Hordies using LFG will probably get the full xp too ;-)
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quck question why leave ULBRS at 58 and not at 55? and do ramps from 55-62 ?
aww dam they bumped it to lvl 57 ! Also I was wondering for UBERS and LBRS how do you guys do it.. I was thinking just do the first part of uppers before the fire boss then the whole of lowers that way I dont have to cart my guys around and waste more time
PROTIP: Boosting using lvl 85 Fire mages and instant flame strikes are very handy for instances upto SM Cath.
i actually boost to 70 with a fire mage, then switch to my feral druid. It slows down a lot at that point, but the mage is too squishy for pulling instances past uk, nexus i find.
as for lbrs and ubrs, i just keep them on follow for the entire instance, the only time they come close to dying is running through the whelps room.
I don't know if anyone has had a similar experience, but I found boosting past 61 to be too boring to take (I really hate the Auchindoun instances). I boosted all of my teams to 61 but couldn't stand Mana Tombs or Shadow Labs long enough to take them to 68.
I've been questing in Hellfire from 61 to 65, then Nagrand from 65-68 and it is much more enjoyable. It helps that they are two of my favorite zones in TBC but I think alot of my issues is that after taking 9 teams to 61 through instances, it gets old.
Right now I have 6/10 teams to 68, ready to hit Borean Tundra and 4 tames at 61 with about a month left on my RAF.
I just boost to 63 in HFC and then to 68 in Seth Halls, both are mindless runs, only have to move your team once in Halls up to the first boss after you kill it and only take like 15-20 min a run. I just put on TV or a moive and watch that as I go running through both those instances spamming my macro key and killing everything in my way....much easier and faster thank questing.
70 is easy boosting in Hellfire and Sethick. 1 Shadow Labs run will ding you 69, then the Ring of Blood should hit you 70.
Then I run Nexus or Utgarde keep a few times to ding 72.
Once 72, I quest in Borean till 75, then its off to Halls of Lightning to 80. HoL is by far the best boosting I have seen for 75+
I don't have too much more time on my RAF, so here's to hoping I can get my Hunters from 73 o 80 this week.
I'll tell you why I stay in UBRS until 60 when I boost: DE and shards. Those shards sell for 20g each on my server. I can get over 10 a run, sometimes 20. That is the sort of gold that pays for lvl 60 mounts :)
Also, outlands is FAST. I was doing a team of DKs there this weekend, and even sticking with ramps for the fast kills, I got up to 65 in just a few hours. (If I had boosted, it would have been faster, but I wanted the dungeon thing for guild rep/gold...)
When I don't have my DE char and I am boosting, I go asap to outlands as the drops = more gold/hour. XP is fast in either location.
My plan is to tag boost, in world, not instance.
Find mobs that are not gray to everyone. Group raf lowbies with one high level Booster/Tagger. Tag mobs with Tagger. Kill mobs with out of group help or with tagger.
For example level 85 tagger. Level 80 Mobs. Level anything RAF lowbies (make sure they are within the 4-5 levels of each other). Then outside of group high level helpers to kill mobs.
Tagger and lowbies in group. Unlimited others high level outside of group to help kill mobs. Tagger tags and all high levels kill. Because the mobs are not grey to the tagger the exp penalty is not to much. Lowbies will probably get max exp they can from killing a mob.
This works best with aoe of course. And you want a spot with fast spawning mobs (tables in IC for example) and lots of them if you have outside of group help to kill.
And now that I have all level 25 guild perks I am hopeing this process goes a lot faster (of course I can't even start for a few months as RL is pwning me).
Mobs must be at least level 81 for what you want to work.
http://us.battle.net/wow/en/forum/topic/1253376893
Good Link. Right. If the tagger is 85 you must be in Cata Zones.
I'm finding that from 75->80 without RAF, BGS are quicker (if you have <2m queues).
Booster character:
Class: Death Knight
Race: Orc
Level: 85
Gear: S9 PvP Gear
Boosting what:
4x Undead Warlock
RAF Accounts linking: Account B + C + D are invited by my main account, Account A
Routine Vanilla:
1-4 Do the kill quests in undead area
4-6 Kill Scarlet mobs above the starting area
6-10 Questing
10-15 RFC ( Have Group Will Travel by main character )
- Do RFC dungeon quests as soon as they are available ( Req. lvl 13 )
15-20 SFK ( Heartstone to Undead starting area )
- Do SFK dungeon quests as soon as they are available ( Req. lvl 16 )
20-40 Scarlet Monastery ( Heartstone from SFK to Undead starting area, pick up mount at warlock trainer @ Brill, and run to SM )
- Do SM Graveyard dungeon quests as soon as they are available ( Req. lvl 26 )
- Do SM Library dungeon quests as soon as they are available ( Req. lvl 29 )
- Do SM Armory dungeon quests as soon as they are available ( Req. lvl 32 )
- Do SM Cathedral dungeon quests as soon as they are available ( Req. lvl 35 )
40-45 Zul'Farrak ( Have Group Will Travel )
- Do ZF dungeon quests as soon as they are available ( Req. lvl 44 )
45-48 BRD ( Take flightpad )
- Do dungeon quests as soon as they are available ( Req. lvl ?? )
48-58 LBRS
- Do dungeon quests as soon as they are available ( Req. lvl 55 )
Routine TBC ( 58 - 68:
Coming soon...
Routine Wotlk ( 68 - 80 ):
Coming soon...
