Ok well humm, looking hard. Well at least though if you can get epic drops every 100 or so trash killz Ill be able to get some decent loot.
As to graphics:
http://img508.imageshack.us/img508/338/coaei8.th.jpg
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Ok well humm, looking hard. Well at least though if you can get epic drops every 100 or so trash killz Ill be able to get some decent loot.
As to graphics:
http://img508.imageshack.us/img508/338/coaei8.th.jpg
Don't bother trying to convince Sam of anything. If this thread is a testimony of anything it is that he thinks the end game for WoW will be a cake-walk for a 20+ boxer and so much easier then EQ. Let him level his 26/27 characters with his stubborn misconception of what he'll be able to do with end game bosses and then he will understand that while leveling in EQ is harder then in WoW the end game raiding in WoW is far more challenging.Quote:
Originally Posted by 'TheBigBB',index.php?page=Thread&postID=115302#pos t115302
Experience is the best teacher. Let him learn his lesson.
Everquest's graphics were good for its time, and they did a decent job updating them as they went along, but I would not call them "real." Real jerky, maybe.
For me, as long as the look is consistent and the animations are well designed, I have no problem with it. EQ's animations weren't all that great but like many players I played it in first-person mode and it didn't seem so bad. Plus, this was years ago and true 3D in an online game was a rarity and the feeling was that they did a good job with what they had. WoW's animations are much smoother and the overall design is consistent. The more realistic you get, the harder it is to make the animation convincing, because real life is a lot more complex than the cartoony look of WoW. Invariably, you get characters that move stiffly or awkwardly, and it ruins the immersion.
One day they'll have it right, but for now I think WoW's approach works better.
http://en.wikipedia.org/wiki/Uncanny_valleyQuote:
Originally Posted by 'Fursphere',index.php?page=Thread&postID=115274#po st115274
It's a common phenomena, and one of the reasons I like WoW graphics over other games like Conan.
As for BC bosses to multibox, Mag's could be very doable if you are precise and plan well. Now that the channeling debuff is gone, you could just have slaves walk backwards toward the walls to avoid the knockback and as long as there is one near enough to a cube you could interrupt each blast wave. Conflags would be the biggest problem, but if you kept 5 or 6 tight groups, you might be able to get them out of the conflags in time. With no melee, you should be able to tank Mags where everyone was in range of him at the cubes. Still would be very hit or miss, especially since you have to set up with all the channelers and the infernals at the beginning. I'd love to watch the fraps, but I'm not sure I'd wanna try it.
- Souca -
Guys,
its all good , have fun , have goals , play to win.
In most cases their is nothing new under the sun. But that's the real world. This world is not real (part of its appeal)
With RAF someone should try 10 or 25 Paladins they have unlimted aoe
5 dins would do about 500 dps on each traget in range
fear would be a problem but theirs always the bubble.
I would try to use free lvls on a din to power lvl more toons as needed
Prepared has option to power lvl each grp since he is only using grps of 4 now.
:)
Remember what you were like when you were 14 years old? When beating your friend at Super Mario Brothers was all that mattered, everything you knew about girls came from ... unreliable ... sources, and there was no filter between brain/mouth? Well, thats Sam. For the one extreme of the workaholic who works up until the second he dies, we have the other extreme of the Peter Pan videogamer who never grew up. Its charming in a weird kind of way. While I love having a wonderful wife and kids and a job I enjoy, sometimes it would be nice sitting at home playing video games all day, going to concerts at night, and spending your waking moments worrying about the strangest things like how much maximum DPS I can put out solo. Not sure about the hooker banging though 8o 8o 8o
WOTLK raiding is a step up from TBC, its going to be difficult to multibox solo. The best thing really is a group of multiboxers getting together, I'm sure there will be ways such that 4 of class X + 4 of class Y + 2 tanks will be able to brute force Naxx and other places. Blizzard also tends to release instances initially very difficult, and then slowly tune it to be easier while simultaneously making it easier to get newer gear that will make older stuff easier.
You're not top boxer until you 25 box Kael and Vashj, imo.
Less talk.. more pew pew..
I'd love to see some cool vids from the MMBs (massive multiboxers :D
); Prepared is in his 30s I think .. but Sam you gotta get out of the
starting valley dude.. get to 20 at least come on man.. all that
hardware/toons and nothing is happening.
I just wrote a program that will open wow, enter the account name, enter the password, get to the character screen, close open windows cept wow, log in the other 4 on the same computer in the same way and then close itself lol ...
So now I can press a single key and have all 26 at the character screen with the program that got them there closed before I start to play!
Ya I might be behind now but I am getting PREPARED.
Well Prepared might also be Prepared but Prepared isn't as Prepared as I'm Prepared cause I'm really Prepared in general and I'm even getting Prepared for Prepared.
grats, almost level 1