Dungeon finder should be faster (for a group of five at least)
Printable View
Dungeon finder should be faster (for a group of five at least)
Thats with 13 all getting some exp. Im only running 13 right now while I work mostly on trade skillz. (8 alk, 4 ins, 3 eng, 2 tail, 1bs, 1jc, 1miner, 1skinner, 1leat all at 600 basically).
ONE GUY got Seven Million Per Hour, rested, while in a group. Seven Million is the total on ONE GUY, not for all.
With 13, only a max of 5 will get xp off a kill. Can you check how much total xp you got?
But if he has multiple groups just spamming random targets, then on average a random group will tag each mob.... This spreading the xp around.
Average is a nice thing. This one toon who got 7mil could be the max and avg could have been 3mil per toon.
You could pull with anything like Blizzard, Death & Decay, Hurricane, Rain of Fire, etc...
That should tag the group, for the pulling group.
Then just AoE them down.
And alternate which group gets to pull.
The others, because they were not rested, were getting less. About 20 milllion over 13 guys, but most were not rested. Its hard to estimate when some are rested and some not, plus the 7 million is over a time period of total killing, totals are less because I didnt start killing right at log in, I work on trades for quit awhile.