I'd love to see a warlock boosting 4 alts, I tried with mine in SFK but just died over and over. Even tho my warlock is fully pre bissed with bis raid gear. Hellfire plus a bunch of auto attacks just kills me.
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I think above you indicated you were using hellfire and I was recommending trying rain of fire instead.
Without specing tanky soulink your best bet would be to try to gather a bunch around your voidwalker, let the voidwalker build some aggro, and then Rain of Fire around the Void.
Not sure that is viable but I would think it is your best shot if you don't run a different spec.
well, this could get ugly
https://www.youtube.com/watch?v=MuTshid9m6E
If nothing is done i dont see why we cant make this a better streamlined method to boost. I thought this method was bannable, but i'm not very thorough on the subject of tagging. Pretty sure Athene got banned/reset for this method, but that was long ago and this is also classic. He is level 43 and a level 48 elite troll gave him 612 exp. Seems the sweet spot is level +5. I dont even.
300,000exp/hr
I think it is only bannable if you are in an instance and dropping group/raid and abusing the 1 minute teleport to tag with group but kill out of group...
This is exactly Approach 2A in the post above which denotes level 48+ mobs are when the big XP kicks in. A boxer could do this with the mob to be boosted tagging out of group and the level 60 group following and killing & keeping the boosted character healed. Even faster would be a 60 gathering up a ton of them and self healing tanking until the boosted character tags all at once and and then the 60s AoEs them down (I think someone said they were getting 400K XP/hour doing this).
As discussed in a different thread this average level calculation should be really useful for Power Leveling 4 alts. I would think a level 60 Paladin Tank AoEing (or a Mage) in the Stockades and Scarlet Monastery would be really good XP.
Frankly it is almost like the developers specifically lowered the minimum level for entry into some Dungeons to allow 4 low level alts to group with a single Level 60 Power Leveler as the 5th team member for a decent overall level for good XP...
For example, according to the Minimum Levels for entry on the Levels Tab of the 'Classic WoW Planning' Spreadsheet you could take your 4 low level alts with a level 60 as early as follows:
- Stockades: Take 4 Level 15s with a level 60 Power Leveler = Average Level 24 (should be great XP);
- Monastery: Take 4 Level 21s with a level 60 Power Leveler = Average Level 29 (should be great XP);
Is anyone using a mage to PL.. mine takes a ton of damage when i try and pull too many. I have her speced with the best defensive talents i can..using ice armor and best stam+int items i can get atm ( of the eagle etc. ) She does have some nice dungon items. I also use protection potions..have best stam enchants etc. I do have her speced for mostly arcane and fire aoe. should i be doing a freeze/shatter/blizzard method?
What level is your Mage and what dungeon are you trying to power level in where you are having problems?
The kiting via freeze/shatter/blizzard method is the way most non-boxer single Mages get lots of XP (it was how JokerXD was the fastest to reach cap as well).
My mage is 60 ( i know you have seen my many other posts about my first team lol ) I am PLing a paly..lock, priest and mage. And im in stockades atm. I see people talking about pulling the whole instance ( stockades for example ) and there is now way i could do that. I pull about 10-15 at once and have to kill them fast or ill die. And based on what i have seen so far ( deadmines and stockades ) im worried how efficient it will be to PL in higher dungeons like SM. My alts are all 22 now.
Sorry I honestly have a heard time keeping everyone's teams straight. It is easier for me with folks like Quidling or Brue Lee as I have seen their teams in action. I am looking forward to power leveling with a level 60 Paladin which should be great/ideal till the higher levels. People say Mages are easier/better but I like the Paladin way more (I used to AoE grind on my Paladin in Vanilla->BC->WotLK).
Most of the leveling with 4-5 Mage teams is just gather mobs and spam AE with the mobs all around you and that likely isn't how a 60 should be doing it...
If I were doing it as a Solo 60 Mage I would spec Frost with all the armor/buffs and I would do it like JokerD did when he went to 60 by himself. Basically no face tanking and you Blizzard/freeze all the mobs and you keep at range moving at full/regular speed while they are slowed and blink if/as necessary to stay ahead.
My first team.. War..priest and 3 mages, I did it like you would expect..gather and AE until all dead. sometimes add in holy nova with priest. But my solo mage does take a lot of damage when power leveling my lowbies..even in DM i cant just pull everything . i have to limit my pulls. Now as my priest gets high enough to be able to shield and heal my 60 mage, it should get easier. In DM and Stockades, when my alts got high enough to damage the mobs.. they made it easier, i would just run through the instance with them in tow. i spam AE rank1 on the 60 mage to gather mobs up and when my 60 mage starts taking damage..i spam max rank on 60 and the low level mage spams its AE and things die faster.
Its when i switch to SM that i think it might be slow and painful..unless i learn how to do it the frost way,,keeping the mobs at bay. But if the lower level dungon mobs do that kind of damage to my 60 mage.. it will just get worse in higher level dungons doing it the AE way.
