Yep, or spend about 5k gearing him up with every BoE epic and the best gems/enchants you can buy if you want to turbo boost your way into overgeared tank.
Printable View
Yep, or spend about 5k gearing him up with every BoE epic and the best gems/enchants you can buy if you want to turbo boost your way into overgeared tank.
I just tried this as my first heroic. I quickly realized how bad I am at multiboxing :P
I managed to actually kill the first boss (the guy near the pit of small snakes - guess first boss depends on where you enter??). I wiped a couple of times though. The AOE got my slaves. I never bothered going to the colossus.
My current problem is my paladin tank losing aggro. I need to calm down on button smashing or something.
spread out in a cross with all toons facing the middle (I believe thats how hachoo's video has them placed).Quote:
Originally Posted by 'Greythan',index.php?page=Thread&postID=187954#pos t187954
when the boss does his spit thing calmly strafe everyone one step to the left or right and continue killing. repeat stepping hte other direction. all the while keep tank and mob in the middle - be ready to use both taunts on the pali.
What this does is steps you all out of th epool but keeps the boss in LOS of everyone without having to rotate any toons. takes some practice but that worked fairly well for me.
I stick my shaman around to the right as you enter the room, up out of the pit, not in LoS of the boss. I totem up then pull with my pally, run back to the group, drop fresh magma totems, consecrate, pop bloodlust and hammer "Q" like a crazy fool and hitting TS if i see any adds. (this is my dps key on pally and shaman) i get him to about 1/3 health before the aoe hits, as he casts it, i fire off a chain heal, i spam "Q", till hes dead. (Sometimes i'll do another chain heal, sometimes i dont.) My pally never needs healing, the boss does hardly any damage and the chain heals top him up. Boss is dead in about 20 seconds. Job done. Move on. :o
Next boss just do as hanchoo does in his video, spread appart, nature res totem, 4 healing streams, then just....kill him. Chain heal if needed. My pally only needed 1 heal last night when i did it. I find the odd taunt is needed to keep agro, i "think" threat resets when he transforms. You should never have any threat generation issues if you have Righteous Fury active.
What I have been doing with my team, to fight the colossus in his elemental phase is the following:
1. Position all 3 dpser on the walls of the circled room (the one befor the boss, where the elementals and the 2 'statues' were), with a little bit room between them, but not as much.
(the 'on the walls' is, so that the elemental stays before them, when it charges arround and the ppols don't add up)
2. position the priest before the dpsers so, that a 'holy nova' heals all dps (and the tank)
3. position the tank infront of the priest
4. use an nature-resitance thing ( for me its my hunter, for you your shaman)
with this constelation, in the elemental phase, i simply stay where i'am, tank with my paly, and dps with my toons, while my disc-priest spams holy-nova like he's crazy :)
Thanks O.
I'm just not sure that my priest has enough SP and mana pool/regen to spam ae heals for this entire fight. I think I'm just suffering from the typical, just-hit-80-not-yet-geared blues and need to win a few and/or do some instancing with my guild.
May be trying this fight again tonight. I'm getting the first boss down pat a bit (although even he's a wipe 2/3 of the time still).
Keep plugging away and you'll develop your own strats for the fight based on your own gear and group composition.
And when that fails, check out the movies on this forum and just ask questions. I know that I had all kinds of problems with my team and usually, I'd search the forums here and find an answer, although maybe not the exact answer I was looking for.
I, for one, have decided to get better Def gear on my tank and that has made the fights a lot easier. My main problem has been positioning, which I seem to be getting better on.
[quote='Hachoo',index.php?page=Thread&postID=188176 #post188176]Yep, or spend about 5k gearing him up with every BoE epic and the best gems/enchants you can buy if you want to turbo boost your way into overgeared tank.[/quote][url='http://www.wowarmory.com/character-sheet.xml?r=Magtheridon&n=De%C3%A2thgrip']My Armory.
[/url]
I made my tank BS/JC and made them myself :P
The extra sockets, prismatic gems and monarch crab figurine were just gravy. :)
Cheers,
S.
Killed the Collosus on my third attempt last night.
Refined my tactics a bit. Realized I was engaging DPS a bit too early after the transformation. Gave my pally time to get aggro and it went better. Did it in Hachoo's "cross" formation wiith strafe buttons mapped for slaves.
