For what it's worth, Fursphere can be incredibly helpful if you ask something that is remotely unique, expressed completely, and hasn't been covered 4,000 times.
Witness his very helpful response here. (Incredibly recently, to boot!)
For what it's worth, Fursphere can be incredibly helpful if you ask something that is remotely unique, expressed completely, and hasn't been covered 4,000 times.
Witness his very helpful response here. (Incredibly recently, to boot!)
are you guys the "typical" old timers of Dule-Boxing.com posters?Quote:
Originally Posted by 'Boylston',index.php?page=Thread&postID=67581#post 67581
if so let me go get my Vaseline and grab my ankles now...
Listen, I did search, sorry didn't find anything that helped so I asked.
IF I’m going to get Slapped around every time I ask a Newbie question
I might as well just stop asking...
Holy Cow Forgive me for not being the best of the best "Non-newbies"
I actually enjoy these kinds of discussions, and I assume the purpose of the post is more so to spark discussion then it is to just see if someone else has done it. Even if someone else has done it in the past, what's the harm in making a new thread about it and reviving the discussion. If he had used the search feature and found an old thread, it would probably be difficult to get any more meaningful discussion in it as his posts would likely get lost in the mix of all the other posts already in there.
I think a lot of people are just worked up since there was a post on the very subject of the "harshness" of the community just recently that got quite a few replies. People probably have that kind of stuff in the forefront of their minds and are acting on it a bit more then they normally would because of it. Personally, and while I don't consider myself one of the "old school" for sure, I don't think this post warranted the response, but that's just my opinion.
More to the point, I think it would be fun to try, you could have them all different specs and really min max your buffage with the pallies to get the most out of your auras/blessings. It would definately be a melee group though, which is difficult but seems to be more and more of a side project for people these days (look up TDog and his dogs of war sometime).
Discussing builds and setups would be fine and all...but again it's still a personal thing and you have to get started to begin with...like I told my ex-guild leader in DC, you can theory-craft all you want and it may look fine on paper but in practice it never works out that way; does it sound fun? Try it! It might just be fun :p We can't really tell you how fun or unfun it is, as someone who loves to melee box may ask if casters're fun and we'd all say yes then he tries it and bam hates it lol, at least roll 'em first and see how it starts ;)
The rest of you chill out, go read my karaoke posts to laugh a bit(with, or at me, either way) then come back when yer done ;p OP and others alike, neither side's being too patient or calm at the moment, shhh guys we got enough to deal with from the wow general forum posters, let's not fight amongst ourselves too :P
Thank you Khazrael
I have started the 5xPaladin thing and find the problem I am having
is with orientation of the toons for battle...
tried the run though and turn around with main thing
and also the run up stop and back up with the main thing
both work at the under lvl 5
though I have a lvl 70 paly who I have set up as a Holy Damage paly
I actually do more damage from getting HIT than I do hitting :-)
I like the melee damage thing rogues, Arms/Fury warriors was just interested
in talking with others who had or are trying it.
the statement about Deathknights, was kinda an off hand thing. since they will
be primarily melee, Kinda, and since you can only have 1 per Not sure if it's account or relm
4 or 5 of em dule-boxed might be kool lol
I'm not 100% sure if it is the intent of his post, but if he wants to start a discussion on the pro's/cons prospective builds and what other people might do with such a group, why is that not considered valid discussion material? The post really came off to me as more of a "what kind of things can you do with this setup" sort of way, but perhaps I just look at things from a different perspective.Quote:
Originally Posted by 'Eteocles',index.php?page=Thread&postID=67597#post 67597
Believe me, I'm just as tired of the inane posts that happen sometimes (bobmarley anyone?) but this one doesn't seem to fall into that category if you ask me. If you have an old thread with discussion on the same topic, then guess what it's old and outdated. Any new information since then probably isn't in that thread, and could be brought to light with a new thread to update people with.
I do a tad of melee multiboxing with my level 53 5 sham group. It's on a lesser scale as I have two enh shaman (one being my main) so I'm always working to throw my other enh shaman into place while in combat. What I do, is my primary nuke button maps my alternative melee character to follow my primary. So as I'm tanking and moving around, everytime I attack the target he follows me as I try to position him in place. Position is important though, and I really think its something you can only learn through trying. Keep practicing and see how well you can position the mobs for your melee alts to run in and lay down some pain.Quote:
Originally Posted by 'Zruam',index.php?page=Thread&postID=67600#post676 00
You could have tried...
