Anyone have or do the math on the conversion rates of Str / Agility to Attack Power and such, so I can find out how much each one gives to spell power.
Printable View
Anyone have or do the math on the conversion rates of Str / Agility to Attack Power and such, so I can find out how much each one gives to spell power.
It's beyond silly to announce the talent changes and then not push to PTR faster, and additionally, they acknowledged today that elemental dps even WITH these talent changes is still too low. I was under the impression that you were, that they'd go live with the PvP changes, but it looks like they're pushing all the ele changes to PTR with the hunter, mage, and dk changes as well. So we likely won't see it till the new year.Quote:
Originally Posted by 'Kaynin',index.php?page=Thread&postID=156650#post1 56650
Oh, an Aelli, it's 1 ap per pt. of Str/Agi. 1 ap per int too with Mental Dexterity
Looking at talents...
- 3/3 Mental Dexterity makes 1 Int = 1 AP.
- 3/3 Mental Quickness gives you 30% of Attack Power as Spell Power.
1 Str = 1 AP = 0.30 Spell Power
1 Agi = 1 AP = 0.30 Spell Power
1 Int = 1 AP = 0.30 Spell Power
Ah I thought our conversion rates were more complex than 1:1 :P
It used to be 1 str 2 ap, but that changed not that long ago. :P
Which kinda totally screwed over my strength built solo enhancement shaman. :/
Anyhow, funny thing happened, one member of my guild went drama about me, and is now being a childish jerk to me. During the raid after gm calmed things down, he kept posting the top three dps whenever I was just four. But stopped when I gained up to place 3 again. (Mage did 2400 dps, rogue(person in question) 2100 dps as well as a retridin and I did 2000-2100. (overall, I had peaks of 2800 on some bosses.)
I'm thinking of respeccing to this dps spec for next raid just to blow him away tbh. For one, just about all our dps'ers aren't really 'that good'. The mage is good but he doesnt have a good raid dps spec. Rogue and paladin are numbnuts. :P
I should 'technically' be far ebhind them, as they arlready outgear me, not having been that lucky on loot myself. Only got some on one shaman, other three still in blues. Still I surpass them on some bosses, and all the while often helping out healing a bit too when I see a healer getting prevented from healing and a tank or raid member getting low, etc.
Oh well, was fun while it lasted, raiding with all chars. Now they demanded we raid only when they are all available, and not when I have enough chars available to raid (All the while they do pug Archavon and Sartharion without the rest of the guild whenever it suits them, gogo double standards.). And since they are only available 2 nights a week, I don't think I'll be doing much raids the coming time. :P Considering transfering again, some people on another server I know who would be veyr willing to do ten man, with all four of me present. ^^
All I want is fun and casual raiding, no obligations and no childish whiners. It's not that easy to find in WoW. :<
Good luck :) My guild core is a very tight knit group of people, it's just having to educate the new people as they come in that I'm not here to fill their raid. "Hey we need 3 shaggs." "Oh look, xxx just logged in, drop a shagg" Doesn't fly with me. I made that clear at the start. And I have a 10 man group that would rather run with me than anyone else, so, I wish you the best of luck in finding something close.Quote:
Originally Posted by 'Kaynin',index.php?page=Thread&postID=157327#post1 57327
I'm trying this spec for fun, and downloading the PTR patch as we speak so I can see how the changes equate. They may make this go live soon, since PTR is still missing mage and dk changes. Who knows with Blizzard.
This spec is done for. With the recent changes it looks like they didn't like us going in this direction.
But the good news is that last night they acknowledged the Elemental DPS issue and are looking into it more.Quote:
Mental Quickness: Reduced the mana cost of instant cast Shaman spells by 2/4/6% and increases spell power by an amount equal to 23/46/70% of your agility.
Quote:
We have looked at the issue some more and do have concerns that even after these changes that Elemental shaman damage will be too low.
I'll address the problem again when we have an idea for how we're going to fix it, but this is a "soon" fix not a "distant future" fix.
Quote:
Originally Posted by 'Ellay',index.php?page=Thread&postID=157446#post15 7446
thank god, I really didnt like this spec as it didnt feel "elemental". Fantastic dps, don't know why I couldnt get over not going deep elemental.