Far from ezmode, but took him down. Of course, he drops a piece of leather rogue gear for my party. (Hello DE shard) ;)
Congrats! Once you get used to the encounter and get some serious DPS going you'll find that you can utilize taunts + super high DPS to nail him without having to build threat.Quote:
Originally Posted by 'Greythan',index.php?page=Thread&postID=188792#pos t188792
Basically for my DK when he transforms I can hit him with so much DPS that I just use 1 taunt and within the 3-5 seconds when it ends he's already transforming back into another form :D
Learn something everyday:
So, if you continue to burn down the collosus while he's spitting out the elemental (i.e., transforming) you reduce the amount of time you face the elemental? Did I get that right?
My DPS is no where near what it should be so this is a way off, but worth knowing.
Oh, one addendum. It was late for me after downing him, but also the first time I could move into the cavern beyond him. So, I thought I'd kill a few more. There's the one roamer that I downed and then the first group of four humanoids. So, having not yet macro'd Hex I went ahead and set it up.
Feeling invincible, I set my mage's focus on one target, my shaman on another and pull. I hit my sheep/hex macro, and of course I had focused my shaman on a ranged mob. It doesn't get within range, aggro bounces to my priest, and I wipe. Laughed pretty hard. A bit of humble pie after my boss victory. Good stuff.
Not quite exactly what I meant. Basically, you only have to do something like 75k damage to him each time for him to switch forms. I can do 75k damage in just a few seconds (maybe 4-5, FS+LvB+LB is something like 60-70k damage for me, plus my DKs damage), so when he changes forms I hit him with an icy touch to grab aggro, FS to set up the LvB, then when I cast the LvB I hit either dark command or death grip and thats enough to hold aggro through LvB + LB (+ LB if I need a 3rd spell) - Death grip is usually wearing off about that point but I did so much damage hes changing forms already anyway :)Quote:
Originally Posted by 'Greythan',index.php?page=Thread&postID=188885#pos t188885
It's a funny feeling when you go from just killing a boss to the point where you get achievements for killing it so quickly. Yesterday I got Consumption Junction with out even trying :S No LOS used, just burnt him quickly enough. Had 15k over all dps >.>
Are you talking about the troll area that leads down to Moorabi?Quote:
Originally Posted by 'Greythan',index.php?page=Thread&postID=188885#pos t188885
If so, after killing the elemental (coming from snake side), you can jump into the water and swim over to the ramp next to Moorabi/Eck's room - no need to kill Trolls/hulk things. After killing Eck and Moorabi (reverse that order), just jump off the ledge where the crystal you have to click is, and swim over to the middle and proceed to the last boss. Shaves a few minutes and you don't have to deal with the 4packs of trolls.
Yes, that's exactly what I'm talking about so I learned more than one "something" today. ;)Quote:
Are you talking about the troll area that leads down to Moorabi?
If so, after killing the elemental (coming from snake side), you can jump into the water and swim over to the ramp next to Moorabi/Eck's room - no need to kill Trolls/hulk things. After killing Eck and Moorabi (reverse that order), just jump off the ledge where the crystal you have to click is, and swim over to the middle and proceed to the last boss. Shaves a few minutes and you don't have to deal with the 4packs of trolls.
Thanks for the tip.
Hachoo, thanks for the clarification. That makes sense. I've determined that my aggro management on this fight needs some serious work. I've had a few runs now where I get the elemental focused on the tank only to see it run after and kill a dps. I need to stop mashing the dps button after each transformation for a second to let the pally build up threat. I'm just so damn nervous about survivability that I'm mashing buttons like crazy trying to burn him down. ;)
Greythan
A good boss fight to try to learn controlled DPS is the Vexallus fight in Heroic Magister's Terrace. In that particular fight, if you DPS too quickly without killing adds, you'll end up wiping as the adds have a pretty mean AE.
On normal mode, you can DPS so quickly that it doesn't matter, but on Heroic, you either need huge DPS or you need to control the encounter. Anyways, it's a fun fight and may help you get a little more comfortable with controlling DPS.
I'm not one to really talk, though, as I get spastic on Heroic Boss fights as well!
At this risk of not being politically correct, I'm a total spaz atm on these fights.Quote:
I'm not one to really talk, though, as I get spastic on Heroic Boss fights as well!
Heart beat increases. Hands are shaking. Its really fun. :)
Its also really frustrating when you realize you aren't playing smart. However, that's all part of why we took up this multi-boxing mantle, huh?
On the positive side, I've never played a tank class in any game (former longtime EQ player here). My guild needed an offtank for a 10 man OS and I performed quite well. It was clear my guild outgeared the content, but I followed directions pretty well and held aggro on the adds, went through the portal on the dragon fights, etc. I think the multi-boxing really makes you a better all around player.
Back on the topic of spastic play, I really need to work on my keybinds. I notice that I have certain functions set to keybinds that require both hands and I've stubbonrly resisted changing. For example, my fire elemental totem is alt-7 and my bloodlust is alt-8. I've died a couple times by taking my hand off my numpad (all my healer binds are there) to try and set those off. Silly stuff like that.
