Unless its like the Goblin starting area.. damn that sucks so hard to Box..
I'm guessing there will be realm first lvl 80, 85 and 90 monks... no way a horde is winning that, full time gankathon on opening weekend :P
I'm looking forward to quad ret again more so than quad panda. Quad panda seems like it will be annoying to keep track of all of the resources lol.
if you have nameplates turned off ... i guess you could be standing next to the opposite faction and never know.......... *eerie music*
I havent decided whether to try for realm 1st monk or not yet or to do it on a deadish realm, just for the just cause I can lolol or try too..Quote:
I'm guessing there will be realm first lvl 80, 85 and 90 monks... no way a horde is winning that, full time gankathon on opening weekend :P
Or to go for it on my main hunter, or if im going to lvel 5-7 toons at once instead.. was thinking of levelling a bunch in the one go as there be a hell of alot to level again. And get the main toon sup too 90 first and begin the grinds, and gear processes for raids... noidea, cannot decide, I kinda want too try for realm 1st on my main hunter on main realm which is high pop so that alone be a HUGE challenge, or go to a deadish realm, or just lvl alot in one hit, ohh the decision!!!
Dks now get a glyph that turns icy touch into purge... lmfao thats going to be amazing.
This beta came fast 8) One of the live streams was saying there are pre-mades. It is as if this is more of a test realm patch style then the past betas. I think they want it out before GW2 8)
"Your Lava Burst spell will always be a critical strike regardless of the presence of Flame Shock on the target, but it deals 5% less damage."
lmfao
5x ele shaman, with lava burst glyph, pop ele mastery, pop ascendance = 75 lava bursts + overloads that will all crit in 15 seconds when you have 5x ele :d
Aye, imagine that new totem ... pop it and within 5 seconds it explodes and does an 8y AOE stun for 5s. Multiple of that combined with multiple thunderstorms and multiple groundings. Coupled with a 40% damage reduction ability, and don't forget you can play around with different weapon imbues & unleash elements (to take less dmg from that target when rockbiter+UE).
And the new end tier talent seems to make the FE into a permanent pet, not sure if that's gonna be allowed into arena. Either way boxed ele shamans are going to be incredible interesting to play in pvp the way it looks now.
I sense you being sucked back in...
About AOE looting : you don't need the mammoth or even jeeves (though I just finally crafted jeeves on my engineer - gosh that was painful... but I'm glad I have him now...)... you can use the guild page pet to sell !
I'm glad I have stuck with my ele team, 8 ele shams gonna HURT on that AV bridge :P Wonder what this lava chain thing will be in Ascendance form?
Then i saw "Glyph of Unleashed Lightning Your Lightning Bolt takes 5% longer to cast but may be cast while moving."
How come the shammy improvements all involve dps losses? The above glyph is almost our no.1 glyph and shams are no where near topping dps charts in either pve or pvp!!
AoE loot, bout damn time! FFA + 5 box = profit
"Mages in Rift heal by doing damage, so this might be where they got the idea. "
Atonement already works this way for disc priests.
I really would love if this expac got WoW back on track, not played in close to a year and would love something new to get back into
Now with the beta started and no NDA there are a few streams available if you wish to view..this is MOP related..wasnt sure if to post in streams section,
these won't always be live...but will give an idea of the monk resource system etc..there are some talents you can use..no glyphs at the moment..no female dances etc
and of course a few bugs this being beta of course..
Examples i saw so far..riding panda animations..will start in sitting position..but will stand up straight too..some place holder boxs for helms etc..
There was a mage who was bugged hitting and more or less 3-4 shotting bosses with 1 million hit point lol..
A hunter who could keep calling his pet turtle over and over ..so he had about 20 turtles attacking and following like a herd of sheep lol,
but again these will get fixed along the way..
Panda roll looks like it would get you away from trouble in pvp..also works up and down sloped stairs from what i saw..the cooldown is only 5 secs i think at the moment..that may get changed.
Ohh and if you go to the links..and using firefox..adblock will stop the advertising..also the chat might drive you mad...everyone asking the same questions...demanding beta keys,complaining they should have been in the first wave of beta,lots of "QQ" ing..
Asking to see talents trees(which is understandable,but not after the 20th time :) )..
Asking for people to report the hunter with 20 turtles,for hacking ( i kid you not lol) even though its a bug and beta..
but its all good fun..apart from the chat :)..
anyway
here are the links..if you would like a peek..
http://www.twitch.tv/affinitii_yapi_bl
http://www.twitch.tv/mmo_champion
http://www.twitch.tv/nin4th
To view without chat..and be able to use arrow keys to to change stream to stream..try warp prism at this link..its cool for watching streams..
http://teevox.com/#!/c=streams&ch=3&s0=236308
ok bye for now :)
Btw about ele shamans, lava surge procs makes lava burst instant in the beta (same like T12 4p pve set).
To add to the ele fun in pvp, if you pop ancestral guidance at the same time as ele mastery and acendency you are getting 40% of all damage returned as heals on injured nearby allies so you get massive burst + survivability over 15 seconds. Wonder if that would be enough to tip the balance in 5's because it should be fine in bg's.
Echoes of elements can proc off of mastery and proc a mastery hit
So you can get;
Lava burst
echoes
mastery
echoes
mastery
Might just go with mastery enchants and reforge everything to mastery :) could be crazy with ascendance up!
http://www.warcraftlegion.com/images...t-keyboard.jpg
Conversion : Costs 10 Runic Power, + 10 per second
Continuously converts Runic Power to Health, draining 10 runic power per 1 sec and restoring 3% of maximum health. This effect lasts until canceled, or Runic Power is exhausted.
death coil glyph absorbs roughly 10-13k (depending on ap) on other ppl
That reminds me of...
http://img.photobucket.com/albums/08...n/DKraidUI.jpg
Forgive me if this has been posted somewhere else in here but I saw a link to some of the datamined items from MoP and....*CHoKE* I thought they were going to compress gear stats?
Dragon Soul heroic caster staff:
Ti'tahk, the Steps of Time
Heroic
Binds when picked up
Staff
Two-Hand
Speed 2.90
2152 - 3997 Damage
(1060.2 damage per second)
+581 Intellect
+871 Stamina
Requires Level 85
Item Level 416
Equip: Increases spell power by 3325.
Your spells have a chance to grant you 2175 haste rating for 10 sec and 435 haste rating to up to 3 allies within 20 yards.
MoP caster staff:
Inscribed Crane Staff
Binds when picked up
Two Hand
Staff
4895 - 7343 Damage
Speed 3.30(1854.3 damage per second)
+1015 Intellect
+1522 Stamina
Requires Level 90
Item Level 476
Equip: Increases your haste rating by 677.
Equip: Increases spell power by 5813.
Equip: Increases your mastery rating by 677.
:eek: 75-80% increase in stats??? So much for stat compression, unless they've yet to complete that pass on the items.
I was under the impression that the increase between Cataclysm and MoP was going to be much less than previous bumps, and in addition all stats were being reduced to be nicer on computing things on the servers.
In the MMO-Champion summary article, they mention that the stat compress idea was scrapped.
Yep and I am so happy about that! Supposedly there wasn't enough begging from the customers for an item compression.