I'm going to use a level 70 balanced Druid for boosting. It probably is not a good build for that but it is all I've got right now.
This is my first time boosting and I've only been playing WoW a couple months. I'd appreciate any tips you might have on how to make good use of this build for boosting.
During my RAF, I used a variety of classes to boost with.
Basically had a lot of toons across two previously existing accounts.
And then added four toons that matched the one I already had.
So had a 70 Hunter boost four Hunters to 60th.
Did the same with a Shaman boosting Shammies.
And a druid boosting Druids... and a Priest boosting Priests.
Didn't do the Warlocks, Mages or Paladins, during RAF.
Although I have Warlocks (4x Warlocks, 1x Priest) in the 30's and Paladins (5x) in the upper 50's since RAF.
Boost a lot of classes during RAF.
More options are great, even if you don't think you'll use them now.
You might want them later.
i had my best luck either boosting with my 85mage or my 85pally, used the mage for stuff up to lvl 60ish, then the pally, to keep the speed up.,
The only instance I've run so far is SFK. I'm using a level 70 toon at the moment.
I'm curious to hear how many pulls you guys need to do with an instance like SFK.
to keep from hitting the 5per hour i do sfk a little differently
1. move toons up against fence facing courtyard
a. kll to first boss
2. run across courtyard, go up ramp on the right, pulling everything to springdale, run back down throu baron's room, end up at the corner directly across from where my toons are parked
a kill it all (with both bosses) loot bosses
3 go back and get toons and just drag them with me while clearing to the greed/red alchy boss (i drop them off out of los on the outside of the room on the stairs.
a kill the boss grab toons, proceed to last bosses room, u can hit the last boss from the door and usually one shot him, loot him, take the shortcuts to get out faster, reset / repeat
then i usually move to sm at 21ish
*vote to sticky this thread or at least an edited up version of it
There is a post on the first page of this thread that says you can leave the toons at the SFK entrance. I have a horrible sense of direction and figured that must mean at the entrance of each room or area.
I was getting fed up with my toons losing follow and moving them from area to area. So I left the toons at the bottom of the first set of stairs and tested to see how far I could go and still get xp. I found out you can leave the toons there and they get xp for everthing in SFK.
This is essentially what I do as well.
I park the toons at the front gate. First pull is to the jail and AoE down trash. After the guy opens the door, I pull the courtyard, stables, front part of the keep to the right all the way until you get to Baron area and the pull that area back through the dining hall, kitchen and back to the other side of the front gate and AoE there.
Then I pull everything I can up to the Wolf. If you AoE from the entrance to the Wolf's room, your team will get XP. Sometimes I found that killing at the back of the room would lose XP for the team.
Generally I don't kill anything beyond that as it's out of reach of the toons without moving and it's generally not worth the effort of moving them (except for the first time for the achievement).
Some people mentioned going to Scholomance at 40/41. According to Wowhead you can get in there at 33.
Won't you get more xp if you start an instance as soon as possible?
After I move my slaves up in Stratholme, on the dead side, they get killed by gargoyles while I'm fighting. Any ideas on how to deal with that?
good info
:)
your parking them to close to the mobs, look for an emote on ur alts screen that says "eye of naxxaramas sees something" then make them kill it, its non elite and easily killable. or just park your guys farther back. when im doing the gauntlet area i usually leave them on follow on me, then drop them off in front of the ziggarauts then pick em up and move on.
The slaves are naked and can't kill anything.
I clear from the start of the entrance to the gate where the rats attack you. Then I move the slaves about half way to the gate. There are no mobs in sight where I park them and I don't see how it could be too close to mobs.
Where are you getting the descriptions for those areas you describe (gauntlet, ziggarauts)?
My 5 RAF druids (Toon b,c,d,e invited by Toon a) are sticking on 75. I don't want do the picking quests. Even the killling quest is not good to experiences boosting. Any suggestion to me? :P
I love the idea of boosting, but it seems like I'd need a fifth levelled to complete a team.
My active chars are setup as such.
1 - 85 Paladin, 74 Mage
2 - 85 Shaman, 85 DK, 74 Mage
3 - 85 Shaman, 85 DK, 74 Mage
4 - 85 Shaman, 85 DK, 74 Mage
5 - 85 Shaman, 85 DK, 74 Mage
Do you plan to just boost 4 characters level 85 so you can integrate them with an existing member, PVP with 4 or get pugs?
I am assuming that they have not changed that mechanic in Stratholme. Periodically, a non-elite undead mob (looks like a black ghost) will spawn near the group and you'll see an emote or yell like "The Eye of Naxxramas says The living are here!"
If it is not killed within a few seconds, two elite gargoyles will spawn and attack the group. The ghosts do not spawn when the instance is generated, so it doesn't matter that you cleared every mob you saw.
good post
Is 250 EXP + 77 GB right for level 48? Using RAF
Deepholm aoe area, Im getting to do about per level about 39-42 mins from level 70 and up Im at 75 now
Just a quick question, are you guys looting as well or simply passing on the drops?
Anyone aware of any major changes affecting boosting in the upcoming patch? So far I know of only two, and they won't be game breaking:
- Have Group Will Travel gone (back to multi person mounts, strategically placed warlocks, and summon friend)
- Scarlet Monastery is being redone... not sure what the new one looks like
Anything else?
I've read that, and the wowpedia page, thanks
Has anyone tried the new SM and see how it is? Also looting should be painless now with AOE looting. Just have one character with guild page to vendor the grays quickly.