Just took the Collusus down on my first attempt tonight. A huge upgrade to my warlock running Nax10 with guild last night helped dps. That said, my tactics are MUCH better.
Key I'm finding on that fight is aggro management. Staying calm enough to get and hold aggro after each transformation makes a big difference. Oh, and even one healing stream totem is highly helpful. A few AE heals from my priest and everyone survived. A first.
Great to have this community. Thanks to everyone for the contributions.
I finally cleared this as well =). My first heroic.
The colossus was a colossal pain in the but. I wiped about 7 times. I am having serious issues with my paladin regaining aggro after the transformations. Almost all wipes were due to my priest getting owned right after the switch. My shaman got owned a couple times when I managed to save my priest, but that was bad too - bye bye nature resist. I tried again tonight and failed 3 attempts. Gave up and went through the other entrance to do Moorabi and Eck instead.
This has so far been a common theme for me. My priest keeps getting owned. I had problems with Novos (read: wiped 10 times) due to my priest dying (mostly from the adds). Positioning in the fight makes a huge difference too. I tried a different spot than what was in Hachoo's video, OMG LOL, what a mistake. I got overwhelmed with adds.
Similar problem with King Dred. I can get him down to about 50k most of the time but my priest eventually gets owned by the added raptor. I haven't tried fighting up the stairs yet though.
Well, at least I got some gear I needed after my 1k in repair bills (20g X 5toons X 10 wipes = OUCH!).
Heffner,
I am sure that it is a coded thing, because when I was running a 4 hunter + priest team, whenever we were running along and something would aggro, the priest ALWAYS caught aggro first, even when she was standing right on top of three other hunters.
I am not sure but you may wanna try Fading immediately on the change and also try to keep Avenger's Shield up until the transformation. This will at least get you through the first tranformation to the elemental.
/Facepalm, Fade!! Lol, I don't know why I forgot about that, I used to play a priest as a main way back when too. Thanks for the tip! Hard to become proficient at five different classes at the same time =)
Well, back to the drawing board. Moorabi ate me up for my three tries I had time for last night.
I struggled hard with keeping my tank alive and being able to cast enough AE healing so that a second stomp doesn't kill my entire crew.
Have to work on timing, use of healthstones/pots, and getting my shaman to help out with a chain heal (?) after a stomp to keep toons above 8k.
Fun fun!
I believe you can out-range the stomp with your casters (been a bit, so maybe i am recalling that incorrectly).
THought I'd read that you can't outrange the stomp. Anyone else have a definitive on this?
Okay, hit a new wall today.
Cleared all four bosses prior to Gundrak on the first try. (Also was my first attempt period on Eck.)
So, feeling confident I took a run at Gundrak, and another, and another..... well, you know how the story ends. ;)
Rhino form simply kicks my arse. Followed Hachoo's positioning from his video. Largely avoided the troll form's weapon spin, things going just fine. Bigwigs tells me transformation is coming so I move over closer to my group. Simply, can't keep my tank alive. On the last attempt, I stopped my shaman from DPS'ing and had him add heals with my priest. Still, couldn't keep tank alive.
My tank, while still early in gear, has improved lately: 22.3HP, 23859 armor, 20.05% dodge, 16.07% parry, 12.95% block, block stops 954 damage, defense is 553.
Any thoughts?
Blow all your cooldowns during rhino form... what exactly are you having issues with?
If your defense truly is 553 (your actual defense not your defense rating) you shouldn't have any issues - if you get crit you can basically be one shotted when hes in rhino form and enraged.
When I was first trying the encounter I finally beat the boss by not doing anything during rhino form except heal. It doesn't last a terribly long time. I just sat and spammed 4x lesser healing waves over and over again until rhino form ended then went back to my normal DPS - would usually kill him back then before another rhino form. Now I can kill him before he turns into a rhino the first time :D
I would say when he transforms into a rhino just spam heals over and over - use all of your tank cooldowns (if you have any - for my DK I would use icebound fort and re-use bone shield if it was up, plus my dodge trinket, etc).
Defence is a lost cause when you pass 540, socket/enchant stamina/avoidance and always try to balance it at 540.Quote:
Originally Posted by 'Greythan',index.php?page=Thread&postID=190740#pos t190740
Yeah, my defense is 553. Just got a few item upgrades and haven't explored rebalancing the handful of gems/enchants I have.
Problem is pretty straight forward, I can't keep the tank upright. In fairness, I've only tried the encounter a half dozen times and it took more a lot more than that to get the Collussus figured out. Was just wondering if there was anything obvious I was missing.
