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Interesting, i do like the combo of double hexing DPS, it really is great to disrupt their opener. I am going to try out my 4x hex a bit more, but might have to switch.
Are you still using unleashed fury or primal elemental? Your armory seems to be stalled. I am still trying to figure out how to have my elementals attack and stun their target while i attack my own, rather than coming to assist me.
Might just be putting pet on passive.
Well i just learned to not do 5s on a monday night. All i faced were 4x warr 1x healer. even trying to spread out for initial burst meant getting behind, while dpsing one means being blended. i got in about 6 games, 4 were all these warr teams. pretty frustrating, but i don't know how much i am allowed to bitch, doing almost the same thing in a different manner.
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We cant really complain about comps like quad war heal, we aren't better :-)
Sorry thats the armory link of my blackrock toons, just replace blackrock with arthas in the armory link and you're right
http://eu.battle.net/wow/en/characte...uschpak/simple
played with a druid last time, did work out quite well again went to 2060 peak then down to 2030, druid is better than pally against every rogue team but also very squishy with a hard switch on him after tree, however I'll have to do more games to see how it goes, could've been already 2,1k+ but I made quite some terrible mistakes, its funny as this time it really wasnt the emenys team that beated me, just my impatience and misstimings with cooldowns that made us lose, that was the first session that could've been 100% winrate because the enemys team was just so bad in so many ways its almost pathetic to write this but I cant tell you how bad those players were, really really terrible, I'll need more practice once or twice a week is just not enough
druid needs to be very good though I got some multiglad guy there, he had trouble keeping me alive vs almost every comp we faced but we won vs my impossible-to-beat-lineup ww monk war hunter 2 heal and then lost to some random mage/ele/x/x/x wich was just bad played by me
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Hey quick question. I find my stormblast+ CDs leaving most people (from full) to about 20% ish hp. I do try to not pop it on a full hp target, but sometimes it happens. So i noticed you have gone pure mastery with gems, and enchants etc. You sit about 10% more mastery and 2000 less AP. Does it work well enough with simple math that 10% extra mastery= 40% more damage (4x10% ea) on ascendence? I assume we then need to factor in resilience and pvp power (you are about 2-3% higher in pvp power). I have not done the theorycrafting thing before, so if you could say how much additional damage you get from going all mastery in ascendence, i would appriciate it.
I also see you are using elemental blast and AS, i am still using primals, to good effect, but might try changing back to blast if i up my mastery.
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I'm only using elementals vs stealth teams and in very rare cases against caster teams, eb is just too good in terms of burst
in regards of the mastery/ap math, I'm not totally sure but 10% more mastery means 10% more damage while ascendance with windfury beeing the exception, and otherwise ~2k of 31k ap are like 6% dps increase (where only 65% go to spellpower) and with the socket bonus 0,6% more pvp power, I think the oneshot and more eb damage ist just too important as auto hits arent doing much against plate, as long as I can force 2 blocks followed by death without cooldowns on a mage with 2 healers in his back I'm fine with that
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interesting. I think i will regem into mastery. Right now all my gems are +agil and +agil/mastery/pvp power. I also see you have reduced your haste in favor of crit. I might have to play with that as well as crit in ascendence is great, as well crit on heals are very good.
i will do some before and after stormblast hits. get a baseline then we can see how the stormblast hits with mastery vs agility.
Do you generally use ancestrial swiftness on hex or elemental blast?
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At the moment exclusively for hex, but sometimes I feel like in certain situations ns eb would be nice, so better have a macro and dont need it than otherwise ;)
I'd be glad if you could do some test with stormblast once with max agil and once with full mastery to see a clear difference, I dont have that much time to try it out so I'd apprechiate it, I have no proof that mastery is better, my second team still has the agi/mastery gemming but gear is not up to date so its not waterproof if I'll do tests with them
And regarding crit, not only that its good for oneshot and heals, it can also trigger flurry which provides haste, also against caster teams where you dont have 100% uptime on targets crit gets better and better depending on how good they kite
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Hmm i never thought about haste like that. It's very true my uptime on any target is fairly low, but when i am in contact it would be nice to do the most damage possible. I could see how crit could pull ahead here, though it is rng.