I was just wondering if anyone on here is using a 60 mage to PL now and have some advice. I am looking forward to having a 60 paladin to PL new teams in the future though! Based on that video.
I am using a 60 mage to boost 3 other mages and a priest. The 60 mage is rather newly dinged and the gear is so-so. Currently elemental spec and boosting in SM GY/Lib. I am not overly impressed to be honest and I have the same experience in that the mage is squishy af. Frost nova on round-robbin is helping though. I find that the most annoying part is gathering the mobs together, seeing that as soon as ice barrier drops off it gets rather risky.
All in all, it's luke warm and I had hopes that it would go faster. Current xp is somewhere around 25-30 k/hour.
//Shrimp
At what point would it be exp efficent to replace a mage in my WMMMP group with a 60 warlock? Not for soloing the dungeon with the warlock but to simply speed some things up, just treat him as a dps helper. My group is currently level 25
This is what im trying doing with my 60 mage in the group. I use her to pl the best she can until the lowbies are high enough to contribute. I just ran to SM this morning and going to start in GY and see how i do.. i also have the pull with eye method i can try..but once the alts get in there 30s..they should be able to heal/dps some..after that.. the mage will just be a high level group member, and ill start playing the team as if she is just one of the DPS..her max level dps should help a lot
when the alts can damage lvl 48s.. ill try the AE tagging method someplace outdoors. i can use my whole 60 team to do that.. as these new alts are on separate accounts
That would assume you are leveling a 5man team with an extra mage being kept the same level as the team that is being swapped out/in.
Any calculations on XP should factor in that you are rotating out a 5th alt (if that matters to you) unless you really only wanted 4 alts leveled.
I also am interested in any metrics.
I updated the 'Levels' tab of the Classic WoW Planning spreadsheet with what a Level 60 should do to the average party level for every level from 15->60 and basically:
A level 60 with 4 level 30 alts make the party average level 36.
A level 60 with 4 level 35 alts make the party average level 40.
(breakouts for every level are in the link above)
It will be interesting to see any calculations.
That being said the ease/survivability should be a factor as well and not just the raw XP.
It would be interesting if one of the 5 hunter (or 4 hunter+healer) teams can try boosting 2+ low level alts out of group in the world via the tagging method with ONLY THE PETS killing the Tagged alts...
According to Approach 2B this should work for any 2 alts at ANY level for full XP per kill and could be the fastest way to level 2+ alts at the lowest levels. This could maybe help alot for any twink alts &/or passive crafting alts.
i was in SM gy this morning and after 5 runs my alts gained a half of level, 60 mage w/4 23 alts..they dinged 24..i decided to try and run the team as full team of 5 level 21-24 toons ( paly tank..priest healer..lock and 2x mages. Going to run the level 21 mage through DM for the quests..then head to stockades. She has full rested, so she should get close to catching up to the 24s pretty fast. I just want to see if running the dungon with a normal same level team is better exp in the end.
I was able to try this approach with a lvl 50 hunter/warlock boosting 3x lvl 14-16 in Westfall. It was really fast. Tried the hyperspawns and it worked well with a single pet. Tried the hyperspawn in Wetlands as well, but had issues tagging the red lvl mobs fast enough, so the xp/hour sank. Would be insane with a couple of 60 pets following a group of lowbies (just AFK /follow and pet Agressive even). AFAIK only limit is tag speed :)
Yeah this find has me wishing my boosting main was a Hunter instead of a Paladin or even better to have a team of 4Hunters+Healer...
For a 5 boxer who wants to level up 2 alts the ideal scenario is likely 3 level 60 hunters following out of party assuming the tagging duo have easy ways to tag fast and self heal easily (otherwise you would need to swap out a level 60 hunter for a level 60 Priest). If the low level alts have a way to quickly tag mobs at range efficiently pets on aggressive would be just crazy easy.
BTW.. i have not tried to boost with my warrior yet. the problem with the mage is the limit on how much i can pull at once. What spec would you want for a warrior to be able to PL?
I'm not sure if they're gonna honor the way it really used to be in 2005 Wow, but:
I used to be able to pull the entire Cathedral on my shaman. The secret was Stoneskin totem which, at 60, would reduce incoming damage by like 50 per hit, so literally everyone in SM would hit you for 1 damage. Even that terrible Healing Stream totem was stronger than the incoming damage.
Of course there was a downside:
1) Good luck ever getting a cast of Chain Lightning off with 50 things hitting you :D
2) Fire Nova totem would get instant aggro and so would magma totem.
So the trick was to do Stoneclaw for just a second while you got Magma totem out, and once everyone was damaged by a pulse or two of that (and they would kill it) the aggro would transfer to you and you could start cooking them down with more and more magma totems. Fire Nova was a coinflip, though.
