Spirit Tap is activated upon killing blow only if i recall. Having 5 priests competing for killing blows makes it inconsistent at best. It is an AWESOME solo talent but limited in a group.
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Spirit Tap is activated upon killing blow only if i recall. Having 5 priests competing for killing blows makes it inconsistent at best. It is an AWESOME solo talent but limited in a group.
Solo and Hyjal are the only times I've ever gotten a use out of Spirit Tap. :P -- It was weird speccing back into it for Hyjal though lol.Quote:
Originally Posted by 'Poolboy',index.php?page=Thread&postID=81850#post8 1850
thats exactly it. you'll end up having one with full mana and the rest with not. more over mana has never been a problem for me while leveling, so i've never even wished i had it. tap is an amazing solo talent that is worthless for boxers.
and i agree, arena is right out for shadow priests. but i'm so against the idea of arenas that i dont really care, i'll just get slaughtered for a few weeks to ezmode some nice gear while i play the game i paid for. And of course, you cannot 5man with just priests. i simply rolled 3 because its what i could do, and because i have a couple of mates i can count on at all times so i didn't need a full group. i made 3 priests because i intend one to be disc/holy and the other two to be my shadowy mana batteries. thats my entire plan.