How long does the rhino form last? Seemed an eternity to me. ;)
It lasts a little while - not sure the exact amount of time but < 30 seconds I'm guessing. You shouldn't run out of mana or anything. I believe he hits for like what, 6-9k when hes enraged? I was able to spam 1.5s heals enough to cover the damage when I first started the encounter - I had to do nothing but heal really. Have you done the encounter yet where you do nothing but spam your heal and tank macro when hes in rhino form? You want to keep aggro on your paladin of course so you should keep smacking the boss with the tank, but then with your healer just spam your fastest most efficient heal as fast as you can and hope it keeps up :D You could probably heal with your paladin also if you had to.Quote:
Originally Posted by 'Greythan',index.php?page=Thread&postID=190826#pos t190826
I would like to announce that on Saturday morning I cleared Heroic Grundrak and got the plate gloves for my pally - WOO HOO!!!!!!!!!!!
Changes made that made this possible:
Changed my Shaman DPS macro to not cast chain lightning as I noticed with recount data that it wasn't causing a whole bunch of damage whereas LB was.
Gave 3 of my shaman a +40 hit potion.
The final boss went down like a ton of bricks - mwahahahahaha
edit: forgot to say, the shammies finished the fight with full health and 3/4 mana :) the pally on was still pretty healthy with 50% health, I had to use 1 mana pot for the pally
I wonder if one priest and one elemental spec'd shaman spamming their respective fast heals would be enough? I'll admit, I'm trying land the priest's big heal during this phase and she's either getting interupted too much and/or the time between casts leaves too big a window for a series of hits.Quote:
It lasts a little while - not sure the exact amount of time but < 30 seconds I'm guessing. You shouldn't run out of mana or anything. I believe he hits for like what, 6-9k when hes enraged? I was able to spam 1.5s heals enough to cover the damage when I first started the encounter - I had to do nothing but heal really. Have you done the encounter yet where you do nothing but spam your heal and tank macro when hes in rhino form? You want to keep aggro on your paladin of course so you should keep smacking the boss with the tank, but then with your healer just spam your fastest most efficient heal as fast as you can and hope it keeps up You could probably heal with your paladin also if you had to.
To be honest, I never use the fast heal on my tank.
Greythan, it appears we have the exact same group makeup. I had some issues initially trying to work out the strategy with him as well (wiped 3 times before I got the fight pretty stable).
First thing I can suggest is throwing Divine Protection on your tank shortly after he changes. It reduces all damage you take by 50% for 12sec. Granted this only lasts for about half of his rhino phase, but it allows me to keep my DPS rotations going without really worrying any more about healing the tank. I actually wait a couple seconds to let him get a shot or two off, as it is easy enough to heal back while protected, and reduces the amount of hits he can get in after the protection wears off at the end. Honestly, you should be paying more attention to anyone else that gets hooked on his horn to keep them alive during this time. Group heals are enough to keep every going while Protection is active, though I still use direct heals on the tank if nobody else needs a heal.
Once Divine Protection drops, I keep the priest constantly trying to get a big heal off on the tank; keep them coming non-stop whether it's needed yet or not. He'll interrupt every now and then, but if you start another heal right after an interrupt, it should land before he tries to interrupt again. At this point, don't even worry about healing anyone but the tank. If one DPS dies, its a small price to pay, but even then it seems pretty rare for me (usually because they get hooked/charged twice in a row).
Worst case, be ready to use Lay on Hands on yourself for an instant full-self-heal if you think your priest isn't going to save you. As dwarf, I also have stoneform (10% more armor, among other benefits that don't help me here) to hit right after Divine Protection wears off. Point is, be aware of all the tools you have available to your class/race that will benefit you here. This is one fight where you don't pull any punches.
Should he live long enough to switch back to troll form (likely, unless you have all your DPSers geared well), then he should be almost dead and hardly any more trouble. If he lives long enough to change to rhino a second time, you should seriously take a look at your DPS rotations and make a lot of fixes and/or get better geared from regular instances.
I kinda disagre with the above poster, mainly because i feel this fight is about control.
Ofc burning bosses down works, and some bosses simply require it. However boss fights who has no enrage timer or stacking debuff, should be controled rather than burned since you can handle unexpected situations way better.
