I prioritize the Frost Strikes ahead of the Necrotic Strike.
The software does execute top down.
Even though you are essentially spamming six buttons, the earlier spells are sent first and have a higher chance to be cast then the later spells.
I'd ideally like a system where:
a) Howling Blast is cast, if there are available Frost Runes;
b) When there are no Frost Runes, Frost Strike if there is Runic Power;
c) When no Frost Runes or Runic Power, do a Blood Tap;
d) Necrotic Strike when all that fails;
e) and Blood Strike if a-d fails;
f) and Hungering Cold if everything else fails.
Cannot quite get that precise.
But the six buttons being spammed is pretty decent.
I like the Priest route too.
I initially set up the Priest to join the DK's.
Then set the Paladin up.
And have ended up going with the Priest.
While not as durable as the Paladin..
I like Mass Dispel, and the Priest is my favorite healer.
Playing the Healing, with a mixture of Follow the Healer and IWT is very different.
Still learning the keybinds for the team; unfortunately, use the same keybinds for several teams.
So Shift A, is both Bear Form and Death & Decay.
But focusing on two primary teams, instead of seven.. might be able to learn the keybinds a bit faster.
The Mind Freeze is basically...
You have the software withhold the sending of a given keystroke for the predetermined duration.
You still have to push each keystroke yourself.
It just won't do anything, until the elapsed time has passed.
If you could push the button.
Wait for the determined time to pass.
And have the software push the button which you had queued previously, that would be a delay and bannable.
But the reverse...
Specifically not allowing a pushed button to be sent, is not in violation of the ToS/EULA at all.
You still have to push each Mind Freeze yourself, so it's ok.