I have been considering doing a 5xPaladin setup. This might have the advantages of:
5 Blessings
5 auras
Plate armor
5 Consecrations
5 judged blessings
How well do you think this would work for PvE instance running? I don't want to do much PvP, but do you think that the combination would be effective in the battlegrounds? If you have first hand experience (I searched and saw only one thread about someone who's tried this and it wasn't very current), I'd love to get feedback on how it's working.
Here's how I would have answered THAT question:
Here's a few comments/speculation based off what I know from playing Paladins in solo mode and multiboxing in instances:
First off, 5 auras/blessings will be somewhat "overkill". You rarely need more than 3 blessings on a target in any role, and once you have Devotion, Retribution, Sanctity covered, the other auras will be needed only very situationally.
Your group will be exceedingly durable since everyone is wearing plate (and potentially a shield). Unfortunately, the main source of DPS may be 5xConsecrates, which will be very slow to kill mobs relative to other group combinations (multiboxed or otherwise). Paladins do a fair amount of reactive damage as well on multiple targets, but the total DPS coming from this will not be more than if you had a single tanking paladin, generally speaking. Each mob is only going to attack 1 paladin at any given time.
You could, of course, do something with Retribution paladins, but then you're morphing into a multiple-melee group. This has been done before (search for "Dogs of War" to find a good thread highlighting some experiences with multiple melees) but it will almost certainly limit you to PvE content. It's also significantly harder than other multiboxing setups, so it may not be a good first choice for a group.
In short, I think this combination would be very durable but kill things incredibly slowly. It will also be severely gimped for PvP since you're either hoping people stand in 5x Consecrates or trying to control multiple melees. The total lack of fear mitigation (except for bubble) is the nail in the coffin from a PvP perspective.
5 Blessings?Quote:
Originally Posted by 'Zruam',index.php?page=Thread&postID=67551#post675 51
1. Kings - ok for all
2. Might - just for Melee and maybe the tank
3. Wisdom - yes for all
4. Light for +healing received, ok
5. Sanctuary - coming from the tank himself, less dmg reduction.
6. Salvation - great for all except the tank.
5&6 becomes an issue where you cast Salvation for all, and then Single Blessing Salvation yourself.
5 Auras?
1. Armor from Devo - ok
2. Consentration - ok for casters/healers
3. Retribution. Ok at lower levels, not really used in heroics / raid levels--except you have extra paladins.
4. Sanctitity - good +dmg all around
5. Specific Resist. Not much low level encounter where you would need more than 1 type of resist.
5 Judged Seals
1. Light
2. Wisdom
3. Crusade
4. Justice,
5. Blood if horde. Dunno what Allies really have
Where are 5 Paladins good at? Undead and Demon mobs:
1. SM graveyard
2. Undead Strath
3. Hellfire Peninsula
4. SMV
5. Botanica?
6. KZ
Naxx maybe?
I've ran 2 Paladins in my group. Shock Build 38/0/23. After the holy shock, I'd want to do some auto-attack w/ SoR. I find it irritating when my pally isn't in melee range.
I run an Arms warrior also with m 4-box, and same deal with melee. It takes some more micro to have them in place to auto swing.
I find it nice to have the Warrior on follow of my Prot Pally tank, and does a charge first, so then I just walk up to resume tanking.
But then I find my cast sequence on my warrior much more cumbersome to micro due to rage issues which I don't see in my main screen.
So I do ThunderClap and Demoshouts. Then just spam Slam and MS. And ofcournse sync key of Execute with Hammer of Wrath.
Now, I mix in a Combat Mace Rogue who just spams Hemo and Evis. I like the passive mace stuns. But positioning to be in melee range after the Warrior charges, and the Prot Pally moves into position, I dedicate a key for Shock Pally and Mace Rogue to inch up to melee range. But by then, the mob is in execute range. :)
After a few more gear, I'm gonna play with Shaman mixed in with the Melees.
Does anyone know if light/wisdom judges stack? I imagine not, but I've never tried it. That would be pretty cool to have too if you've got 5 melee pally's up there all the time, could amount to a lot of extra healing/mana.