Quote:
Originally Posted by 'pinotnoir',index.php?page=Thread&postID=113385#po st113385
When they form a new team it resets their rating to 1500.. So you have originally 2000+ rated players farming teams for gold at 1500 at a steady pace. So any new team has a really tough time starting. This is why I suggest a permanent personal rating. No team rating rest. If you change teams your rating is whats kept. You can make 100 teams but you will face other teams similar to your teams players avg rating. It would keep things fair.
Hardly, this would likely make the problem worse.
Example: Full S4 Mage/Warrior/Pally at 2200 selling "powerleveling" through rating. A 1500 Priest and 1600 Warlock join the team. They will face teams w/ an average of 1940. Now, the 1500 and 1600 members will gain personal rating at +30 pts a game. -30 to the losing side becasue their personal rating is much lower than the teams rating.
Example: Warrior at 2k, team can't break 2k. He wants 50 pts for weapon shield. Leaves team, joins a new team with people fresh out of the BGs at 1500. Average personal rating 1600.
So he can earn 2,3 pts a game to get his last 50 pts, without really "earning" it in the 2k bracket.
The system is fine how it is. What they need to do is limit the number of teams you can join per week.