Originally Posted by
Boylston
I just don't get it, but maybe something has changed that I'm missing.
Multi-hunter teams are pretty mediocre at best in PvP. Good damage output at range, but many, many classes have a way to tear you apart SOLO. Hunter defenses don't translate well to multiboxing, unlike multiple other classes, so as soon as someone makes it into your group, you're hosed. It can be very, very frustrating.
In PvE, you can make them work, but why on earth would you go through tremendous effort to be marginally effective. In great PvP gear, stacking stamina and some resilience, and using multiple tank pets, you can eek out some heroics. It's a really dismal choice for heroics, honestly.
So, again, I just don't get it. For PvP, they're a crummy choice. For PvE, also a crummy choice. Maybe if you really, really, really like hunters and are fine to suffer through gearing them inefficiently so that you can be mediocre, I'd recommend them.
Few things have made me smile as much as sending in 4 Gorillas to work over pull after pull of normal mode instance content as I leveled from 70-80. What a rush. It was so much fun! But after the fun of leveling was over, they've been shelved ever since.
Proceed at your own peril. Almost no one in the community that started 4-5x Hunter teams a year ago plays them anymore. There's a reason!