new version runs smooth. havnt found any error and I have been leveling 4 teams from 90 to 100 the last week
new version runs smooth. havnt found any error and I have been leveling 4 teams from 90 to 100 the last week
Same here I rerolled this week and no problems.
I did see one thing that is somewhat frustrating. I enabled the Jamba loot manager so my engineer gets all the BoP Primal Spirit drops, but when I kill a rare, everyone sometimes gets their own primal spirits which causes the alts to think it's a BoP and hangs their loot windows until I manually click on each one to loot the primal spirits. Not sure there's a way to work around that.
well as there loot for per char but there still bop. so but i don't think there is a way to tell that game its ok if the loot is from xyz npc. ya i know it happens to me as well so in the end i truned that part off and just don't click the box and loot it and then it goes on the alts as soon as the master take it,
Adding this what do you guys think?
https://dl.dropboxusercontent.com/u/...RangeCheck.jpg
and
https://dl.dropboxusercontent.com/u/...stuff/DEAD.jpg
https://dl.dropboxusercontent.com/u/...tuff/Range.jpg
Hey all been av busy last few days! and av released a beta if you could test it and let me know anything i missed out or forgot to close am not really mutiboxing atm.
ChangeLog
Quote:
Jamba Version: 4.1.3-Beta1
WoW Game Version: 6.2.3
Release Date: 24/11/2015
Modules: AdvancedLoot, Core, Display-Team, Follow, FTL, ItemUse, Macro, Proc, Purchase, Quest, Sell, Talk, Target, Taxi, Toon, Trade
*Jamba-Toon
- new Currency's
- Added Valor points back in.
- Fixed timewalker Currency to show the right text.
*Jamba-team-display
- Now Displays the word "DEAD" when the character is DEAD! and not 0%
- Added range that will change the Alpha on the display team list of the character that is not in range. Set to 40 yards. olny works in a party.
- Hides xp bar when your at max Level. As its no point showing it.
- Added characters durability (WIP) Its with bag space for now. no options.
*Jamba-Quest-Watcher
-Now shows quests on the Jamba-Quest-Watcher that are percent based (EG: Tanaan Jungle)
-Bonus Quests now Highlight as Red so there easyer to see.
*Jamba-Core
-Nolonger shows JambaStartupMessage
thanks all much love!
Not sure if it is from Jamba or I am missing something else. But I get this error that pops up when I invite my teams.
And on a separate note, How can I get my team list to look like this?Quote:
..erface\AddOns\Jamba-DisplayTeam\JambaDisplayTeam.lua line 2190:
bad argument #1 to 'gsub' (string expected, got boolean)
Debug:
Click here to view the original image of 569x130px.
https://dl.dropboxusercontent.com/u/...RangeCheck.jpg
Thanks
Update Beta-4.1.3b should fix the team-display bugs.
Team-Dispaly to look like i have it i have it set to:
tick stack bars vectcally
untick display team list horizzontally
untrick show team list Title
width on all bars are set to 100
hight is smaller on the others and about 35 on the heath bar.
i have follow/HP/Mana/combo ticked for my team :D
hope this helps let me know if you need to more help
Thanks. No more errors and the info for the setup worked great. Thanks again for all the help.
So I'm not sure of I'm doing something wrong. But I have a team made of 1 level 100 and 3 Level 78. I set it to show the experience bar, but for some reason every time I switch the the lvl 100 it disappears on the list but when switching to the other toons it shows up. Is there something I am missing that I need to checkmark on that toon. Thanks for any help.
Ebony, thank you so much for taking over this project!
I'm having some issues that I've not had before with jamba -
Upon attempting to complete quests my slaves error and give me this.
Code:Message: Interface\AddOns\Jamba\JambaCore.lua:363: attempt to index local 'moduleAddress' (a nil value)
Time: 12/02/15 17:37:12
Count: 8
Stack: (tail call): ?
Interface\AddOns\Jamba\JambaCore.lua:363: in function `OnCommandReceived'
Interface\AddOns\Jamba\JambaCommunications.lua:396: in function `?'
...vUI\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:145: in function <...vUI\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:145>
[string "safecall Dispatcher[4]"]:4: in function <[string "safecall Dispatcher[4]"]:4>
[C]: ?
[string "safecall Dispatcher[4]"]:13: in function `?'
