I loved the scourge invasion back in the day - fun times!
I think if it is a big success they may have Classic and Wrath as separate servers myself.
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I loved the scourge invasion back in the day - fun times!
I think if it is a big success they may have Classic and Wrath as separate servers myself.
Just curious what people think of my proposed horde comp.
I three-box, and plan to only raid on one toon, and I guess farm and explore when I'm not raiding. I only want to dps in raid.
My comp will be-
Mage (raid toon)- undead
Priest- undead
Hunter- orc
I thought maybe of going with a warrior instead of the hunter, but I love hunters! It's the closet thing I have to a main in BFA
So there is no auto looting in classic, only shit+right click.
In retail I use the 'Interact with Target' on the corps to let my minions pick up their loot. Unfortunately the equivalent to that method in classic would be to shift+'Interact with Target' .. but this comb doesn't work. Does anybody know a workaround other than giving Lootmaster to your main account?
The auto-loot option was present in the BlizzCon demo for Classic, probably because auto-looting was already a thing in Vanilla with Shift+click, so they left it. I don't think the #NoChanges crew is up in arms about his being left in, so I doubt it'll be removed since Blizzard has already stated they'll be using the modern interface on top of the Classic client.
Makes more sense to me to pick classes that can cover tank and healer roles since finding DPS is easy. You won't even need to pug DPS, you can 3man most dungeons while leveling.
Warrior, priest and mage would be pretty solid.
An alternative would be warrior, shaman and warlock if you want to min/max melee buffs for your warrior who will be doing most of the DPS most of the time. Imp buffs and curse of recklessness plus totems add a decent amount of DPS for a fury/prot warrior. Hell, even two healers would be solid so you could just go ham on the warrior.
Most importantly you want a way to combat fear and to dispel magic effects and slows on your warrior.
Thinking of a good composition for 2 5-man teams that I can throw together and do 10 mans with. This is what I have so far:
Team A
Warrior
Priest
Druid
Mage
Mage
Team B
Paladin
Paladin
Mage
Mage
Warlock
I 5 boxed a few teams back in BC through WotlK and loved it and am looking to expand the challenge a bit with 10 mans.
I realize that individually, as 5 man teams, they are not the best but with 10 mans in mind I was going for:
Tank
O Tank
2-3 Healers
5-6 DPS
Appropriate array of buffs and utility
Are there any changes I might make to the two teams to ensure more success or to make things easier on myself?
**Edit: Swapped out S Priest for additional Mage. Forgot it was after BC before they became mana batteries.
Long time lurker here. I did some 2/3 boxing back in TBC. I’ve been considering getting back into it for classic. What would be the best way to practice between now and launch? Get ISB working on a few retail trial accounts? Try to use HKN or ISB on private servers that permit it? Something else entirely? I understand that any way will likely require adjustments once Classic launches, but I would like to choose the path that minimizes friction in the transition to classic. I probably have more catching up to do working with boxing software than I do on classic gameplay basics. Thanks!
I re-upped my old retail accounts and started leveling new toons so I could work out my ISB setup, macros and addons. Same as you, just trying to prep to be ready when it hits.
I've only run Deadmines and Stockades so far - but, needing the practice, I'll go on up the line.
That's how I'd level them.
This would allow you to maximize AE threat on the druid (retribution aura, fire shield and thorns) and spec your priest as shadow to buff the warlocks DPS and it would give your first group access to blessings. Spec the druid hybrid resto/feral and you can just swap gear whenever you need a second tank for 10mans.
If you're mostly looking at PvE I'd also swap out one of the mages in the first group for a hunter. Kiting makes a lot of fights much easier (Drakkisath) and tranquilizing shot is mandatory in some raids.
You prefer druid over paladin for off-tank? Are the priest buffs enough to warrant giving up the extra mage?
The longer I look at this the more I like it. Thank you.
Human warrior, pallys
Night elf hunter and druid
Gnome priest, mage, warlock or go dwarven priest?