Look harder. :)Quote:
Originally Posted by 'Fat Tire',index.php?page=Thread&postID=157452#post1574 52
It's in the main elemental shaman concern thread under damage dealing classes.
http://blue.mmo-champion.com/28/1327...-concerns.html
So to prevent it becoming more viable then the elemental tree for elemental playstyle, they nerf the enhancement tree talents?
Am I the only one seeing the fault in this approach? :P
looks like Mental Quickness will still have its original increase from APQuote:
Bottom line: Mental Quickness will still convert attack power to spell power.
http://blue.mmo-champion.com/28/1339...quickness.html
Ya but if you read more closely they are swapping Mental Quickness with Static Shock which moves it out of elemental shaman range, oh well.
Well, it's not entirely out of range then, we would just give up 0.2 casting reduction on Lightning Bolt and Chain Lightning, which will lower the dps, but not as significatnly as the spec increases the dps. (Once the patch is live.)
That said though, we'll have to wait and see how the new elemental talent tree changes pan out dps wise. I imagine both spec choices might wield very little difference, and the utility in deep elemental (Thunderstorm) as well as Lava burst will become interesting again.
GC just posted on possible new elemental
Quote:
Hopefully this won't get buried here.
Here is what we are thinking about to try on the PTR for Elemental:
Elemental Oath -- In addition to existing effects, now increases spell damage done by the Shaman by 5/10% while Elemental Focus Clearcasting is active.
Elemental Mastery -- Overhauled. Now increases the Shaman’s critical strike chance by 20% for 30 seconds. Cooldown remains 3 minutes. We recognize this might be a slight nerf in certain PvP situations where players relied on the shaman to nuke an injured person to death. Still, I'm betting most shamans will prefer the new design.
Glyph of Lightning Bolt -- No longer affects cost. Now increases damage by 4%.
The new EM will make things ALOT harder for EM shamans wich already is a hopeless class for the arena in manny ways.. Theyr building this build fully on pve now so i guess theyr ruling it out of pvp.
Thunderstorm doesnt help much on a singel shaman we know that since.
Death grip is on a shorter cooldown.
Intercept is a shorter cooldown
Shadowstep is on a shorter cooldown or they will just blow sprint,clos to break the kite.
This is just my stupid thinking but:
20% increased critt with 2 second LB's = 1 critt each 10th second right?
30 seconds = 3 critts
Well with the old EM we had 1 critt no matter what.
So now were sitting with 2 extra critts wich would be the same as 1 extra lightning bolt over 30 seconds?
Im sorry im most likey wrong on this since i know people manage to convert critt into flat numbers.
Hrm the best way is to actually run the numbers, but just thinking about it.
Assuming say a 30% base crit. Old way = 70% increase on 1 spell, new way 20% increase on 15 spells upto maybe 20 with bloodlust etc.
New way should be much better for pve.
Loatheb has a 50% crit buff....Quote:
Originally Posted by 'Dorffo',index.php?page=Thread&postID=155554#post1 55554
on patchwerk 4705 dps according to recount, as usuall it will be higher on wws
http://img228.imageshack.us/my.php?i...8213755wi4.jpg
http://wowwebstats.com/nar3ltgl62yms?s=76275-109301
I also tryed this spec for a raid on my Shaman. Now it is fun to ramp your spell power up through this build and it is a DPS increase right now in shorter fights. When it came to a long fight like 4 horsemen, or Grobuls the faluts in this spec really start to show. There are large mana issues when you have to DPS on long fights, and 0 Mana = 0 DPS. There is also a Large advantage to the increase Range you get from Deep Elemental right now if you have to move or don't want to get Cleaved from some nasty Drake. :)
Providing the Buffs to Elemental go Live as they are on PTR we will see a HUGE increase from Deep Elemental as well as some better scaleing. It is yet to be seen if it will over do the crazy Enhance spec but you will get alot more utility from the Deep elemental talents
Aye, I spec'd this for fun one three of my shamans. Problem in the raid was. No paladin, no warrior, just about nothing to boost my ap or spellpower in the raid!
Selfbuffed without potential raid buffs makes this spec have lower dps then my elemental spec. I was 2000 overall dps in this spec and 2400 overall in an elemental spec. So I specced back to elemental straight away. :P