...vUI\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:90: in function `Fire'
...erface\AddOns\ElvUI\libs\AceComm-3.0\AceComm-3.0.lua:261: in function <...erface\AddOns\ElvUI\libs\AceComm-3.0\AceComm-3.0.lua:243>
Locals: <none>
And then upon log in my slaves give me;
Code:Message: Interface\AddOns\Jamba\LibActionButtonJamba-1.0.lua:1412: IsAttackSpell(): Invalid spell slotTime: 12/02/15 17:57:40
Count: 1
Stack: [C]: in function `IsAttackSpell'
Interface\AddOns\Jamba\LibActionButtonJamba-1.0.lua:1412: in function `IsAttack'
Interface\AddOns\Jamba\LibActionButtonJamba-1.0.lua:1212: in function <Interface\AddOns\Jamba\LibActionButtonJamba-1.0.lua:1211>
Interface\AddOns\Jamba\LibActionButtonJamba-1.0.lua:1015: in function <Interface\AddOns\Jamba\LibActionButtonJamba-1.0.lua:1001>
Interface\AddOns\Jamba\LibActionButtonJamba-1.0.lua:997: in function `UpdateAction'
Interface\AddOns\Jamba\LibActionButtonJamba-1.0.lua:441: in function `UpdateState'
Interface\AddOns\Jamba\LibActionButtonJamba-1.0.lua:423: in function `SetState'
Interface\AddOns\Jamba-ItemUse\JambaItemUse.lua:313: in function `UpdateItemsInBar'
Interface\AddOns\Jamba-ItemUse\JambaItemUse.lua:911: in function <Interface\AddOns\Jamba-ItemUse\JambaItemUse.lua:899>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
...
...face\AddOns\ElvUI\libs\AceAddon-3.0\AceAddon-3.0.lua:644: in function <...face\AddOns\ElvUI\libs\AceAddon-3.0\AceAddon-3.0.lua:636>
[C]: in function `LoadAddOn'
Interface\AddOns\Jamba\JambaCore.lua:530: in function `LoadJambaModule'
Interface\AddOns\Jamba\JambaCore.lua:514: in function <Interface\AddOns\Jamba\JambaCore.lua:467>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?
...face\AddOns\ElvUI\libs\AceAddon-3.0\AceAddon-3.0.lua:529: in function `InitializeAddon'
...face\AddOns\ElvUI\libs\AceAddon-3.0\AceAddon-3.0.lua:644: in function <...face\AddOns\ElvUI\libs\AceAddon-3.0\AceAddon-3.0.lua:636>
Locals: <none>
No idea what's going on - I havn't made any changes to my UI - the only thing that has happened to my team is 100 boost.
I thought maybe elvui was causing issues - but I got an error on my slaves on login with elvui disabled, and all other addons disabled. :(
Code:Message: Interface\AddOns\Jamba\LibActionButtonJamba-1.0.lua:1412: IsAttackSpell(): Invalid spell slotTime: 12/02/15 18:04:16
Count: 1
Stack: [C]: in function `IsAttackSpell'
Interface\AddOns\Jamba\LibActionButtonJamba-1.0.lua:1412: in function `IsAttack'
Interface\AddOns\Jamba\LibActionButtonJamba-1.0.lua:1212: in function <Interface\AddOns\Jamba\LibActionButtonJamba-1.0.lua:1211>
Interface\AddOns\Jamba\LibActionButtonJamba-1.0.lua:1015: in function <Interface\AddOns\Jamba\LibActionButtonJamba-1.0.lua:1001>
Interface\AddOns\Jamba\LibActionButtonJamba-1.0.lua:997: in function `UpdateAction'
Interface\AddOns\Jamba\LibActionButtonJamba-1.0.lua:441: in function `UpdateState'
Interface\AddOns\Jamba\LibActionButtonJamba-1.0.lua:423: in function `SetState'
Interface\AddOns\Jamba-ItemUse\JambaItemUse.lua:313: in function `UpdateItemsInBar'
Interface\AddOns\Jamba-ItemUse\JambaItemUse.lua:911: in function <Interface\AddOns\Jamba-ItemUse\JambaItemUse.lua:899>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
...
...face\AddOns\Jamba\Libs\AceAddon-3.0\AceAddon-3.0.lua:644: in function <...face\AddOns\Jamba\Libs\AceAddon-3.0\AceAddon-3.0.lua:636>
[C]: in function `LoadAddOn'
Interface\AddOns\Jamba\JambaCore.lua:530: in function `LoadJambaModule'
Interface\AddOns\Jamba\JambaCore.lua:514: in function <Interface\AddOns\Jamba\JambaCore.lua:467>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?
...face\AddOns\Jamba\Libs\AceAddon-3.0\AceAddon-3.0.lua:529: in function `InitializeAddon'
...face\AddOns\Jamba\Libs\AceAddon-3.0\AceAddon-3.0.lua:644: in function <...face\AddOns\Jamba\Libs\AceAddon-3.0\AceAddon-3.0.lua:636>
Locals: <none>
Ya that was a cool change i made to try and hide the XP bar at level cap on the beta version. You could roll back to the release version and it should be ok. ill undo this change in the next beta release. or try and find a new way.
is this every quest? i have not seen this happen to me so am unsure ill try and look into to it does it only do it on boosted chars?
ARE you using the beta version? if so does it do it on the last release version.
EDIT EDIT: are you putting spells in the Jamba-item bar? All them errors seems to show that there is nothing on that about quest prolams
Hi Ebony,
Thanks for picking up Jamba and for all the work you're doing!
