Look for Tehtsara's setup on pally + trolls.Quote:
Originally Posted by 'Sam DeathWalker',index.php?page=Thread&postID=94579#po st94579
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Look for Tehtsara's setup on pally + trolls.Quote:
Originally Posted by 'Sam DeathWalker',index.php?page=Thread&postID=94579#po st94579
1 important thing - you want to split you group into DPS and healers.Quote:
Originally Posted by 'Sam DeathWalker',index.php?page=Thread&postID=94137#po st94137
I would set up your DPS to assist your Pally - see if the target is hostile - if it is, set it as the kill target, then cast on the kill target.
Another button would then Heal your paladins target if its friendly (Chain heal or whatever it is) otherwise heal the paladin or themselves.
This way 5-8 of your guys would be set as healers, the rest as DPS. To have your Hybrid spec on all 25 of them won't be as effective IMO. If you decide to heal, they will all heal? Sounds like too much healing to me.
You may also want to have a button that has the "healers" attack with the DPS.
Ya I want to heal with eveyrone, maybe I should spec into elemental deep then, if you think there is to much healing. I plan to heal then attack then heal then attack all at the same time.
Here is a elemental spec 54/0/17
http://www.worldofwarcraft.com/info/...00000000000000
Big edge with the 54 elemental is that they will all have thunderstorm lol ... I can knock back tons of mellee heh.
with the kind od death and destruction you want to spread you would have been better off 24 boxing DAOC when it came out. i miss the 80 VS 80 VS 120 battles in Emain.
that would have been hella fun.
zak
Wow, if I get 25 Thunderstorms, and during moving everyone stops on top of each other or really close when I stop, with keyclone that sends keys sequentially to different clients each time you press a key I could be immune to mellee attacks by just pressing one key to knock back enemies 20 feet, by the time they get back I can knock them back again (well every 2 seconds) and by the time I get back to the first guy again the 45 second cool down will be over. Dang... thats worth going deep into elemental for with all of them. And with 25 casting non talented Chain Heals it should be "good enough", also the knock back will keep mobs off the Tank as well ... Dang ... wow. Look at that for pve. knockback, heal, knockback, chain lightning, knockback, heal, knockback, chain lightning. I could pull unlimited mobs ...
There is nowhere in the overworld where mobs will respawn fast enough for a 25 man army to chain pull anything. You will clear an area and then get xp at a pitiful rate as one mob respawns every minute or so. Instance leveling from 1-60 is the fastest, but without a 70 to boost you you cannot chain pull anything and the xp/hour slows down quickly if its just 5 even-level people pulling 3-4 mobs at a time in an instance.
The absolute fastest way to hit 70 would be to level 5 pallys, then use them to instance boost 20 other people in groups of 5. It's still going to take weeks - figure minimum 3 weeks each 5 man group, total of 15+ weeks. Trying to level all 25 simultaneously in the overworld will be insanely slow, at least 4x slower than instance boosting - you will spend a year trying to hit 70 that way. Much of the speed from instance boosting also comes from the 35-55 ST zolo trick, that will eventually get nerfed (before WOTLK, probably in the next few weeks) and that'll slow down leveling even more.
I agree with the idea of leveling one character up first. You get a much better feel for the game and for the differences between it and EQ. You can also see how PvP works from a single-character perspective, which will help you determine if world PvP will be to your liking or not. WoW is not a complicated game by any means, and it's not that hard to extrapolate figures once you've got some in-game experience.
The pally I would spec something more like:
http://www.worldofwarcraft.com/info/...000000000#none
(please copy and paste all links to reduce the chance of keyloggers)
(Please dont be retarded. Learn how to spot a keylogger a mile off)
Dunno if anyone mentioned this but a couple of things that are going to mess you up.
1) You wont be able to do the 25 mans without a tank and in some cases specific classes, Your group is going to need much more variety, Multiple people that can decurse, Multiple people that can dispel, atleast 5 or 6 healers, 3 tanks (pref 4), and the rest be dps from there.
2) Leveling and gearing up for the 25 MANS will be very difficult to pull off
3) Priest cant tank
Good luck to you sir, but i think you are highly underestimating the challenge you are talking about here, learn the game first than develop a plan for this.
Edit: Read some more in this thread and I just want to emphasize what everyone else is saying about tank choice, Warrior is indeed the worst tank for multi-boxer because it requires a lot of attention to tank high level instances, especially 25 mans, It takes LOTS of button spamming that would take away from the 24 other characters you are trying to control