% more damage on the next cast and eb gonna have 40% extra damage with unleashed flame and then we can fire a pretty hard hitting instant eb, then you pray for getting the agi or crit buff and use ascendance afterwards to finish the target. Probably no longer using trinket on ascendance macro since disarm and several other minor ccs screwing the plan are removed we should be fine with dropping grounding and a tremor right before we do it and have trinket saved up for second stormblast.
I think they will modify windwalk and tremor. After nerfing fear to 6 sec and requiring priests to talent physic scream along with combining the drs and allowing frost shock as a filler. It would be crazy if they didnt change or remove those totems.
I am glad reforging is being taken out of the game. It was very time consuming.
Nether Tempest can now only be on 1 target at a time (down from unlimited), but its secondary damage now hits all targets in range (up from only 1), and deals 100% of the primary damage (up from 50%).
If the Nether Tempest changes go live (all my Mages are Arcane now), I'll be so powerful its insane.
"we remove/nerf some cc abilities" and then "we remove/nerf counter cc abilities" doesnt make much sense to me but as tremor is already too strong according to non boxing players it might gets an increased cooldown to something like 90 sec which wouldnt be that devastating, I have to say I'm rather worried about the healer who has to keep me alive since he has to fake like a god, might gonna play with pally again saved by light looks decent
Latest episode of WoW Source:
http://www.youtube.com/watch?v=USRLzaxHhGI
Talks about PvP and class changes.