Originally Posted by
Mooni
I'm doing something similar to your first build for my first team of 60s. Still not entirely sure if I want a hunter instead of lock or shammy though, specifically because of Aspect of the Pack. Too many hours spent running marathons in Maraudon. Once that team is done I'll start another with the missing classes and a few missing specs (like a bear tank, rogue, and shadow priest) that are less mainstream.
As far as the idea of running lots of melee, remember that they're including the "Interact With Target"(IWT) function in this version of vanilla (it originally came about around WotLK) which means any melee can
1) go to options, interface, mouse, and turn on "click-to-move"
2) go about halfway down your key bindings, I think it's in the Targeting area, and bind a key to "interact with target".
Now, when you hit that key, a melee character will start running toward its target with auto attack engaged if the target is attackable. If it's a quest npc, they'll run toward it and right click on it.
So just set them to assist your tank and hit your IWT key and your melee alts will turn into Orcanoid blenders.
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