Not too shabby.
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Not too shabby.
That's a very underestimated value, just what I got out of the hole to sell. Sold some more P1 stuff last night for another 200mil.
not bad at all how many chars and planets you got going to make that much in there?
41 Planets doing extracting and P1 construction and 4 planets doing P2/P3 production. I extract extra on the more profitable P1's and carry them to hisec to sell. The super high yields in wormholes are the key to my success.
wow nice setup 41 planets. need to redo mine since i always forget to do stuff every day or not around to do it, think i need to change for once a week instead of every day. At least on the harvesting part.
I didn't get to do all the selling that I wanted last night due to a couple of bubbles being placed inside our hisec hole entrance (thanks Russians!) but my latest haul was sold and plexes were bought for 2 out of 3 of my accounts based almost solely on PI. I officially declare the Planetary Interaction Experiment a success and completed.
Awesome morganti and good job. To bad it takes wh space planets to make it work that well, though still worth doing in high sec though I think. I probably should train alts on my accounts as well to do it. How do you move the p1 stuff on alts etc? Did you train industrial on them so they could fly iteron or some other ind. ship?
each alt has industrial ships to 3 or 4 I think (that's what i've done to copy him :)).
My setup is nowhere near as good as Morgs but I can get 200mil per haul from PI and variuos loots.
Yes, the "base" alt training should include the ability to fly indy ships (level 3 industrial) and fit expanded cargohold 2's (level 2 hull upgrades). Other than that I believe it's all PI stuff (which requires science for one skill iirc). I always run a 2 day 1 hour 30 minute schedule on my extractors, so resetting every 2 days and picking up material every 2 days left me making usually 2 runs on the smallest indy ship to get all the P1 materials off of 5 planets. If you let stuff stack up and don't go do pick up runs every few days you WILL be spending a painful amount of time flying back and forth to customs offices on indy ships with small cargo holds. In hisec I did have a freighter to collect and move everything in mass, but coming out of the wormhole I use transport ships, itty 5's, and rigged badger 2's.
You can definitely pull this off in hisec, your profit margins are just tighter. My original projections from hisec put me running 3 accounts (45 extraction P1 planets with 9 toons) and being able to buy 2 plexes with a little left over every month. That's if ALL I was doing was PI for money. Wormholes are not required to pull this off, and indeed have their own pitfalls (much harder to move stuff around easily, more chance of losing a big load of material while trying to get it out of the wormhole, etc). If you're not interested in buying PLEX and just want supplemental income PI is great for that too. It's like dailies in wow except it's "every other dailies". PI makes flying around in that HAC or T3 feel not so dangerous....you can literally pay for a new HAC hull every few days, so why sweat the loss?
i have been doing little PI in a 0.5 system and been doing ok not great. was thinking about trying some WH space. but from what i read they only last a day or 2 before the WH shuts down and you can no long use it to get out. how long have you found the most of the once you use stay open
You need to have a POS and basically "own" the wormhole before you can really do PI well there. Yes, the entrance moves around. Our C1 has a static hisec exit, so we can always get to somewhere in hisec (not always near a hub though).
cool thanks for the relpy do not think i' ready to try to own a WH yet =) kinda busy with RL stuff and sounds like a lot of work.
you guys ever going to upgrade to a larger wh, or stay put with a c1?
Well, the community never really came kicking and screaming to get into wormholes once a few of us went in, so a c1 has actually worked out nicely for us. Grond and I are pretty much the only two playing in the wormhole atm. It would take a good reason and a good wormhole for us to move right now (having 0.0 level PI planets 1 jump away from hisec is just too awesome), but who knows what's up in the future.
Yup, the C1 is perfect for us at the moment. Plenty for my 6 hulks to mine, our Drakes can handle any other sites that spawn and the PI is awesome. The only minor problem is the limited ship size entering the WH, but that keeps our ivaders small and we can always build bigger ships. Carrier anyone? :)
Ill be happy with a drake fleet. I have seen some killmails with drakes in the fleets, its amazing what they're capable of in large groups. Can always keep the bigger stuff for lowsec later
So since the experiment was a success, what do you say to the next phase being a cost/benefit analysis of each level? I'm considering the idea of making more higher level stuff, and which planet types would be most beneficial in doing this, versus just sticking with p1 and running in and out more often. Im thinking this because it may be less time consuming with as many accounts as we all run, and I am gonna take a wild guess that most forum users are not boxers, so we might as well start gathering intel for ourselves now.
I'm already working to convert as much P1 as possible into P2's and P3's. I'm currently running 5.5 production planets (the .5 isn't running all the factories it can atm since it's my planet where I take whatever extra P1's I have and change the factories to produce the highest selling P2's and P3's I can make). My view so far is basically that you can't go wrong making and selling POS fuel, but most anything from PI seems to sell. I make so much robotics they should rename the stuff to morgbotics.
and grondbotics :)