I did about 20 min of testing (waiting on ascendence) to find i wasn't paying attention and someone had buffed me while i was target dummy dpsing. So my results are skewed. At least i didn't change my gems yet.
Well here are my starting stats as they sit now.
AP 32279
Speed 2.20 (currently using echo of the elements, i usually play AS for 1.8 i think speed)
haste 17.92%
Hit 5.34% (high because still have about 4-5 pve pieces on)
Crit 22.55%
Mastery 50.20%
Gems are all agility first and all socket bonus. So mostly 80 agil +pvp power or mastery, as well a few 160 agil. Comparing your character and mine, i stand to lose about 2-3k ap and gain 10+/- % mastery. Will see here in a few min after more testing.
Ok simple baseline. (10261/50.2% mastery) (32,279ap) (15,909/39.77% pvp power)
stormblast MH hit 110k min 119k avg and 129k max
stormblast OH hit 49k min 55k avg and 63k max
stormblast MH Crit 191k min 217k avg 251k max
stormblast OH Crit 117k min 120k avg 123k max
Edit when all mastery gems in
Wow. this is going to need more testing. So far i increased mastery by 8% lost about 2000ap 1.5% pvp power, .75% crit.
My stormblast (over the same test time under same test conditions and spec)
hit 106k avg 119k max 137k
crit 217k avg 222k max 227k
so no matter how you look at it my high end dropped by about 20k while picked up a bit of mid range (could have something to do with the 5.3 ascendence nerf)
to be honest i think my data is messed somehow. Not sure how. i do have dancing steel on, and trinket built into ascendence use. perhaps just too small a sample and somehow it got skewed. As of right now though it looks like the extra 8% mastery did jack all, especially considering the extra loss of pvp power vs a real target.
EDIT i plugged in my character with 60% mastery into sumulatorcraft and got these results for stormblast
hit avg 115284 crit avg 239423
then i plugged in one of my other shaman not yet regemmed and got (32.4 ap, 51.34 mastery)
hit avg 113330 crit avg 235630
So it really looks like the difference is minimal. If you run EB, you will be benefiting more from the mastery
But sadly with the loss of AP, it looks like a 10% increase (or 8) in not a noticeable increase in ascendence damage.
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hm interesting, elemental blast also benefits I think 211% of spellpower so I'm not even sure if mastery is better than agil gemming for eb, I might go back to the usual gems
anyways played 3 hours today and went from 2020 to 1940 then 2050 and now somewhere 2030 (somehow we started with ~1880 mmr today no clue what happend), of course 99% warrior teams even double warrior triple heal although I should've won that but there was some misscommunication between my druid and me, however I think since this druid is fully geared and plays very decent, also high rated on a couple of toons, druid is not the best choice, I just need that pally with bubble at the beginning with double bop to survive rogue team openers, my idea was was with the druid sitting in stealth they have to open on me but I forgot that they can oneshot me too while druid is getting spammend with cc :p its still good vs melee double caster/pure caster teams but all we met today was either double triple or quad melee with one exception, so yeah pally might be the way to go this season, bubble/sac is just too good against cc which is the major problem here
the good news is I got a couple of games frapsed just rendering them and upload them later/will link in commons and here
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here you go, did this in a couple of minutes so dont expect anything fancy, you should notice the split damage in the first game and imba shadowfury dodge in the last (not like that was intended ;D)
http://www.youtube.com/watch?v=lMoQ8Uf9Xic
I've to apologize though I thought I had frapsed a few capacitor->warrior kills but obviously I didnt press the record button that often today :/
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thx you :)
Always good to see you playing