[quote='Sam DeathWalker',index.php?page=Thread&postID=94030#po st94030]The 3percent crit totem is just for party members.
Assuming movement then comparing instant spells, mage is about 1000 single target damage every 3 seconds. shaman is about the same damage spread over 3 enemies every 6 seconds.
For pure offense mage is still better, unless of course its way overkill and a lot is wasted, which would not be the case with the shamans.[/quote]
[size=9][color=#57595a][font='Trebuchet MS']Seems that they have just fixed the WoA totem - it does now specifically say "Party" and not "Group". There was information that shaman totems would be raid wide, it seems they have fixed this (in respect to WoA).[/font][/color][/size]
The Mages will have a bigger damage output, but fairly simply taking today’s numbers - heavy end game tanks are around 24k life (raid buffed). Mages with fireblast (similar to barrage, but in today’s terminology) do around 1200 damage (quite decent pvp gear).
This means that with 15 mages, and 5 crits from them (Fire mages would usually have around 30% crit), you will "One shot" basically any character out there.
Its believed that barrage will do more damage, and scale better than fireblast has. So to scale that up - I dont see anyone surviving from 15 instants (even the shaman should 1 shot people if there are 15 of them).
The problem here is that your only killing 1 person every 3 seconds. I guess you can thread in fireblast and kill 3 people every 6 seconds, and maybe icelance on the other GCD.
I think you really do need to do a bit of a trial and see what you like. The mages will be viable, IMO, but they wont be very hardy. With this number of Mages, it may even be worth going frost and just icelance spamming people down.