Are you running 2 instances of WoW on 1 machine? Both run from the same directory by chance?
If so, do you get the problem when only running a single instance?
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Are you running 2 instances of WoW on 1 machine? Both run from the same directory by chance?
If so, do you get the problem when only running a single instance?
LOL Sorry this made me laugh...Thanks for bringing some comedy for my day :DQuote:
Originally Posted by Ziie
you kno i read this in another post too, i just installed another copy of wow and ima try that tonight, thanks for the tipQuote:
Originally Posted by Stabface
I used to have this everytime a character with a Thunderfury would walk by, he would leave artifacts in the terrain similar to the screen shot you made. Those these were obviously leftovers from his weapon's periodic spark effect.
These are also sometimes found in LBRS (between the ogre and the trol larea), Gnomer (lab area), Stockades (behind and on the portal) and Maraudon (where you encounter the elemental patrols, croc, and meet the giants). But are keyed to geography as if the world is poorly stitched together or the zipper is showing and has a flaw.
Still at times you will have a goofy texture on models, like having walls with item shoulder textures or what not
The first thing I would try, because its the simplest. Its to close all your apps and defrag your machine to its performance height. All the instance stitching issues are often problems loading the textures and models in a timely fashion. This solved my Thunderfury problem. Potentially it would have fixed itself if a new wow patch was big enough or something.
Look and see if the addons are consuming a sick amount of memory. Like your running some distributed itemsync or mobhealth thing. This can cause stitching problems.
You can use taskmanager or something to check out how much memory wow is taking up. If wow runs out of memory is will have problems pushing textures.
Obviously there is that setting in the graphics area where it says it deal with remnants.
Try to deactivate "maximized" in Windows mode, because the Nvidia Drivers have problems with the new patches (or some patches before)