Originally Posted by
Yelgis
I played 4 IK WW barbs on the PTR. It is not very nice. High movement speed combined with the duration of Berserker not always lining up on all characters causes you to desync a lot. It might be btter once you have BK sword sets on all your characters and therefore have no fury issues or issues spending fury fast enough to keep BW up permanently reliably. Since BW gives a 20% move speed buff, if any of your chars drop out of it for even just a second or two while WWing they desync like crazy due to the fast movespeed of WW builds.
Leveling barbs before 70 and set gear would be a pain as well. Melee is much harder than ranged to level to begin with. They are just slower from my experience.
Barbs do have a lot going for them though. Once BW is permanent and reliable you have permanent CC immunity, good mobility and nice defenses plus it is really easy to keep Ignore Pain up round robin with 4 barbs.
The only major problem with barbs is they don't have a reliable stun/freeze/blind that can be used round robin. They have Ground Stomp, but GS has an animation, which means it cannot be spammed while moving in round robin without it causing the casting character to stop to use it. This leads to a lot of desync while trying to spam it while running and it also leads to it not being useable while WWing.
The only classes who have nice spammable CC's that can actually perma-CC bosses in round robin are Wizard, DH, Monk, Crusader. Wizard has Frost Nova with the Cold Snap rune. Dh has Fan of Knives witha fire rune that stuns for 3 secs. Monk has Blinding Flash with Self Reflection, possibly other runs now that Obsidian Ring of the Zodiac exists. Crusader has shield glare. All of those can be cast while the character is using other skills and/or moving. Makes them much easier to use in a multibox situation. In order of which is the best I would say DH, Wizard, Monk, Crusader. This is because DH and Wiz use stun and freeze, while the Monk and Crusader use blinds. Blinds allow the mobs to still move a little and you will have to re-position to keep them within your CC aoe radius. Freeze and Stun don't have that problem, making them superior.
Crusader is the worst only because glare is directional without the Final Witness shield and using it locks out the better builds for Crusader. Each class needs different amounts of CDR as well and CDR is easier to get on some classes than others.