Just wanted to add that hunter pet spell Screech was far superior; being able to gather a camp of 6+ mobs with its aoe effect and keeping agro (but not actually tagging the mobs beyond its first target), letting you slowly tag them, with wands/melee etc on the lowbies. I would also recommend a bird with faster than 2.0 attack speed.
2-a must be modified. I helped kill a 48+ mob with two 60 level hunters for my alt. But it did not give full experience. When I tried it again with one level 60 hunter, my experience was almost doubled.
In other words, only one person is allowed to gain full experience.
Level 60 Protection Paladin boosting a level 21 4box team in SM:
https://www.youtube.com/watch?v=uexjufwrQ_M
that looks painfully slow! i think you could do that faster with a normal team ( or if his paly had all the proper damage shield items ).
I tried a few different set ups with my new team (pulling with a 60 mage and a proper group all same level ).. i went to SM at 22ish and it was way too slow. I went back to stockades and as my lowbies get closer to level of the dungon, it goes pretty fast. Its all just boring as hell! I'm just sticking with the mage for now, taking it slow until the lowbies can contribute. My priest, at 25, is able to keep my mage alive on bigger pulls, so as the priests heals/shields get stronger, the 60 mage should be able to handle the incoming hordes of mobs that my warlocks eye pulls!
Yeah that Paladin literally just dinged 60 during that session and went immediately to help a 4boxer.
It is a good contrast/comparison to the properly geared Paladin posted previously though that being said, the general consensus is that Paladins taper off in speed the higher you go.
I plan to run my team like you with my 60 Paladin leading 4 lower level alts along with the alts contributing to DPS where they can (with the alts spec'ed for AoE).
Discovered this yesterday while I was using my 60 hunter to level: if you want to really power level just one character using the hunter pet method, Have the second character in your leveling group die and sit at graveyard. Now your first character will get full kill xp. Was doing the 11-20 grind in <10 minutes per level.
Correct. :). I was really excited when I found it. If the second character runs near the group even while dead the xp will split again
yeah, I am kind of stuck when it comes to leveling two character. I have two mages I’m trying to power level. I use a 60 warrior using only shouts to keep aggro, and a hunter pet to help kill after the mages AoE tag. It still doesn’t work too well because of the split xp, and I can’t find open world camps that could support the size pulls I need.
And then dungeons aren’t really an option because my 60 mage AoEing for two lowbies seems really slow. Wish I could find a better way. I think the direction I’m going to head is aoeing open world elite packs. Even if it’s slower at least there will be enough mobs.
OK please report back with what you find.
If you find some more HyperSpawns or good packs for AoEing please post screenshots of your cursor on the map with the mob name(s)/levels and I will update the HyperSpawns tab and/or add an AoE tab.
I already updated the initial post for 'Approach 2B' for feeding XP to a single alt at a time.
For some reason it takes 2+ low level alts in a party (even level 1s) for them get full XP for kills of mobs they tag by out of party pets. A single low level gets reduced XP so, even if you really only need 1 character leveled fast, grouping 2 and leveling both would be faster than one and grouping 2 and leaving one dead & far away would be faster than that...
If you really want to just level up a single character (or two) it can be a very fast way to get them leveled up. A single hunter was getting a character up to 20 at less than 10 minutes per level which is faster than my 5 man group...
Assuming you only have access to 5 accounts, likely the ideal party would be 3 Hunters power leveling 1-2 characters and you would leave one dead if you really just want to level up 1 character fast.
This could be a really fast way for someone to get an extra character or two to cap quickly. Personally I would love to be able to do that to have a Mage at cap for free water/food/ports and maybe a warrior for an extra tank option.
So pets can tap level at any level?
Does method 2B work with warlock pets as well? If yes, is this viable to powerlevel a char to level 48?
Best Regards,
Tony.
Yes 2B also works with Warlock pets though I don't know how sustained warlock pet DPS compares to fully talented beast master'ed Hunter pet DPS. If someone can do some comparisons between Warlock Pets and Hunter pets that would help.
2 Hunter pets took 2 alts to almost level 40 in approximately 1 day played. If I recall correctly 2 Hunter pet DPS started to taper off leveling speed around level 38 via 'Approach 2B' and I think they were going to switch at that point to a different Approach (possibly Approach 2A). Note that you alts don't need to be level 48 to tag level 48 mobs...
For a 5 boxer working alone, assuming 2 alts in the tagging group, the most pets you can have acting in the kill group is 3.
I don't know if any 3 pet groups have tried to get to 48 and reported back... Bottom line is that, within reason, the more pets you have the higher you should be able to go and the faster you should be able to get there...
I do know there are some 5 man teams of all hunters out there so they, if working with another boxer, could go further than other groups...
With 6 accounts active I can maybe one day have 4 pets for power leveling but for now at least I don't have any high level pets... One of my teams have 3 Warlocks so if no one does any testing before I get to 60 I will try to.
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Were they just tap leveling open world with the hunter pets?
It must be rough in P2 now with PvP everywhere then?