Originally Posted by 'BobGnarly',index.php?page=Thread&postID=112954#po st112954
My hypothesis was based on a particular functionality present in Vista. Vista attempts to "cache" parts of your drive into unused RAM. This is why Vista will usually appear to be using all the RAM you have, even if your applications really aren't. So my thought was, as you were running around in the game and reading textures, it should be caching all the textures into RAM. Then, when you zone to shat, org, w/e, those textures are in cache and you'd be retrieving them at RAM access speeds.
Again, this is all on paper, just thinking out loud.
I'm with you silencer on the wait for i7, but man, shat (and to a lesser degree, all the outlands) are soooo painful right now. :(