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I haven't followed any changes that's happened with rogues for almost two years. When I started my shaman team and really got serious about BG and Arenas i quickly learned to despise them. Hell, I down right hate them. If a mage racks up 10+ kills pwning my shamans in a lopsided battleground that doesn't bother me nearly as much as a freaking rogue sapping, cheating death or cloaking. I learned to I just ignore them until everyone else is dead and that's calmed my nerves, but the chain sapping that keeps my characters from moving around still grinds my gears (I know ghost wolf but sometimes your indoors). When I learned that Cheat death was getting changed I think I did a little dance right at my desk.
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As my guildmates will testify, I have often and repeatedly said that Cheat Death is my single most hated skill. So very much. I have hit rogues with almost no health with chain lightning and have had the bounce kill someone, but the rogue simply walked away. It's almost as if I can't kill a rogue. The worst is out in the world on a PVP server. They'll sap a guy and then go all out on one target trying to kill him. I just drop a poison totem and spam heal for a bit to make it through the cooldowns, and then knock him down to less than 10% health. And he has plenty of time to vanish and walk away. Sometimes they'll try it again, sometimes they won't, but with Cheat Death there is almost zero risk of them getting killed before they can vanish.