I started boxing again a few weeks ago and there's something that's I find really annoying and was wondering if there's some way around it:
Blizzard objective frame (the one that pops when you're doing bonus objectives and some dailies) is not visible in the jamba quesyt watcher frame and when enabling both the jamba quest watcher and the blizzard one really takes up a lot of screen real estate. Is there any way to get only the progress bar (and have the objectives added to watcher where relevant)?
bonus objectives and dailies with the progess bar does infact work with the jamba quest watcher they should be at the bottom of the list and be highlighted in red to make the stand out a little more. the olny thing that does not work is dungeon or scenarios quests will not show on the watching not found a good way to do them.
Attachment 1593
Not working for me.
It's there on the bliz quest tracker but not on jamba's.
I think it's in the beta version I'll get them bugs fixed and release it soon.
I am having issues with the Interaction /Use item box. I can not move the box from the original spot. I have elvUI, and that has not changed the location. I see in videos where people click and drag it. I have tried every combo to move the box and nothing seems to work. Am i missing something or missing a click?
Can I request a feature? I was wondering if it would be possible to implement a cc alarm/warning. In my random pvp escapades I'm frequently leaving a slave behind due to it being cc'd - so I was hoping that Jamba could scream something like, "character xyz has been sapped". Like it does for follow warnings.
Any way to get the beta version?
ebony, the link you have in the OP is broken.
http://wow.curseforge.com/addons/jamba/files/
4.2 released hope nothing is wrong it seemed ok on my tests
4.2 works smooth. Nice change with the red color on bonus part. Curforge link on page one doesnt work but I found it on curse.com
Durability is nice but personally I dont use it much so if it could be one we can turn on/off later that would be great.
And with questwatcher active is it possible later that we can track achivements? that is really one of the few things I miss
Thanks ill see about fixing that link i don't know why curse keeps doing this.
Durability was a beta thing for testing and i forgot to null the code for the live version, am unsure where if to put it or keep it as it is but yes i know it needed opts to turn it of.
ill see if i can hotfix this into it like bonus quests etc. Am working on warnings for cc so when a toon gets sapped etc.
in other news i got this kinda working
https://dl.dropboxusercontent.com/u/...uff/CCTest.jpg
Hi Ebony :)
I was wondering if Jamba can (or will be able to), track Boomkins Astral power & Shamans Maelstrom resources come Legion? I'm boxing x3 of each along with Hunters in the next expac.
Awesome ty!
This is starting to drive me nuts. Every single encounter I have it makes the follow broken sound. I have tried the obvious changes in options, (I don't think I need to list them for you), then I tried basically every permutation of options. I need that sound to go away for my sanity.
I've been messing with it for a while, I have tried deactivating all warnings in the entire addon but I cannot escape that damn error noise. I noticed that sometimes it doesn't even do it when I break follow, it's been doing it halfway through DPSing down a regular mob. No it's not low health or mana or CC or anything like that I'm just trapping riverbeasts for my barn and I hear this thing every time.
well the warring is raid warring as that the coms it uses. are you seeing a MSG on the screen? or just the sound and are you using the new copy or was it doing this before?
You can turn it off under team/follow and you could get to only show when out of combat as well.
if you wonted to stop all warnings for now you could change the raid warning to something else like party/guild etc. or even mute all warnings for now under avd>core:message
EDIT EDIT::
I have found a way to turn of the default RaidWarning sounds and you will be able to turn it off in the next release!
so you been asking for it and i have found a way to do it!
Sound can be turned off or set to something else or even leave it as the raid warring (yes you could do this before but it played both the raid warring sound and the new sound not really that good)
https://pbs.twimg.com/media/CZdKmciWcAA9Xfr.jpg
if you would like to test this for me then its build here: (or set curse client to Alpha build)
Ok new test release should work with push all settings again Test and report back if you can!! please!!!
http://wow.curseforge.com/addons/jam...-0-6-gca2734c/
Update 4.2.1 - The No more raid warring sounds update.
Quote:
Jamba Version: 4.2.1
WoW Game Version: 6.2.3
Release Date: 21/1/2016
Modules: AdvancedLoot, Core, Display-Team, Follow, FTL, ItemUse, Macro, Proc, Purchase, Quest, Sell, Talk, Target, Taxi, Toon, Trade
- Updated all dates to the new year 2016
*jamba-communication
- Fixed "push all settings" again agian.
*Jamba-Toon
- Added Message To Master when a Minion Gets crowd controled
*Jamba-team-display
- Removed Durability from Display-Team (Will have its own Place soon™)
*Jamba-Proc
- NoLonger is set to Default
Jamba-Sell
- does not spam master with settings received.
*Jamba-message
- Now only shows realm Name if not from the current Masters Realm
- You can now turn of the Raid warring Sound under Avd:message > raid warring and change the sound to None!
- Added Raid warring sound to play under SharedMediaLib.