I assume this is in reference to my post? The whole post was dedicated to controlling the fight. No where did I say that he should focus on just DPSing him down. Closest I came to saying that was the DPS can continue as normal while Divine Protection is active, reason is because now you've just turned his high damage into something very easy to heal through. And if he makes it to a second rhino phase, he will already have blown all his best abilities and he will lose control of the fight quickly, unless he outright bubbles on the second phase. He'd have to make sure to taunt right away after a bubble though to prevent a wipe.Quote:
Originally Posted by 'Dominian',index.php?page=Thread&postID=191621#pos t191621
But you are right. This fight is all about control. That is, unless you are Hachoo and can do super insane DPS so that he doesn't even have a chance to change to rhino. But we all can't be gods. ;)
You talk like that its impossible to survive the Rhino phase wich it aint. You cant assume that everyone have good enough gear to burn him down before the 2nd phase. I did this encounter on heroic before the major shaman changes with 1250 spelldamage and a protadin that had 22k hp. It took me 3 rhino phases but i survived completley fine by just healing in the rhino phase. Cant see how you lose control in the rhino phase???Quote:
Originally Posted by 'Taliesin',index.php?page=Thread&postID=191625#pos t191625
Hachoo's shamans have 1800 spelldamage totaly unbuffed and a DK tank who has 26.5k hp, no fresh teams can show off with theese stats. 4 Shamans with a well geared tank can put out a insane amount of dps compared to a team with a dedicated healer. It wasnt always easy for him either when he had crap gear and i bet he regret abit for frapsing it now! :P
Hey to be fair my DK has 29.5k hp ;)Quote:
Originally Posted by 'Dominian',index.php?page=Thread&postID=191656#pos t191656
But yes, when I first started doing the fight (which at the time I probably did have around 22k hp, and my shamans did have around the same amount of SP), I pretty much had to only heal during the rhino phase. Now normally I would say bubbling for -50% dmg reduction would probably work just fine, but at the time Icebound fortitude was -50% damage as well, and even popping that during the rhino phase I still had to spam heals because he still did retarded amounts of damage even with the reduction.
The whole fight is really about trying different levels of dps and healing, and then using the one that works for you. For me, at the beginning, it was about only healing during rhino phase - now I pretty much brute force damn near every Heroic boss - almost every single one can be completely owned by just DPSing so hard and fast they never get a chance to do their special moves. Of course for this to work you really have to be geared well, have a good rotation, etc. I do kind of wish I had FRAPSed my heroic runs back when i was first getting them on farm, before I had all the gear and experience I have now - it probably would have made them better "tutorial" videos. To me, some of the videos I made are less helpful just because I end up killing the boss before it uses half of the moves you have to learn how to dodge/avoid/get around/etc.
Hopefully some other people will pioneer some video making for WotLK and get a bunch of "starter" tutorials up :)
I'm just getting confused now. I'm not even suggesting that's its impossible to survive the rhino phase. Quite the opposite. I'm responding to Greythan's post where he is having trouble surviving this phase, so I gave him suggestions on how to make it easier. This first rhino phase he (as paladin) has some tools to make it easier. I'm even talking about doing this with a tankadin with only 23K hps when I first beat him, with average spellpower of about 1400 on lock/mage/shaman (lock averaging about 1200 DPS, bad rotation I guess). My focus was primarily healing during the rhino phase, at least while Divine Protection was down. He still did not even come close to changing to rhino a second time.Quote:
Originally Posted by 'Dominian',index.php?page=Thread&postID=191656#pos t191656
If he's having trouble surviving the rhino phase without using these special abilities, my point is he'll want to try to down him before he gets to the second rhino phase, after he's already used them up.
Where are you reading into my statements that I am anywhere saying to "burn him down"? Perhaps I can better explain that part, since its clearly being misinterpreted.
I guess we misunderstood each others then! :PQuote:
Originally Posted by 'Taliesin',index.php?page=Thread&postID=191805#pos t191805
But yes using divine protection on the first rhino phase and pop bloodlust on the second or visa versa should makes things easier!
I absolutely need to work on my DPS rotations. (I'm open to any suggestions on that topic too ;) )
I'm going back to Gundrak tonight and will try using all my paladin defensive abilities and using the shaman to augment my priest to heal through the rhino phase.
My dps in troll form has even been spotty due to my not being used to moving my tank around to avoid his spinning blade, so I bet I'll need to try and survive two rhino's. May go ahead and burn all trinkets/bloodlust if I survive the first and see if I can burn him down. :)
Its all fun. Great to have these boards as a resource!
We have the same classes, but I see that our specs are different on mage and lock, so I can't really give much assistance there. My mage is arcane and lock is affliction. Honestly, I think my lock would be better off in destruction as well, but he's getting replaced soon by boomkin so I'm not inclined to mess with him much right now.
For shaman, there's a whole long thread covering a lot of ideas, rotations, and macros in this thread:
Elemental Shaman DPS macro figured out