RE: IGNORE THIS - It was superceded by posts above.....I can't delete
Quote:
Originally Posted by 'Draku',index.php?page=Thread&postID=78552#post785 52
Can I ask why you want to do this? I am working on something that maybe related.
I am trying to arrange things that selected keys will always effect the character in a partyFrame Slot on my leaders UI
eg
F1 any of my tean Heals the first Slot I see on my leader UI
F2 any of my team heals the second slot on my leader UI
F3 any of my team heals the third slot on my leader' UI
and so on..
and obviously allow the setting of the leader dynamically..
Is this any good?
It will not 'hardcode' the action (ie Heal above) and will not be HotkeyNet specific. and will not be key specific
This is how I have my UI setup, no matter who is in my party, my 4x5 block of keys on the x-keys willa lways heal them in the order they appear on my main characters RDX screen. Thats 4 different healing spells on 5 different targets, the only thing is if the group changes, I have to hit a button to refresh and this can't happen during combat (which is fine, since 99% of things can't change UI settings during combat). I accomplished this with RDX but I'm sure it can be done with any unit frame out there.
RE: RE: IGNORE THIS - It was superceded by posts above.....I can't delete
Quote:
Originally Posted by 'zanthor',index.php?page=Thread&postID=78847#post7 8847
Quote:
Originally Posted by 'Draku',index.php?page=Thread&postID=78552#post785 52
Can I ask why you want to do this? I am working on something that maybe related.
I am trying to arrange things that selected keys will always effect the character in a partyFrame Slot on my leaders UI
eg
F1 any of my tean Heals the first Slot I see on my leader UI
F2 any of my team heals the second slot on my leader UI
F3 any of my team heals the third slot on my leader' UI
and so on..
and obviously allow the setting of the leader dynamically..
Is this any good?
It will not 'hardcode' the action (ie Heal above) and will not be HotkeyNet specific. and will not be key specific
This is how I have my UI setup, no matter who is in my party, my 4x5 block of keys on the x-keys willa lways heal them in the order they appear on my main characters RDX screen. Thats 4 different healing spells on 5 different targets, the only thing is if the group changes, I have to hit a button to refresh and this can't happen during combat (which is fine, since 99% of things can't change UI settings during combat). I accomplished this with RDX but I'm sure it can be done with any unit frame out there.
How do you handle this? player,party1,party2,party3,party4 will allways be different on each account? Is there any way for this mod to make theese static?